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Old 27th April 2007
Gear Nut
Scott@RealTraps's Avatar

Originally Posted by troggg View Post
Because the better it looks the more seductive it becomes the more time you feel like spending in front of it the more productive you become.

In short: seductive = productive as long as all is well under the hood which it already is.
FWIW, I was initially a little put off by the look of Reaper (at least the earlier default looks).

But the thing that very literally seduced me into using Reaper as my main DAW was the work flows, which are not always readily apparent until you actually use Reaper, and then once start you keep stumbling across things you didn't realise were there, and when you do you find that these features are really well thought out and intuitive.

The main thing that initially got me was that I could literally be up and recording new tracks within less than a minute of installing Reaper. Assigning inputs and arming them to record is so quick and easy, and then everything else in the process just seems to go so fast without having things jump up and get in your way.

Every recording, mixing and/or editing session I've done since switching to Reaper has been faster, easier and with fewer interruptions than with any other DAW I've used. And I find the process of just sitting down and recording some new ideas much more of a joy now -- whereas before I might not have even bothered, because I didn't feel like fighting through a bunch of extra steps that would leave me at a point of having forgotten the musical idea I had by the time I was set up to play.

You value function over form; you've made that clear. However grooming your program to become as great as it can be requires getting out of your own head and listening to what people are telling you about the GUI.

You don't have to pick form over function or function over form. Valuing both would result in an unbeatable combination.
One thing about this is that there are quite a number of features -- perhaps even some relatively large changes -- that will be coming to Reaper in the v2 (and perhaps v3) stage that may start to make changes to the way the Reaper interface works.

It can get a little funky to start making things heavily skinnable in an application before you have all planned features in place in the GUI, because then people have to start updating skins, and you may also lose some forward/backward compatibility.

One thing I've observed about Reaper is that everything seems to be very forward and backward compatible -- very much UNLIKE a good many other DAWs. I like that a LOT, and I hope Reaper keeps that ability (at least as much as possible).

Not *at all* wishing to slam the idea of valuing form as well as function . . . but more trying to offer some insight as to why the GUI might be getting low priority for the time being.

For myself, I'm OK with that. I'd love for Reaper to have a nicer, more "polished" look overall (and I'm sure eventually it will), but the reason I like Reaper so much is that it is simply the most stable application I've ever had on my computer (or any of my computers, for that matter), and it lets me just get on with making/recording music without getting in my way -- more than any DAW I've ever used.

For that, I can put up with a less fancy looking GUI for a while. I've managed to find some good colour themes and icons to use that I feel are not visually stressful, and are easy to navigate . . . so I can live with it very comfortably.

In the mean time, I get a very responsive developer, and every few days I get an update with a new feature or performance improvement, which are sometimes very pleasant surprises. That gets a bit addictive as well. Hehe . . . some of the guys on the Reaper forum start to get very antsy when they haven't had an update for a few days (even when they are very happy with things as they are!). heh