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-   pureMix Live - Universal Audio Apollo Artist Session with Joel Hamilton and Lyrics Born - July 8, 2017 (https://www.gearslutz.com/board/puremix-live-universal-audio-apollo-artist-session-with-joel-hamilton-and-lyrics-born-july-8-20-a/)
-   -   Latency .. how are you dealing with it in your headphones mixes (https://www.gearslutz.com/board/puremix-live-universal-audio-apollo-artist-session-with-joel-hamilton-and-lyrics-born-july-8-20-a/1163757-latency-how-you-dealing-your-headphones-mixes.html)

jwh1192 8th July 2017 09:47 PM

Latency .. how are you dealing with it in your headphones mixes
 
hi, Latency .. how are you dealing with it in your headphones mixes if you are going through the apollo's then the SSL ???

jwh1192 8th July 2017 10:04 PM

thank you Fab, i heard you say 32 sample Buffer on the Apollo .. cheers john

jwh1192 8th July 2017 10:47 PM

hi, i do the same thing with my Lynx System !!! 32 samples !!!

juniorhifikit 8th July 2017 10:50 PM

In this scenario, they're running cue mixes from ProTools/SSL Console. For this, a short buffer is needed - 32 in this case. By doing headphone mixes in Apollo's Console, the buffer in the DAW doesn't matter, so you're free to make the buffer whatever you want. Headphone mixes in the Apollo Console are always low latency.

jwh1192 8th July 2017 10:56 PM

Quote:

Originally Posted by juniorhifikit (Post 12725953)
In this scenario, they're running cue mixes from ProTools/SSL Console. For this, a short buffer is needed - 32 in this case. By doing headphone mixes in Apollo's Console, the buffer in the DAW doesn't matter, so you're free to make the buffer whatever you want. Headphone mixes in the Apollo Console are always low latency.

hi scott, thx for the info ... i have worked on my buddies Apollo's !!! yes, works really nice !!! i have never had complaints from any musicians !!!

good job !! i had your first plugins UA LA2A and 1176 - pre UAD .. !!! and your hardware as well, of course !!

cheers john

juniorhifikit 8th July 2017 10:57 PM

kfhkh

Kris.15Khz 6th December 2017 09:45 PM

Here's my solution for this problem

I have a small mixer next to the artist, and I send the track from the computer out into the mixer, and the artist plugs their headphones into the mixer. I set up the microphones that will be used for the recording, and their signal gets sent to the daw, but is not part of the headphone mix the artist receives. I also set up another microphone right beside the main recording mic, and it gets plugged into another channel on the mixer. This way, the artist can control the volume of themselves, the volume of the mix, and they have a master headphone volume as well, so they are in complete control to adjust their headphone mix the way they like it. Best part of all, they hear themselves with absolute zero latency.