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Old 21st March 2018
Lives for gear

Originally Posted by vudoo View Post
What's the difference between using the Local Rendered Workflow vs HT RMU ?
Well besides the obvious one that for a RMU you need two additional MADI interfaces there's 4 differences that I'm aware of, and in fact I also asked Dolby the same question:

- With an RMU, you free the DAW CPU from the computational overhead of the Local Renderer
- You don't have to create aux tracks for each bed and each object and returns for all speakers in PT (which you have to do to get the signal to and from the Local Renderer via the send/return AAX plugins)
- Due to the routing via insert send plugins to the Local Renderer the delay compensation doesn't work
- And finally an advantage of the Local Renderer, the RMU doesn't provide binaural rendering nor the complete VR workflow.