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Redux: Assault on Precinct 13 Main Theme (Carpenter)
Old 18th September 2014
  #1
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Redux: Assault on Precinct 13 Main Theme (Carpenter)



Completely rebuilt from scratch as an educational exercise. Thanks for listening!

EDIT: Updated with new bass and mastering:
Old 18th September 2014
  #2
Gear Maniac
 
VLSI's Avatar
 

This was cool! In the beginning, I felt like the bass was a bit off time. It seemed to be consistently late by a little bit. After the strings came in, I didn't notice it. Also I feel like the decay/release time on the bass is a bit short.

What synths did you use?
Old 18th September 2014
  #3
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The bass was intentionally unpolished as it suited the character of the original, I tried it more quantized and it felt hmm, dry. Ah you confirmed my hunch about the decay time! Haha thanks for the listen and the feedback. I may redo the bass now...
Old 18th September 2014
  #4
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As for synths, everything except the percussion was done on the radikal accelerator. Percussion was done using enveloped white noise in drumsynth live (an fl studio plugin). A lot of the character comes from antress' modern vaccuumer, the ferric tds tape saturator VST and I used the tc 5000 wood room/hall impulses in fl studio's convolver reverb. Also huge shout out to the TDR feedback compressor ii - loooove it.
Old 18th September 2014
  #5
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i like the natural "played" feel of the bass - i just think the synth patch could use a few adjustments. its got a strange hollowness to the saturation or distortion that when exposed at the beginning sounds a little "cheap" so to speak, it doesnt have the harmonic density of the original i guess is the best way to describe what im tryin to say.
Old 19th September 2014
  #6
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Quote:
Originally Posted by smokingrobot View Post
i like the natural "played" feel of the bass - i just think the synth patch could use a few adjustments. its got a strange hollowness to the saturation or distortion that when exposed at the beginning sounds a little "cheap" so to speak, it doesnt have the harmonic density of the original i guess is the best way to describe what im tryin to say.
That's great feedback, I'm going to play with the patch tonight, thanks!
Old 19th September 2014
  #7
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I have an updated version up:
Old 21st September 2014
  #8
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yeah! i think that patch is way closer - but most importantly it feels heavier & more dense, which i think is a bit more pleasing as a sound. thumbs up emoticon
Old 22nd September 2014
  #9
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Yep it had mostly to do with the decay times on the envelopes, thanks!
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