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What is your favorite binaural spatialization software?? Analog Processors (HW)
Old 5 days ago
  #1
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Question What is your favorite binaural spatialization software??

Hello,

Which software or plug-in do you like or dislike for binaural spatialization? Why?

I am interested in tools compatible with Windows 64 bit first and foremost but pleae share your opinions/experience about tools for MacOS X too.

Thank you in advance.
Old 4 days ago
  #2
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I really like Unity3d, it’s not perfect but I need to throw a lot of things together and it’s support of vive/oculus/ios(ar stuff)/mac/Windows/daydream/etc with simple plugins that I can learn from helps me out on this crazy fast evolving space. The HRTF and ambisonic stuff is almost auto magic on putting together things quickly, also a lot of quick YouTube howto’s. Even at gamesoundcon there was a super quick prototype done with Unity3d, I also noticed as people worked they had unity as their dev environment more then I was expecting. I notice the game guys really like the wwise stack, but I haven’t found that as assessable (though it seems hardly anyone that does this full time doesn’t know wwise).
Old 4 days ago
  #3
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i'm currently using facebook spatial workstation. because it's free and works fine so far..
Old 4 days ago
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Quote:
Originally Posted by Konfus View Post
i'm currently using facebook spatial workstation. because it's free and works fine so far..


Edited: sorry, I thought this was a joke. But actually, yes, there is a suite of tools named Facebook360 which looks very interesting indeed.

Last edited by amundsen; 4 days ago at 07:57 PM..
Old 2 days ago
  #5
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I prefer open range spatial placement perception augmentation via duo-modular transducer initiated tympanic modulation processing to automated binaural placement. It's a bit more difficult but the results can be more artistic.
Old 2 days ago
  #6
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Quote:
Originally Posted by psykostx View Post
I prefer open range spatial placement perception augmentation via duo-modular transducer initiated tympanic modulation processing to automated binaural placement. It's a bit more difficult but the results can be more artistic.
Errr...

Do you mean natural binaural hearing?
Old 2 days ago
  #7
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Quote:
Originally Posted by amundsen View Post


Edited: sorry, I thought this was a joke. But actually, yes, there is a suite of tools named Facebook360 which looks very interesting indeed.
Yes, no joke this bundle works fine for basic stuff like track a spotmik in a ambisonic environment and set the needed output format for 360 video. soon i work on a VR shoot and planned to use the sennheiser ambeo vr mik with some lapells on the talents.
in post i'll use reaper with the FB workstation.. should be fine then
Old 1 day ago
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Originally Posted by amundsen View Post
Errr...

Do you mean natural binaural hearing?
No I mean that binaural is just a fancy word for stereo realism.
Old 1 day ago
  #9
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Originally Posted by psykostx View Post
No I mean that binaural is just a fancy word for stereo realism.
I don't agree. Binaural is supposed to bring 360 degrees of azimut localization with the right HRTF.
Old 1 day ago
  #10
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Originally Posted by amundsen View Post
I don't agree. Binaural is supposed to bring 360 degrees of azimut localization with the right HRTF.
How many ears do you have?!
Old 1 day ago
  #11
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Originally Posted by psykostx View Post
How many ears do you have?!
Two, including the pinna, but also one head, all of these having a role in the natural binaural hearing. The usual stereo doesn't use all these elements whild binaural synthesis does, so that's an improvement.
Old 1 day ago
  #12
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Quote:
Originally Posted by amundsen View Post
Two, including the pinna, but also one head, all of these having a role in the natural binaural hearing. The usual stereo doesn't use all these elements whild binaural synthesis does, so that's an improvement.
No matter what you're still listening in stereo. What I was saying that mixing is using processing to cue the perception based on various psycho-acoustic principles to create a binaural image. Using binaural processing is kind of "cheating" and definitely less fun unless the specific project places the highest priority on binaural imaging.
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