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IK Multimedia unveil MODO BASS - the 1st physically modelled electric bass for Mac/PC
Old 19th May 2017
  #361
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bgood's Avatar
Here's my latest tune w/ modo

Not done mixing, but decent idea of how it fits in a mix
Old 6 days ago
  #363
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stonelark's Avatar
 

@bgood — Your tracks convinced me to buy a copy of MODO because they demonstrated how convincingly the bass can sit in a home-brew mix. The $199 upgrade price is an especially good value if you already own a IK product valued at at least $99.
Old 6 days ago
  #364
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bgood's Avatar
Quote:
Originally Posted by stonelark View Post
@bgood — Your tracks convinced me to buy a copy of MODO because they demonstrated how convincingly the bass can sit in a home-brew mix. The $199 upgrade price is an especially good value if you already own a IK product valued at at least $99.

Cool!

My workflow with virtual bass instruments is:

Play part
Go back and add trills, slides, etc in piano roll
Old 5 days ago
  #365
Gear Nut
 
stonelark's Avatar
 

I had an older tune that had a less than stellar electric bass recording with poor intonation. I converted the track's audio to MIDI using Melodyne, then cleaned up the MIDI for MODO. Drum replacement for bass, and it worked great.

The "left-hand" control in this plug-in, along with the ability to set mute, force string, and "noise" are fantastic. You can get good results quickly or MidiTweak towards perfection.

I do wish there was an acoustic upright!

Also, there is nothing in the manual regarding MIDI velocity. I'm assuming velocity response curves need to be set in the DAW, but are there recommended ranges for each style (pick, finger, slap)? I'm finding medium velocities are working best for most stuff...
Old 5 days ago
  #366
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bgood's Avatar
Quote:
Originally Posted by stonelark View Post
I had an older tune that had a less than stellar electric bass recording with poor intonation. I converted the track's audio to MIDI using Melodyne, then cleaned up the MIDI for MODO. Drum replacement for bass, and it worked great.

The "left-hand" control in this plug-in, along with the ability to set mute, force string, and "noise" are fantastic. You can get good results quickly or MidiTweak towards perfection.

I do wish there was an acoustic upright!

Also, there is nothing in the manual regarding MIDI velocity. I'm assuming velocity response curves need to be set in the DAW, but are there recommended ranges for each style (pick, finger, slap)? I'm finding medium velocities are working best for most stuff...
I've done the same thing with melodyne! Smart
Old 5 days ago
  #367
Lives for gear
 
bgood's Avatar
Quote:
Originally Posted by stonelark View Post
I had an older tune that had a less than stellar electric bass recording with poor intonation. I converted the track's audio to MIDI using Melodyne, then cleaned up the MIDI for MODO. Drum replacement for bass, and it worked great.

The "left-hand" control in this plug-in, along with the ability to set mute, force string, and "noise" are fantastic. You can get good results quickly or MidiTweak towards perfection.

I do wish there was an acoustic upright!

Also, there is nothing in the manual regarding MIDI velocity. I'm assuming velocity response curves need to be set in the DAW, but are there recommended ranges for each style (pick, finger, slap)? I'm finding medium velocities are working best for most stuff...
How do you use the left hand control?
Old 5 days ago
  #368
Gear Nut
 
stonelark's Avatar
 

After I have the main bass part where I like it, I go back and listen for anything that sounds odd, unnatural or needs embellishment. Then I loop that portion and experiment holding different modifiers. As an example, I had a bass part that played half notes up a scale. MODO naturally played the last couple of notes on a higher string and sounded wrong a little unnatural to me, so I forced them to play on the same string and they sounded much better. Easy to then layer the modifier note to effect just the bass notes needed. It sounds like you're doing something similar...

When I have this time this week I plan on experimenting with only MODO DI output, and running that through my favorite bass plug (Cerebrus) with Redwire BR-15 IRs, and also trying some reamping through a Helix floor unit (which has some tasty bass simulations).
Old 5 days ago
  #369
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bgood's Avatar
Quote:
Originally Posted by stonelark View Post
After I have the main bass part where I like it, I go back and listen for anything that sounds odd, unnatural or needs embellishment. Then I loop that portion and experiment holding different modifiers. As an example, I had a bass part that played half notes up a scale. MODO naturally played the last couple of notes on a higher string and sounded wrong a little unnatural to me, so I forced them to play on the same string and they sounded much better. Easy to then layer the modifier note to effect just the bass notes needed. It sounds like you're doing something similar...

When I have this time this week I plan on experimenting with only MODO DI output, and running that through my favorite bass plug (Cerebrus) with Redwire BR-15 IRs, and also trying some reamping through a Helix floor unit (which has some tasty bass simulations).
I've di'd it out through my la610 mkii, api, neve preamps... Outboard comps... Even through combos and my one real bass rig (ampeg). Sounds great.

Also sounds great "reamped" through amplitube
Old 2 days ago
  #370
Gear Nut
 
stonelark's Avatar
 

This Japanese youtube video is very useful for learning how to embellish MODO using CC and keyswitches:

https://www.youtube.com/watch?v=woca...Y#t=466.740133

The audio is in Japanese but it includes good subtitles, but you'll need to have one finger on the pause button.

There's another decent tutorial on youtube, but its in Portuguese with no subtitles!

I wish IK would provide some in-depth tutorials, especially on using the Control stuff within DAWs; this is where the plug-in really shines when tweaking convincing bass parts. They provides plenty of videos of pro keyboardists playing MODO live. Yeah, they sound fantastic and are surely effective for selling MODO. But what about us mere mortals in their home studios who bought it? Teach us to fish.

Last edited by stonelark; 2 days ago at 01:47 AM..
Old 2 days ago
  #371
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Peter - IK's Avatar
 

Quote:
Originally Posted by stonelark View Post
This Japanese youtube video is very useful for learning how to embellish MODO using CC and keyswitches:

https://www.youtube.com/watch?v=woca...Y#t=466.740133

The audio is in Japanese but it includes good subtitles, but you'll need to have one finger on the pause button.

I wish IK would provide some in-depth tutorials, especially on using the Control stuff within DAWs; this is where the plug-in really shines when tweaking convincing bass parts. They provides plenty of videos of pro keyboardists playing MODO live. Yeah, they sound fantastic and are surely effective for selling MODO. But what about us mere mortals in their home studios who bought it? Teach us to fish.
Thank you for posting this video for the Gearslutz audience to view and thank you for the suggestion which I will relay to the team.
Old 2 days ago
  #372
Lives for gear
 

It is indeed a good instrument. However I noticed the playing style a little limiting.

As a bass player myself there are more subtler ways I can hit those strings that aren't really covered in the 3 styles.

I could pluck the strings a little bit more that does not sound like it's Finger or Pick. I can also switch between this and a Pull-Out and Slap quite quickly. Then there is Thumb style of playing.

So what I propose is IK looks a bit further into more flexible ways of playing different articulation. But at also being able to customise how we access it by keyswitching, controller or velocity switching.

To some extent velocity switching seems more natural because we generally like to use different articulation to accent certain notes as we play.

Additionally, I tried to recreate my own Jazz Bass as an interesting experiment so I could compare, but also use it for rough sketching of ideas. I got a rough approximation, however the main issue was you MODO doesn't offer the same humbucker setup.

Yes you read correct. I have a 5-string Satin J-Bass with humbuckers with a 4-way switch. One of those modes emulated the traditional Jazz pickup setup. When all pickuos are on it sounds like a Jazz with a bit more grunt and edge.

I don't expect IK to really emulate this, I was just offering my experiences with MODO.

Overall I'm quite happy with it though, despite a few limitations. It covers the basic styles well enough, but I simply can't play it with the same variation I get from my real bass. So it's really only suitable for a narrower range of playing styles.

It would be nice to see improvements made to articulation.
Old 2 days ago
  #373
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bgood's Avatar
Quote:
Originally Posted by simon.billington View Post
It is indeed a good instrument. However I noticed the playing style a little limiting.

As a bass player myself there are more subtler ways I can hit those strings that aren't really covered in the 3 styles.

I could pluck the strings a little bit more that does not sound like it's Finger or Pick. I can also switch between this and a Pull-Out and Slap quite quickly. Then there is Thumb style of playing.

So what I propose is IK looks a bit further into more flexible ways of playing different articulation. But at also being able to customise how we access it by keyswitching, controller or velocity switching.

To some extent velocity switching seems more natural because we generally like to use different articulation to accent certain notes as we play.

Additionally, I tried to recreate my own Jazz Bass as an interesting experiment so I could compare, but also use it for rough sketching of ideas. I got a rough approximation, however the main issue was you MODO doesn't offer the same humbucker setup.

Yes you read correct. I have a 5-string Satin J-Bass with humbuckers with a 4-way switch. One of those modes emulated the traditional Jazz pickup setup. When all pickuos are on it sounds like a Jazz with a bit more grunt and edge.

I don't expect IK to really emulate this, I was just offering my experiences with MODO.

Overall I'm quite happy with it though, despite a few limitations. It covers the basic styles well enough, but I simply can't play it with the same variation I get from my real bass. So it's really only suitable for a narrower range of playing styles.

It would be nice to see improvements made to articulation.
Not all instruments are as readily captured in virtual instruments my friend... Keyboards and drums are like pre-school compared to bass, gtrs or any horn

I'm always impressed when someone can play a virtual bass dynamically... I'm talking articulations. I've always just added all that stuff in later!

The Frankenstein bass concept in modo is one of the most innovative thing I've seen
Old 2 days ago
  #374
Lives for gear
 

Quote:
Originally Posted by bgood View Post
Not all instruments are as readily captured in virtual instruments my friend... Keyboards and drums are like pre-school compared to bass, gtrs or any horn

I'm always impressed when someone can play a virtual bass dynamically... I'm talking articulations. I've always just added all that stuff in later!

The Frankenstein bass concept in modo is one of the most innovative thing I've seen
True enough.

I'm just offering my feedback both as a competent keyboard and bass player. There are things I can do on bass I believe is achievable in a plugin, especially if it's algorithmic.

I just think they need to know where to look.

It could be that more flexibility was considered but may have been dropped or pushed back in development to save on time and costs.
Old 2 days ago
  #375
Lives for gear
 
bgood's Avatar
Quote:
Originally Posted by simon.billington View Post
True enough.

I'm just offering my feedback both as a competent keyboard and bass player. There are things I can do on bass I believe is achievable in a plugin, especially if it's algorithmic.

I just think they need to know where to look.

It could be that more flexibility was considered but may have been dropped or pushed back in development to save on time and costs.
I know you were, buddy!

The one critique I have with modo is that I'd prefer that all articulations were mapped to the Keybed. Again, I don't play articulations in realtime, but, it's nice to be able to have all of them easily drawn in within piano roll
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