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Old 22nd June 2019
  #8
Lives for gear
 

I mix in 3rd order ambisonics for 360 Videos that are viewed mostly on the Oculus Go. It's fairly easy to make a mix, join it to a blank video, then put it into the Go for a head tracking / binaural rendering of 2nd order audio, but it doesn't make much sense to wear a headset if there aren't any visuals....maybe someone will come up with a simple head tracker to add to any existing pair of headphones, and I know several companies have been working on headphones w/ trackers built in. I'm just not sure how much of a market there is for this sort of thing. Atmos is interesting, and I've been to some demos of their mixing system, but again, I'm not sure how realistic it is to expect any sizeable chunk of the market to invest in home surround systems at this point. A handful of clubs have Atmos systems for music as well, but it's all so niche right now.