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Making Rifle SFX sound like a Shotgun Condenser Microphones
Old 12th March 2012
  #1
Gear Head
 

Thread Starter
Making Rifle SFX sound like a Shotgun

How would I go about doing this? I have plenty of close mic'd rifle sounds. I don't have any shotguns that I've recorded so I took 3 samples of the rifle sounds, delayed them each by a little bit (1-2ms) pitch shifted maybe an octave or two lower. But The guy I'm working for wants to make it more of that typical beefy shotgun sound.

Attached is a sound I was working with for reference sake.
Attached Files

Rifleclose02.wav (283.6 KB, 30 views)

Old 12th March 2012
  #2
How 'bout a cannon and pitch it up?
Old 12th March 2012
  #3
Gear Head
 

Thread Starter
Quote:
Originally Posted by Bill@AudioVision View Post
How 'bout a cannon and pitch it up?
I'll try that and see what I can do.


No go, the cannon sounds too powerful. I tried using the trail for the cannon since it resembled a shotgun's as well as using the initial rifle transients but it still sounded pathetic :x
Old 13th March 2012
  #4
Gear Guru
 
charles maynes's Avatar
 

Quote:
Originally Posted by Petersonx View Post
I'll try that and see what I can do.


No go, the cannon sounds too powerful. I tried using the trail for the cannon since it resembled a shotgun's as well as using the initial rifle transients but it still sounded pathetic :x
pitch down the rifle....
Old 13th March 2012
  #5
Gear nut
 

Quote:
Originally Posted by Petersonx View Post
How would I go about doing this? I have plenty of close mic'd rifle sounds. I don't have any shotguns that I've recorded so I took 3 samples of the rifle sounds, delayed them each by a little bit (1-2ms) pitch shifted maybe an octave or two lower. But The guy I'm working for wants to make it more of that typical beefy shotgun sound.

Attached is a sound I was working with for reference sake.
Try slowing it down.

What kind of shotgun sound usage are we talking about...indoors, 'real' or movie-fantasy, etc.?
Old 13th March 2012
  #6
Lives for gear
 

Quote:
Originally Posted by Petersonx View Post
How would I go about doing this? I have plenty of close mic'd rifle sounds. I don't have any shotguns that I've recorded so I took 3 samples of the rifle sounds, delayed them each by a little bit (1-2ms) pitch shifted maybe an octave or two lower. But The guy I'm working for wants to make it more of that typical beefy shotgun sound.

Attached is a sound I was working with for reference sake.
I rememeber long time ago watching some documentary about the BeeGees in the studio, for their song "Tragedy".
Anyway, to get the explosion sound at the end of the solo, someone took the mic close up to their mouth, and made the sound "CCCuuuaaaahhhh!!!!"
It works great...I recorded my own sample, did a count off 1,2,3,4, "CCCuuuaaahhh" 8 tracks layered up, add a little reverb, suprisingly great.
Hope you try it...
http://www.youtube.com/watch?feature...&v=qQvwSoL_b4w
Old 13th March 2012
  #7
Gear Head
 

Thread Starter
Quote:
Originally Posted by charles maynes View Post
pitch down the rifle....
I did, still wasn't up to par with the sound we wanted.

I took the previous sound and remixed it so it didn't have the ****ty pump sound/no shell case dropping.

Here it is in the attachment.

What I was making didn't have that body as much as the shotgun despite playing around with the EQ, overdubbing and pitch shifting.
Attached Files

Shotgun01.wav (405.8 KB, 34 views)

Old 13th March 2012
  #8
Lives for gear
 

Just go to sounddogs.com and get a real shotgun sound, then start with THAT as your base instead of trying to turn a rifle into a shotgun.

My 2¢ anyway

Best,

Joe
Old 13th March 2012
  #9
Gear Head
 

Thread Starter
Quote:
Originally Posted by JoeMilner View Post
Just go to sounddogs.com and get a real shotgun sound, then start with THAT as your base instead of trying to turn a rifle into a shotgun.

My 2¢ anyway

Best,

Joe
I checked out their shotgun samples..

All mp3 and what sounded like 22khz...

Ughh standards!
Old 13th March 2012
  #10
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Fajita's Avatar
Quote:
Originally Posted by Petersonx View Post
I checked out their shotgun samples..

All mp3 and what sounded like 22khz...

Ughh standards!
freesound.org?
Old 13th March 2012
  #11
Gear Head
 

Thread Starter
Quote:
Originally Posted by Fajita View Post
freesound.org?
On there now, great website.
Old 13th March 2012
  #12
Lives for experience
 
minister's Avatar
Quote:
Originally Posted by Petersonx View Post
I checked out their shotgun samples..

All mp3 and what sounded like 22khz...

Ughh standards!
Standards? You have to purchase it to get the PCM files -- 24/48 whatever you want.

Anyway, I agree with Joe, just buy a shotgun sound.
Old 13th March 2012
  #13
Gear nut
 

Quote:
Originally Posted by Petersonx View Post
I checked out their shotgun samples..

All mp3 and what sounded like 22khz...

Ughh standards!
PM sent.
Old 13th March 2012
  #14
Gear Nut
 
idahorecordist's Avatar
 

Hi,

I have a few shotguns recorded. Mossberg 590, Remington 870, Savage Stevens 940E. Recorded in the mountains of North Idaho at 24/96.

PM me if interested. -Frank
Old 13th March 2012
  #15
Lives for gear
 
kk@jamsync.com's Avatar
 

Quote:
Originally Posted by minister View Post
Standards? You have to purchase it to get the PCM files -- 24/48 whatever you want.

Anyway, I agree with Joe, just buy a shotgun sound.
+1 here. Why make it hard on yourself? Sounddogs rules.
Old 13th March 2012
  #16
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soundboy's Avatar
Another +1 for Sounddogs. Make it a +2. Sounddogs= saved my a$$.
Old 13th March 2012
  #17
Gear Head
 

Thread Starter
This is what I have now, much better
Attached Files

Shotgunoutside01shelldrop.wav (541.2 KB, 35 views)

Old 13th March 2012
  #18
Gear nut
 

Quote:
Originally Posted by Petersonx View Post
This is what I have now, much better
Pretty cool...maybe a bit too much trail-off/reverb....but it depends on the type of piece to use it in. I'll pm you a piece of a temp design I did for a shotgun-blast scene.
Old 13th March 2012
  #19
Gear Head
 

Thread Starter
Quote:
Originally Posted by rc99 View Post
Pretty cool...maybe a bit too much trail-off/reverb....but it depends on the type of piece to use it in. I'll pm you a piece of a temp design I did for a shotgun-blast scene.
Yeah I just switched it up.

Due to size issues I'm having two files for the outside shotgun sound, one will have a long trail and no shell drop to simulate being in a woodsy area and the other will have a short trail with a shell drop to simulate concrete area. There are too many different environments to be picky with the game.
Old 15th March 2012
  #20
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Fajita's Avatar
don't buy the sound, buy the gun
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