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Old 10th April 2007 | Show parent
Gear Nut
Originally Posted by trock View Post
Hi Justin

i may be mis stating this but i own reaper and am enjoying it, i also have sonar PE 6 and cubase sx 3

however for the past 2 years i have used SAWstudio, and IF i remember this correctly and maybe Sam C can help me out here, bob lentini uses 64 bit fixed for his audio engine and has for a long time. just wondering what the differences really are with this vs your floating point in reaper or PT 48 bit fixed etc etc

i mean so many people say they "hear" differences but so many tests null??

just curious what this really means


It's tough to say.. but a big factor for us is that processing samples as floating point is a lot easier and more efficient...

and for the most part should produce the same results