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GameSoundCon Open Call for Speakers about Video Game Music & Sound Design
Old 14th May 2019
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GameSoundCon Open Call for Speakers about Video Game Music & Sound Design

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GameSoundCon Open Call for Speakers about Video Game Music & Sound Design

GameSoundCon, the premier conference for video game music and sound design, announces an open call for Video Game Sound designers and Game Audio Experts to speak at GSC in Los Angeles on Oct. 29 & 30.
“This is one of my favorite parts of GameSoundCon!”, says Executive Director Brian Schmidt. “Calling on experts to speak at the conference always gives me the chance to re-connect with the top talent in the game sound industry. It’s exciting to see our speaker list grow and reflect new challenges and solutions in game music and sound design year after year.”

The leading conference on Video Game Music, Sound Design and Virtual Reality is calling all game sound professionals to share their insights, knowledge and experience. Submission on any topic directly related to game audio, from the compositional process and sound design to business and legal issues affecting game audio, for any of the following conference tracks:

Audio for VR/AR/MR
2-day track for virtual reality, augmented reality and mixed reality audio

Game Audio Essentials
25 or 50 minute talks on the essentials of game music and sound design, particularly for those coming from a more traditional music/audio background

Game Audio Pro
"GDC-style" Advanced topics in game audio: Game Postmortems, Composition or Sound Design in games including business, career topics, VO, etc

Game Audio Research
Technical, industry and/or academic research in interactive audio technologies

Game Audio Studies
Academic research on game music and sound design; Ludomusicology, etc

Dialogue and Performance
Sessions dedicated to game dialogue techniques, process, talent, technology and implementation​

Submission deadline: May 31, 2019

Visit https://www.gamesoundcon.com/submissions for more information
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