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Steve Albini..... in a VST???
Old 26th January 2019
  #1
Here for the gear
Steve Albini..... in a VST???

Hi all,

I want to achieve a drum sound like Pixies/Nirvana/PJ Harvey... using only drum VSTs.

I'm recording MIDI parts via Roland pads - mainly for rock and pop. The problem is, everything on Addictive/Superior Drummer sounds sterile to me. I'm trying to combat that by:

• Using my own cymbals, because imo they never sound great on VSTs

• Offsetting certain hits, playing dynamically and hardly quantising

• Automating my own reverbs and compressors/limiters for realism

But it's still not hitting the spot. I need it less pretty and more ****ty.

Does anyone out there have recommendations for getting closer to that Steve Albini drum sound with multisampled kits? Any realistic sounds / tips / tricks that have blown you away?

I'm all ears......

Looking for gritty, roomy, rock sounds like these:





thanks for your time

Old 26th January 2019
  #2
Gear Guru
 
Drumsound's Avatar
You're kind of asking a Honda Accord to win an F1 race. Albini's technique relies largely on the drummer and the space. You seemingly are using neither.

Do you have a space that you can reamp the drums into? If so, set up a speaker(s) and tape some omni SDCs to the floor and delay them around 17 or so milliseconds. That's a big part of Steve's sound.
Old 27th January 2019
  #3
din
Gear Maniac
 
din's Avatar
 

Here you go. Easy peasy.
Alt-Rock EZX | Toontrack
Old 27th January 2019
  #4
Here for the gear
Quote:
Originally Posted by Drumsound View Post
You're kind of asking a Honda Accord to win an F1 race. Albini's technique relies largely on the drummer and the space. You seemingly are using neither.

Do you have a space that you can reamp the drums into? If so, set up a speaker(s) and tape some omni SDCs to the floor and delay them around 17 or so milliseconds. That's a big part of Steve's sound.
Thanks, I'll try it
Old 27th January 2019
  #5
Gear Addict
Set up some mics in your space and record playback of the midi drums. Get weird with the placement and signal chains however you can.
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