Quote:
Originally Posted by
dseetoo
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Different horses for different courses, I guess.
Someone posted some 360 degree video of an orchestra performing on the stage. The sound sort of tracks the viewing angle of your own choosing.(Interactive) The concept is intriguing but the audio quality was god awful. It made me wanted to puke. Gimmicky was the only word I could use to describe the experience. Zero redeeming quality as far as I am concerned when it comes to music enjoinment.
Ha, yeah, I know the video you are referring to, and the sound quality truly is terrible - just because you can do something doesn't mean you should!
But have you ever watched a higher quality piece in a VR headset? Head-tracking in a headset makes a tremendous difference in the quality of your overall experience, and spatial audio is a must for some of the projects I've worked on. We attach ambisonic microphones to 360 camera rigs, some even mounted on gimbals in extreme environments that most people would never experience. Even a lesser ambisonic mic is much better than camera audio or a stereo pair in these situations.
All that being said, I had a fantastic job for 3 years producing audio and video for Virtual Reality, and a large reason I got the job was that I was doing this kind of work with a c700s while other people were using terrible mics, so mine stood out well above the rest. The c700s is a brilliant mic no matter how you use it, and it sounds very good even in ambisonics.