JazzMutant Lemur - Stuck multiball near the lateral boarders. Is this a true problem?
I got a JazzMutant Lemur recently but have been noticing a small problem.
If I put a multiball object close to the boarder of the screen, I sometimes notice that when moving the ball, sometimes it gets stuck, which can destroy the playing when I'm using it to emulate a Kaossilator as I end up getting the note retriggered.
This happens in the middle of the lateral boarders (haven't noticed this behavior in other areas of the touchpad)
Is this a common problem from this kind of technology and I only have to avoid putting those objects in those boarders, or might my Lemur have some real problem?
But some of the reasons why I decided to go for the hardware version include the design, which I think is great, the bigger screen (it could still be bigger, but it has a nicer size for these tasks than the iPad) and better stability for OSC (I don't have anything to run OSC now, but I intend to get a Kyma system in the future).
I want to use more than one controller with Lemur, so I thought it would be a good choice to get the hardware version, but I intend to get the app later on too.
And I also intend to sell some controllers I have that will go for more than what the Lemur cost me and that I wouldn't sell otherwise, which was also a really important reason.
But yep, you should be fine with an iPad, despite I haven't tried that app...
And back on topic, I have now a small video to illustrate what I meant.
Just take a look at the first seconds, when my finger goes up, as it's easily noticeable that the ball gets behind for a couple of times.
Sorry for the sound, as I did it with my iPad and was using the internal microphone...
Here goes the video:
It happens only in the lateral boarders and mainly in center of them...
Is this supposed to happen and I should just leave a small security margin from the boarder?