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Old 10th August 2018 | Show parent
Gear Head

Oh absolutely--I meant "application" to refer to a software instance of Unity running on your desktop to power the installation. The limitation workaround would either be one of these two things... (drawing up a quick render)--the ideal version on the left, which has figured out how to get around Unity's limitation on the # of audio listeners; or the one on the right, running a bunch of different versions of the same software--just selecting a different wireless tracker input for each and a different audio output for each to send through an interface to headphones. (Render uploaded to see at
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