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Sonarworks Headphone
Old 19th December 2018
  #1
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Edward Shnapper's Avatar
 

Sonarworks Headphone

Hey guys, something that's really bugging me and hopefully someone could help out. If I have sonarworks at the end of my mastering chain and I turn on the safe headroom option, the level will drop by 3 or 4 db. I don't want to hear the master quieter, I want to hear it as it is. How am I meant to make judgement properly regarding the eq or compression when I'm not hearing the correct volume? Of course, if I switch off the safe headroom then it'll clip. Any suggestions? Ideas?
Old 19th December 2018
  #2
You should be able to compensate by turning up the volume on your interface.
Old 19th December 2018
  #3
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Edward Shnapper's Avatar
 

Quote:
Originally Posted by Hrodulf View Post
You should be able to compensate by turning up the volume on your interface.
hehe, fair enough. I guess Ill have to get used to adjusting the master buss volume to compensate. Just seems wrong to me for some reason.
Old 20th December 2018
  #4
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casino cat's Avatar
 

Hey!

If you have the Sonarworks plugin on at all times you can just use the big blue button on the bottom left of the GUI to turn it on and off and the loudness will stay the same, or you can turn off "safe headroom" on the bottom right and adjust the level with the slider above it. There is a risk the output will be clipping if you go with the latter though.

dx
Old 9th January 2019
  #5
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busty_audio's Avatar
 

there is no use having that plugin if you don't hear everything through that.all the time. nobody knows how flat sound sounds like .. hence the plugin is called reference.

set a mixbus feeding to a monitor bus feeding to your output. put the plugin only on the monitor bus and record/print/export the mixbus

if you don't use it for speakers too then route/switch the mixbus directly to your outputs

turning it on and off is a game lost
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