When I do the math on bandwidth per track, I come out with numbers that are nowhere near as bad as the vendors of Firewire audio devices make the world out to be. I honestly think the "must dedicate the Firewire bus to our device" stuff they spout has more to do with their product not playing well on the bus with other devices present than it does because of actual bandwidth. Let's assume worst case, 32bit floats (a few audio interfaces now support this, even if their AD/DA stages are still only 24bit). Since Firewire bandwidth is rated in bits, we don't need to worry about converting that to bytes. So, at a 44.1k sample rate: 32 * 44100 = 1,411,200 bits per second 400,000,000 / 1,411,200 = 283 and change Now, one will never actually get a full 400mbit. There is always some protocol overhead. Let's say FW400 is actually only 75% efficient (which I believe to be extremely conservative). 300,000,000 / 1,411,200 = 212 and change So in a worst-case scenario of 32bit channels (which very few people are using, most will have 16bit or 24bit interfaces), you can theoretically get over 200 44.1k channels on one FW400 bus operating at 75% max efficiency. I've yet to see anyone with an interface that has anywhere near that many channels; such a device would be many U of rackspace to physically fit all the analog jacks (or be nothing but a bunch of ADAT in/out ports). Even the Focusrite Liquid Saffire 56 (which I own) is only 56 channels max -- 28 in by 28 out when operating at 44.1k. The Liquid Mix is a max of 64 channels (32 sends by 32 returns). And I suspect the various Firewire-based DSP systems will run out of DSP before they run out of Firewire channel bandwidth. For higher bitrates: 96k = 97 32bit channels at 75% max efficiency 192k = 48 32bit channels at 75% max efficiency But most audio interfaces drop the number of channels they have as the bitrate goes up. For example, at 192k, the Liquid Mix only supports 8 channels (assuming you've got the DSP expansion card in it). So it is still using the same amount of Firewire bandwidth.