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Surround/ambisonic/Atmos distribution
Old 21st April 2019
  #1
Gear Maniac
 
DaveyJones's Avatar
 

Surround/ambisonic/Atmos distribution

Hi all, I like this new sub-forum. Never seen it before but I'm assuming it's fairly new...


Anyway, I usually record classical audio, live concerts and producing location session work too. My masters are all delivered in stereo format, somewhere between CD rate (44.1/24) and Ultra-Hi Res (192/24).

Recently I've been having discussions with a few label owners who are interested in experimenting with Dolby Atmos, multi-channel audio or even VR.

I'm curious as to whether there are any slutz here that are currently recording MUSIC that is being recorded/mixed/distributed in formats beyond two channel CD or streaming at the moment. I'd love to know if there are any online distribution methods for multichannel audio?
How are you using ambisonic captures in your mixing/masters?
Has anybody here worked on a music focused or music only Dolby Atmos release?


Thanks, Dave
Old 21st April 2019
  #2
Lives for gear
 
PatrickFaith's Avatar
 

I think one of the great places is the netflix standards. It's 5.1 focused: SPECIFICATIONS & GUIDES – Netflix | Partner Help Center
For more details look under the sub area: Netflix Sound Mix Specifications & Best Practices v1.1 – Netflix | Partner Help Center

This is also in line with the apple delivery requirements, also since apple distributes both film & music at volume I think itunes distribution is pretty compelling: Guides - Movies - iTunes Connect Resources and Help with some of the deliver specs for 5.1 at https://help.apple.com/itc/videoaudioassetguide/ .

For pure music itunes has starting to do binaural, but I'm a bigger fan of 5.1 with some type of video with the music. There's a bunch of more "experimental" things for VR, but it's really hard for me to see which channel is going to really make it. I have about one of everything VR/XR - trying to figure distribution out, but as a consumer I prefer apple and netflix, with my fancy 5.1 system connected via itunes.
Old 25th April 2019
  #3
Here for the gear
 

We do music-focused releases in AR via iPhone apps, and have posted how-to guides for folks to build their own. Single apps are a perfectly great release mechanism and give us more control over everything in the distribution. You can see our work at tcwav.com. I'm intrigued by Atmos, as well.
Old 28th May 2019
  #4
Here for the gear
 

Definitely interested in tools that can take B format and output to Atmos. I think Dolby has one?
Old 29th May 2019
  #5
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NReichman's Avatar
 

Quote:
I'm curious as to whether there are any slutz here that are currently recording MUSIC that is being recorded/mixed/distributed in formats beyond two channel CD or streaming at the moment. I'd love to know if there are any online distribution methods for multichannel audio?
How are you using ambisonic captures in your mixing/masters?
Has anybody here worked on a music focused or music only Dolby Atmos release?
I have a release of a new album with Seattle Symphony coming out next month that we mixed in Dolby Atmos. With Dolby's generous advice, I worked out a delivery mechanism that makes a downloadable MP4 with DD+JOC Atmos encoding. Fun stuff and it sounds good. I'm slammed right now but will come back this forum once the release is public if anyone is curious about the workflow.
Old 29th May 2019
  #6
Gear Maniac
 
DaveyJones's Avatar
 

Quote:
Originally Posted by NReichman View Post
I have a release of a new album with Seattle Symphony coming out next month that we mixed in Dolby Atmos. With Dolby's generous advice, I worked out a delivery mechanism that makes a downloadable MP4 with DD+JOC Atmos encoding. Fun stuff and it sounds good. I'm slammed right now but will come back this forum once the release is public if anyone is curious about the workflow.
Definitely yes please!!

Very interested in the way you went about both recording and editing this release. Did you go into the production knowing it was going to be a Dolby Atmos release?
How are you utilising the system beyond what a 2.0 system can do?


Thanks, Dave
Old 30th May 2019
  #7
Gear Maniac
 
elpillo's Avatar
 

I'm starting to do experiments with immersive recordings and mixing them (for now) with DearVR in PT. I'm just a couple of weeks away from getting the Dolby Atmos Production Suite tand start playing with it. I'm also interested in music distribution channels for future immersive/VR projects. Surround (5.1) is fun, but to me immersive audio is even more, particularly channel based recordings. Looking forward to read more from all of you!
Old 22nd June 2019
  #8
Gear Addict
 

I mix in 3rd order ambisonics for 360 Videos that are viewed mostly on the Oculus Go. It's fairly easy to make a mix, join it to a blank video, then put it into the Go for a head tracking / binaural rendering of 2nd order audio, but it doesn't make much sense to wear a headset if there aren't any visuals....maybe someone will come up with a simple head tracker to add to any existing pair of headphones, and I know several companies have been working on headphones w/ trackers built in. I'm just not sure how much of a market there is for this sort of thing. Atmos is interesting, and I've been to some demos of their mixing system, but again, I'm not sure how realistic it is to expect any sizeable chunk of the market to invest in home surround systems at this point. A handful of clubs have Atmos systems for music as well, but it's all so niche right now.
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