This sound library provides a broad palette of timbres suitable for a wide variety of musical styles:
*Monumental, epic, dramatic soundscapes with a cinematic flavor.
*Heartwarming, fragile, lush, elevating pads.
*Ethereal, fascinating and otherworldly textures.
*Dark and massive drones.
*Expressive lead synths and juicy bass sounds.
*Beautiful string instruments (guitars, plucked piano, cello derivatives).
*Bells and pluck sounds.
*Synthetic vocal textures.
*Epic brass swells (horns, trombones, sousaphone).
*Drum/percussion sounds for the drum sampler, dry and processed.
*Playful, edgy and minimal sequences.
*Evolving, rhythmical, often tempo-synced animations of timbre, amplitude and filters.
* 103 patches (including 2 variations).
* 89 wavetables, also derived from the re-synthesis function in Avenger.
* 83 sample maps (multi-samples) and one-shots (44.1 Khz - 24 Bit), 1.8 GB (before lossless compression in Avenger).
* 23 single cycle waveforms (shapes).
* 2 drumkits
* Library size in total: 706.1 MB (688 MB download)
* All patches have the modulation wheel and the three Macros assigned, most also use Macro switches, many also use aftertouch.
* Comes in the native avenger format, easy import/installation.
* Delivery: donwload.
* Price: € 48 EUR
All demos below were produced entirely with Avenger using only patches from Takeover, no post-processing was applied apart from a limiter on the outputs and some volume automation, if several instances of Avenger were used in a track.
Thanks for reading
Last edited by Sampleconstruct; 15th February 2017 at 04:46 PM..
Three fresh Avenger patches from the Takeover in a slightly epic electronic nostalgic whatever demo track.
Bubbly bass sequencer meets animated pad meets FM bells, some Macro/modwheel automation, a limiter on the master out. I'll probably do another version of this track as soon as I've sampled some percussion and drum sounds for this library...
EDIT (next day)
Drama, Drama - Improvising with the patch Singing Bowl Abyss, some Macro automation in a second pass, a limiter on the master output - 3 velocity layers of processed singing bowl meets a synth oscillator using a re-synthesized singing bowl wavetable.
Quick and dirty video demo for a bass sequencer patch from Takeover, automation for some Macros/Macro buttons and the modwheel - I only really explored the FM Trash filter for the first time today, great stuff...
Last edited by Sampleconstruct; 7th January 2017 at 06:04 PM..
Reason: video added
Improvising with a synth sound from Takeover, some Macro/Macro switch/modwheel automation, a limiter on the master output.
Improvising with a drone-sacpe from Takeover which mixes gong samples played with a rubber ball and wavetable synths (resampled rubber gongs) - 3 different layered gong-synth couples split across the keyboard, FM synthesis/waveshaper distortion/filter modulation can be applied to the samples with Macros - massive and dark...I sampled quite a few different types of rubberball gongs (my large windgong played with different ball sizes) over the weekend so there will be some more patches of this kind.
Improvising with an abstract soundscape from Takeover, some Macro /aftertouch/modwheel automation.
Been working though the night resulting in:
Demo featuring two fresh Avenger pads in this demo, some Macro/modwheel/aftertouch/volume automation and a limiter on the master output.
Last edited by Sampleconstruct; 12th January 2017 at 07:39 AM..
Reason: audio added
Demo for a hybrid patch (multi-sampled flageolet nylon guitar/pluck synth) from Takeover, some Macro automation towards the end (FM) and modwheel for occasional vibrato. Velocity modulates numerous things making this a very expressive and organic sound. Three Macros and 2 switches are assigned.
Slightly jazzy electronic instrumental track featuring two patches from Takeover, some Macro/modwheel automation and a limiter on the master output.
Multisampled vibraphone with individual vibrato speed changes per sampled note layered with a synth sound derived from a re-synthesized vlibra sound
Warm Me Up
Lush wavetable pad with gate animation
Last edited by Sampleconstruct; 17th January 2017 at 07:41 PM..
Improvising with a string sound (piano strings - played with a pencil) from Takeover For Avenger available on patchpool.net, some Macro/modwheel/aftertouch action.
Multisampled piano strings (Blüthner grand piano) played with a pencil, 9 pitches were sampled between C0 – C4 (C-1 – C3 in Avenger), a sequence of irregular accents on each string sometimes faster double and triple accents, samples are up to 1+ minute long and looped. AT introduces tempo synced pitch modulation (via pitch envelope), M1 controls sample start point, M2 adds LP filter modulation (LFO2), M3 adds tempo-synced wave shaper and FM modulation. MW introduces unison detune (detune amount is modulated via LFO1). Macro buttons 1/2 are assigned to dual delay wet (2 delays in serial)/reverb wet.
I also made a second patch where the sample map is layered with itself in OSC2 an octave higher run through a modulated bandpass filter and in a third oscillator layering a re-synthesized pencil string sound.
Video demo featuring 4 instances of Avenger using 4 presets from Takeover, plenty of Macro/modwheel and some volume automation in LogicX, I managed to squeeze the 4 instances on my 4 k screen (32") using a GUI size of 80%, the video resolution is a bit funky but one can see what's going on.
Demo for the soundscape Sparkle Flute Scape from Takeover, some Macro/aftertouch/modwheel automation.
Multi-sampled, tonal, flutish soundscape sampled at 3 pitches in OSC1, a re-synthesized drone sound in OSC2, VEL controls amount of filter envelope modulation via MOD ENV in OSC2. MW adds fast pitch modulation in OSC1, AT decreases modulation speed. M1 controls volume of the drone, M2 introduces filter modulation the sample oscillator, M3 adds phasing to the samples. MB1/2 control reverb/FX combo drone (chorus/delay).
Last edited by Sampleconstruct; 24th January 2017 at 03:31 AM..
Improvising with a percussion patch (Bamboo Chimes Duet) from Takeover live on video.
Patch description from the PDF:
Two bamboo chime textures in two OSC 1/2 (routed to FX1) with inverted auto-panning, key tracking for pitch is set to 50%, 1 octave -> 6 semitones. OSC3 (routed to FX2) adds a re-synthesized bamboo sound with formant/X-Side/LP filter modulation and octave changes every 4 beats via ARP1, AT increases unison detune in OSC3. M1 controls volume of OSC3, M2 sets the range of randomized sample start, M3 introduces HP filtering/wave-shaping in the bamboo samples, MW adds FM mayhem in OSC1/2, pitch mayhem in OSC3 and also increases feedback in the flanger which is processing OSC3 in FX2.
Ambient demo track featuring three patches from Takeover, some Macro/modwheel/volume automation and a limiter on the master output.
Demonstrating the patch Dual Dream Guitar live on video, tweaking the available Macro controls on the fly.
Patch description from the PDF:
Multi-sampled nylon guitar (15 pitches sampled between E1 – A#4) meets multi-sampled flageolet guitar (10 pitches sampled between A2 – E4), each oscillator has it’s dedicated volume control (M1/2), MB1 randomizes sample start and fine tuning and engages pan spread, MB2 decreases release time/sustain level, increases filter drive and activates a velocity sensitive LP filter envelope, M3 adds wave-shaper distortion and slow, free running LP filter modulation in Filter 2, MW controls chorus FX mix, VEL controls loudness and spike amount.
Dark ambient demo track using the drone patch Metusa Drone from Takeover, some Macro/modwheel/aftertouch automation.
Improvising with the patch Cello Pad, some modwheel action.
Patch description from the PDF:
Re-synthesized/wave-tabled cello sound meets FFT synth, WT scanning speed, voice detune in OSC1, unison detune/vibrato speed in OSC2 are modulated via random LFO1, MB1 transposes OSC1 up an octave. Unipolar LFO2 modulates unison mix in OSC1 and spectral sweeping/vibrato amount in OSC2, M1/2 are individual volume controls for each oscillator. AT adds vibrato, MW adds FM in both oscillators, adds wave-shaper distortion in OSC1, introduces an octave (Voicing section) and shifts X-Mid in OSC2. M3 controls chorus FX mix (with modulated speed via LFO3), MB2 controls delay mix.
Last edited by Sampleconstruct; 13th February 2017 at 06:27 PM..