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Coming soon on patchpool: Panopticon for Avenger Modular Synthesizers
Old 6th December 2017
  #1
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SamplesLoops Coming soon on patchpool: Panopticon for Avenger

This has now been released:



Panopticon for Avenger
Painting with sound on sonic canvas using broad and delicate brushes, creating an exhibition of sculpted sound around a musical well, Panopticon is a collection of expressive, evocative, soothing, playful, dark, exciting, often cinematic patches, also focussing on the granular capabilities of the hybrid monster named Avenger.

The patches in Panopticon make use of re-synthesized/wave-tabled vocal, instrumental and electronic tones, processed field recordings, multi-sampled acoustic instruments like electric/acoustic guitar, soprano saxophone, accordion, singing bowls (also bowed), crystal bowls, wavetable-based drones, pads, sequencers and synths, granular/multi-sampled soundscapes, re-synthesized/wave-tabled hardware synths and more. Quite a few patches utilize the new cross-FM feature introduced in Avenger version 1.3, which allows for frequency modulation (FM) between oscillators.

There is some overlap in the content folders for granular and sampling sources as Avenger converts a given sample/multi-sample either as a sampling source or as a granular source.

You can view/download the PDF for this set including the licence agreement, more info and a detalled patchlist here.

Specs:
  • *106 tagged patches (including 4 variations).
    *2+ GB (before lossless compression in Avenger) of original content (samples, granular sources, wavetables, shapes).
    *113 granular sources.
    *31 sample maps (multi-samples) and one-shots plus some samples embedded in the patches themselves.
    *41 wavetables.
    *16 single cycle waveforms (shapes).
    *Library size installed: 1.26 GB (1.26 GB download)
    *All patches have the modulation wheel, the three Macros and both Macro buttons assigned, many also use aftertouch and velocity to expressively shape the sound.
    *Comes in the native avenger format, easy import/installation.
    *Delivery: download.
    *Price: € 52 EUR.

Patch categories (12 sub-folders):
  • *Bass - 3
    *Bells - Bowls - 11 (including 1 variation)
    *Drones - 10
    *Instruments - 21 (including 1 variation)
    *Leads - 3
    *Pads - 11
    *Plucked - 3
    *Sequencer - 11 (including 1 variation)
    *Soundscapes - 16
    *Synth - 8
    *Textural - 5
    *Vocal Synth - 4 (including 1 variation)

Please note: In order to play the presets from this sound library you need to have Avenger version 1.3.3 or higher installed on your system.

Product page.
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All demos below were produced entirely with Avenger using only patches from Panopticon, no post-processing was applied apart from a limiter on the outputs and some volume automation, if several instances of Avenger were used in a track.



Playlist with video demos for Panopticon:



Thanks for reading.
Simon

Last edited by Sampleconstruct; 27th January 2018 at 02:35 PM..
Old 12th December 2017
  #2
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Demo for a pad preset (Cellissima) from Panopticon, some Macro and modulation wheel action, 100% Avenger.



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EDIT (later)

Video demo for Avenger the patch Haithabu (using granular synthesis in 2 oscillators) from Panopticon:



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EDIT (laterer)

Ambient demo track featuring two patches from Panopticon, some Macro and modulation wheel action, 100% Avenger.



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Video Demo for a sequencer patch from Panopticon, some Macro and modulation wheel action automated/recorded in LogicX, 100% Avenger.



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So I recorded some electric guitar today, here is a first demo track:

Ambient guitar track featuring two patches from Panopticon, some Macro and modulation wheel action, 100% Avenger. The flageolet guitar patch is layering two long loops (32 bars x 4 beats) running in tempo-synced granular mode.


Last edited by Sampleconstruct; 14th December 2017 at 07:01 PM..
Old 16th December 2017
  #3
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Elegiac electronic duet featuring two patches from Panopticon, some Macro and modulation wheel action, 100% Avenger.



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EDIT

Demo for a granular patch from Panopticon for Avenger, layering three different segments of a long singing bowl texture, played on several bowls, some Macro and modulation wheel action, 100% Avenger.



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EDIT

Ambient groove demo featuring three patches from Panopticon, some Macro/modulation wheel action and volume automation, 100% Avenger.



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EDIT

Demo for a hybrid patch (multi-sampling, multi-granular) from Panopticon, some Macro/modulation wheel/aftertouch action, 100% Avenger.



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Video demo for a punchy FM preset from Panopticon, some Macro and modulation wheel action, 100% Avenger.


Last edited by Sampleconstruct; 20th December 2017 at 04:11 AM..
Old 21st December 2017
  #4
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Dark ambient demo for a drone preset from Panopticon, some Macro and modulation wheel action, 100% Avenger. This patch uses cross-FM modulation which was introduced in version 1.3.0 today.



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EDIT

More cross FM:

Improvising live on video with a patch from Panopticon, this patch uses a tempo-synced electric guitar loop (granular synthesis) frequency-modulated by oscillator 2 (pitch-modulated sine wave).


Last edited by Sampleconstruct; 21st December 2017 at 07:10 PM..
Old 30th December 2017
  #5
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Improvising with a granular pad (multi-sampled) from Panopticon, adding Macro automation/modulation wheel/aftertouch action in a second pass. Dramatic soundtrack stuff...



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EDIT

Ambient groove demo featuring two patches from Panopticon (granular soundscape with 2 different components split across the keyboard with zone crossfade, layered with a cross FM wavetable oscillator and a drum sequencer patch with three components), some Macro/ modulation wheel action and a bit of volume automation.



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EDIT

Improvising with a wavetable patch (using vocal wavetables) from Panopticon, some Macro/aftertouch and modulation wheel action, 100% Avenger.


Last edited by Sampleconstruct; 3rd January 2018 at 10:37 AM..
Old 5th January 2018
  #6
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Demo for a wave-table patch from Panopticon, some Macro/aftertouch/pitchbend and modulation wheel action, 100% Avenger.



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EDIT

Demo for a wavetable patch from Panopticon, using a wavetable extracted from an accordion drone (I just auctioned an accordion for the production of this library), some Macro and modulation wheel action, 100% Avenger. I was quite amazed how well certain accordion sounds re-synthesize in Avenger.



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EDIT

I updated the first demo I did for this library, now containing four instead of two instances of Avenger.



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EDIT

Alien atmosphere featuring two patches from Panopticon, some Macro/aftertouch and modulation wheel action, 100% Avenger.



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Improvising live on video with a multi-sampled soprano sax patch from Panopticon, oscillator 2 plays the same sax pad two octaves higher and can frequency-modulate OSC1 via cross FM when the respective Macro is dialed in like demonstrated in the video.



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EDIT

Demo for a granular soprano sax patch from Panopticon - Macro, modulation wheel and aftertouch automation in LogicX.

Patch description:
Quote:
Two 8-bar long pentatonic soprano sax phrases playing in tempo-synced granular mode, control the balance between the phases with Macro 2, Macro 1 diffuses the grains creating a nice grain cloud, Macro 3 adds FM with FM Rate being modulated by a tempo-synced, random LFO. MW adds tempo-synced amplitude modulation, shape-distortion and LP filter modulation. Macro button 1 doubles the sequence speed, MB2 switches delay/reverb on/off (assigned to wet mix).


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EDIT

Improvising with a bowed singing bowl patch (granular mode) from Panopticon, some Macro/aftertouch and modulation wheel action, 100% Avenger.


Last edited by Sampleconstruct; 8th January 2018 at 07:42 PM..
Old 13th January 2018
  #7
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Two fresh demos using crystal bowl multi-sampled (8 large crystal bowls were sampled for Panopticon, more patches are in the pipe):

Demo track featuring 2 Avenger patches from Panopticon, one patch using multi-sampled crystal bowls layered with granulated reversed bowls (reverse speed is synced to host tempo and can be doubled with a switch), the other is a vocal wavetable synth with wavetables extracted from male overtone singing. Some Macro/modulation wheel/aftertouch action in the demo.



And a patch which uses crystal bowl multi-samples and a dedicated cross FM-wavetable-oscillator (with accordion wavetables) for each multi-sample.



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EDIT

Improvising with the patch Soprano Sax Dynamic Trills from Panopticon - some Macro and modulation wheel action, 100% Avenger.

Patch description:
Quote:
Soprano saxophone - multi-sampled dynamic whole-tone trills, 5 trills were sampled between C3 – D5. OSC1 plays the looped multi-samples, OSC2 adds a re-synthesized/wave-tabled sax trill, M1 is a dedicated volume control for OSC2, M2 adds tuned comb-filtering in OSC1, M3 adds polyphonic LP filter modulation in OSC1. MB1 adds ensemble FX, MB2 controls wet mix of delay/reverb. MW adds FM and vibrato in OSC1, shifts formants and adds rate distortion in OSC2.


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Demo for a multi-sampled accordion patch from Panopticon, some Macro/modulation wheel/aftertouch action, 100% Avenger.

Patch description:
Quote:
Accordion Sustain MS
Multi-sampled accordion sustains, looped, up to 37 seconds long, 10 pitches were sampled between F2 – F5. M1 controls amount of unison mix (detune modulated by a re-triggering LFO), M2 adds notch filter sweeping, ensemble and stereo FX, M3 introduces tempo-synced LP filter modulation (via LFO 3/4), MW adds tempo-synced volume gating (stereo), AT adds vibrato. MB1/2 switch on delay/reverb FX.


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Cinematic track featuring three patches from Panopticon - some Macro and modulation wheel action, 100% Avenger.



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Video demo for a hybrid cross FM patch from Panopticon - this patch combines a synced soprano sax sequence in OSC1 modulated by a synced electric guitar flageolet sequence in OSC2 (both running in granular mode) and a wavetable synth in OSC3, Macro/modulation wheel/aftertouch action in the video.

Patch description:
Quote:
Sax Guitar Hybrid FM
Cross-FM patch combining a tempo-synced soprano sax sequence in OSC1 frequency modulated by an electric guitar flageolet sequence in OSC2, VEL modulates the amount of FM modulation via LFO1. OSC3 adds a WT synth (routed to phaser in FX2), control it’s volume with M1. M2 adds a tuned FM filter modulated by LFO1 (+1 octave). MW randomizes grain position in 1/2, adds FM in OSC3, increases FM in OSC1 and adds /Rate distortion/tunes up OSC2 an octave (steppy), AT adds vibrato and increases unison detune in OSC1. M3 adds LP filter modulation/filter resonance (F3) and adds wave shaper distortion (master FX). MB1 adds chorus FX for OSC1 (FX1), MB2 controls wet mix of delay/reverb FX (master FX).

Last edited by Sampleconstruct; 17th January 2018 at 05:08 AM..
Old 17th January 2018
  #8
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Ambient-minimal groove track featuring three patches from Panopticon - some Macro/aftertouch and modulation wheel action, some volume automation and a limiter on the master output.

I can see the finishing line, Panopticon should be ready bay the end of next week, any fence-sitters, don't wait too long and pre-order soon if you want to save some cash.



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EDIT
Improvising live on video with a granular patch from Panopticon - at the beginning of the video you hear the original sample, a steel string (acoustic guitar) scraped with a coin. Tweaking the available Macros and the modulation wheel while playing.

Description:
Quote:
String Scrape Combs
A granular texture using a sample of scraping a steel string (acoustic guitar) with a coin, run through a tuned comb-filter and a wave-shaper in Avenger. MW increases comb-filter resonance/detune and randomizes grain position/grain pitch. M1 adds wave-shaper distortion and HP filter modulation (F2). M2 controls grain speed, M3 adds FM with modulated harmonics (LFO2). MB1 controls chorus mix, MB2 controls convolution reverb/delay mix.


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EDIT

This one is rather beautiful:

Improvising live on video with a hybrid patch (granular/sampling) from Panopticon, tweaking the available Macros/modulation wheel/aftertouch on the fly.

Description:
Quote:
Flageolet Chords Granular
Two arpeggiated flageolet chords played on an acoustic guitar with steel strings, the second chord using a coin - running in granular mode in OSC1/2 with tempo-synced envelopes modulating grain position. OSC3 adds a long tonal soundscape (forward/reverse) in sampling mode, derived from both chords, VEL shifts sample start to the first peak of the sample. M1 controls balance between 1-2, M2 controls volume of the soundscape, M3 adds delay/phaser FX, with delay feedback and Ghost-Q modulated by MODENV2 and LFO3. MB1 sets the granular envelope speed to half, MB2 controls reverb FX mix. MW adds tempo-synced HP filter modulation, AT randomizes grain pitch.


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EDIT

Probably the last audio demo for Panopticon, ambient groove featuring a huge/lush/beautiful tonal soundscape accompanied by a sequencer and a punchy bass - some Macro/aftertouch/modulation wheel action and volume automation in LogicX, a limiter on the master output.



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EDIT

This one sounds huge:

Demo video for an accordion hybrid patch from Panopticon - combining dry and processed accordion drones in granular and sampling mode, x-fade-split across the keyboard, sounding very rich and orchestral, Macro/modulation wheel automation in LogicX.

Description from the PDF (which I'm in the process of writing)
Quote:
Two long accordion drones with different root notes and their processed siblings split across the keyboard, crossfading between C3–C4 (C2–C3 in Avenger). The dry samples play in granular mode with modulation of grain pan spread and pitch randomization (via LFO1, amount of grain pitch randomization is velocity sensitive), the processed version plays in normal sampling mode, M1/2 are dedicated volume controls for each layer. VEL decreases attack time, MW introduces tempo-synced, triplet-based modulation (re-triggering) of LP filter cutoff/resonance and amplitude (via MODENV 1/2 and LFO2). M3 adds a combination of free-running LP/Notch-filter modulation (master filter and a filter in FX1) and chorus FX, MB1/2 control 
delay/reverb mix.

Last edited by Sampleconstruct; 20th January 2018 at 05:18 PM..
Old 22nd January 2018
  #9
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I needed a chill after finalizing sounds the whole day -> ambient demo combining three patches (drone and 2 layered pads) from Panopticon - some Macro/aftertouch/modulation wheel action and limiter on the master output. Only a few more days until the release...



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EDIT

Video demo for a cosmic granular patch from Panopticon, Macro and modulation wheel automation displayed in the video.

Description:
Quote:
Two tonal soundscapes in granular mode split across the keyboard in OSC1/2, zone crossfade between C3–C4 (C2–C3 in Avenger), control grain speed with M1, samples do not re-trigger from the beginning when playing legato notes. 
Each OSC is routed to it’s dedicated filter, M2 engages velocity sensitive filter modulation via tempo-synced, re-triggering MODENV1/2, LP filtering for OSC1, HP filtering for OSC2. M3 controls phaser mix (FX1), MB1/2 control delay/reverb mix. MW adds tempo-synced, re-triggering amplitude modulation via LFO 2/3.
Enjoy the flight...



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Woaa, this patch is huge and I could play with it for hours:

Description:
Quote:
Space Doves
Ambient soundscape layering a long tonal granular soundscape with bird-like elements sampled at two pitches (OSC1/2, zone crossfade between A#3–F#4) with the same soundscapes in multi-sampling mode (OSC3) and a WT-drone in OSC5 (routed to tuned BP filter in F2 and then to F1) with cross-FM, frequency-modulated by OSC4 which also uses these samples in multi-sampling mode. AT detunes the grains in OSC1/2, M1 increases grain speed/decreases grain size in OSC1/2, 
M2 introduces a tempo-synced, re-triggering LP filter envelope (MODENV3). MW adds tempo-synced, re-triggering amplitude modulation in OSC1-3 (various LFOs with different sync speeds), FM in OSC3 and BP modulation in F2 (processing OSC5). MB1 controls reverb mix, MB2 engages a low shelf EQ reducing frequencies below 100 Hz.


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Video demo for a wavetable preset from Panopticon, some Macro, aftertouch and modulation wheel action, 100% Avenger.

Patch description:
Quote:
Spectral Cello
Dual WT synth using modified WTs extracted from a cello sustain playing in opposite direction in OSC1/2 (each routed to it’s dedicated amplifier, panned L-R 51%), re-triggering LOF1 modulates vibrato amount which makes for some nice, unpredictable pitch quirks. MW increases WT scanning speed, VEL decreases attack time, 
AT increases unison detune. M1 introduces tempo-synced, re-triggering formant modulation via MODENV1, M2 adds tempo-synced, re-triggering SYNC-modulation via MODENV2. M3 controls convolution reverb mix , MB1 engages delay FX, MB2 increases release time.

Last edited by Sampleconstruct; 26th January 2018 at 09:41 AM..
Old 27th January 2018
  #10
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This library has now been released, all relevant info in the first post of this thread.
Old 9th February 2018
  #11
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Post-release bump for Panopticon.
Old 15th February 2018
  #12
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Improvising with the patch Crystal Bowl Mix Granular from Panopticon - some Macro/modulation wheel/aftertouch action, 100% Avenger.

Description:
Quote:
Sample of a 2-minute long improvisation on eight differently sized crystal bowls played with a wooden beater, running in granular mode. Increase grain speed/ decrease grain size with Macro 1, modulate grain position with AT. MW randomizes grain pitch, adds pitch spread modulation via random-square LFO 1 and adds Multimod FX, M2 adds grain reverse and increases grain position randomization, M3 decreases key follow for pitch resulting in a microtonal tuning. MB1 switches on shaper-distortion, MB2 controls mix of convolution reverb/delay.
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