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Karp odyssey module still no pitchbend or mod wheel midi
Old 2nd September 2016
  #1
Deleted d17fb6d
Guest
Karp odyssey module still no pitchbend or mod wheel midi

AGGGGGGGGGGG I'm so frustrated!!!!!!!!!!!! I was just about ready to pre-order the Korg Odyssey Module and I go to look at the midi implementation chart on the Korg Site and NO PITCH BEND OR MOD WHEEL transmitted or received via MIDI!!!!!!!!!!!!!!!

A lot of people complain about velocity via midi which I think is silly since old analog monos didn't have velocity sensitivity anyway but c'mon no pitch or mod wheel ?

So when I have the Korg Odyssey module hooked up to an old DX7 or any midi controller and I'm about to do a bunch of George Duke runs and I reach for my wheels and they do NOTHING. Unbelievable oversight on Korg's Part. Every module needs Midi Pitch bend, a way to specify the pitchbend range up and down and mod wheel depth.

Crazy oversight. See it's little things like that that remind me that engineers not players-not musicians are designing things these days. What a shame.

Korg you're not getting my $600 til you fix this. Fix it and take my money.
Old 2nd September 2016
  #2
Are you sure? Someone mentioned it did respond to pitch bend in the Karp module thread.
Old 2nd September 2016
  #3
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pr0gr4m's Avatar
Although I understand your and other's frustration with this, this synth is not meant to be controlled. It's meant to be played. It's about the audio, not the MIDI. I suppose the responding argument could be "Well if it's meant to be played, why remove the keyboard?". The keyboard removal is to reduce it's footprint so that when the synth is stacked on top of your controller synth it's less of a reach to get to the control panel, where you can still reach the PPC...or at least that is the only explanation I can imagine.

That's what it is.

Last edited by pr0gr4m; 2nd September 2016 at 07:17 PM..
Old 2nd September 2016
  #4
Quote:
Originally Posted by pr0gr4m View Post
Although I understand your and other's frustration with this, this synth is not meant to be controlled. It's meant to be played. It's about the audio, not the MIDI. I suppose the responding argument could be "Well if it's meant to be played, why remove the keyboard?". The keyboard removal is to reduce it's footprint so that when the synth is stacked on top of your controller synth it's less of a reach to get to the control panel, where you can still reach the PPC.

That's what it is.
it's a MODULE...
of flippin COURSE it's meant to be CONTROLLED...
that's why there's NO fuggin KEYS!

....hello...anyone in?

Old 2nd September 2016
  #5
Gear Guru
 
EvilDragon's Avatar
It does support pitchbend via MIDI. It's even mentioned on Korg's website. Look closer.

"If you're a player with a keyboard that you prefer, you can connect the ARP ODYSSEY Module via MIDI to your favorite keyboard and play it to your heart's content. In addition, the ARP ODYSSEY Module newly supports MIDI pitch bend."
Old 2nd September 2016
  #6
Deleted User
Guest
What would you expect incoming mod wheel data to do? And how would you assign it?

There's zero digital control over the sound-making analog circuits. The keyboard and the MIDI input take note # on/off messages and covert it to voltage, and feed that voltage to the same pre-MIDI analog circuit design from the 1970s. The converter isn't wired up to anything else but the keytracking circuit.

Want to modulate? Move a slider.
Old 2nd September 2016
  #7
Deleted d17fb6d
Guest
A module is meant to be played AND controlled. I don't care about tranmitting tons of cc#'s etc. I do care about note on/off pitch bend, mod wheel

I'm a player who understands the history of the Odyssey. Go back and listen to some old George Duke albums or Eddie Henderson Sunburst with George Duke on it- probably the finest Odyssey solo I've ever heard. You can't play the Odyssey like it's supposed to be played in it's current form.

I want to play the new Odyssey like the old one is played. If you're using the module, you can't because there's no PB/Mod wheel when played from your controller. And I can't stand minikeys, so the keyboard version is no good for me.

On the Korg website, I looked at the manual. The Korg Odyssey manual has reference to the Korg Odyssey and the Module in the manual. In the Midi implementation chart there is No Pitchbend or Mod wheel transmit or receive. I read it backwards and forwards trying to find a way to set the pitchbend range. They mention how to change set the MIDI channel from the keyboard version and on the module version. No mention of pitchbend/mod via midi at all.

I did think it was foolish and silly to keep the PPC on the module version of the Odyssey.

Sure glad I bought a Boomstar and a Pulse 2 this year. Studio Electronics and Waldorf: 2 companies that understand and got it right. Both of which you can specify pitchbend range and mod wheel depth to talk to your midi controller keyboard all day long. Was really hoping Korg could get with the program. So don't anyone expect to be Jan Hammer or George Duke with the Karp Odyssey module- A RIDICULOUS SHAME as yesterday I wanted to buy the White Module Odyssey so bad. Was going to pre-order from Kraft Music this morning. Glad I thought about this before I opened my wallet.
Old 2nd September 2016
  #8
Quote:
Originally Posted by EvilDragon View Post
It does support pitchbend via MIDI. It's even mentioned on Korg's website. Look closer.

"If you're a player with a keyboard that you prefer, you can connect the ARP ODYSSEY Module via MIDI to your favorite keyboard and play it to your heart's content. In addition, the ARP ODYSSEY Module newly supports MIDI pitch bend."
cool didn't see that, so pitch bend is cool over midi
I was looking at the midi spec PDF...(must be only for the keyboard version)
would be nice to have modulation too but..still it's a step in the right direction.



http://www.korg.com/us/products/synt...dyssey_module/

cut n paste from the web page:

An ARP ODYSSEY module that emanates synthesis power from your tabletop

The ARP ODYSSEY Module is a tabletop analog synth module based on KORG's revived ARP ODYSSEY. In its compact, keyboard-less body, it contains the exact same circuitry as the original, making it even easier for you to obtain that rich analog sound that only a genuine ARP ODYSSEY can produce.

By adding the ARP ODYSSEY Module to their setup, DAW users can enhance their production environment with powerful analog sound that cannot be obtained from any plugin. You can also perform in conjunction with a sequencer such as the KORG SQ-1. If you're a player with a keyboard that you prefer, you can connect the ARP ODYSSEY Module via MIDI to your favorite keyboard and play it to your heart's content. In addition, the ARP ODYSSEY Module newly supports MIDI pitch bend.


module midi spec is now up

Old 2nd September 2016
  #9
Quote:
Originally Posted by RockyWA View Post
A module is meant to be played AND controlled. I don't care about tranmitting tons of cc#'s etc. I do care about note on/off pitch bend, mod wheel

I'm a player who understands the history of the Odyssey. Go back and listen to some old George Duke albums or Eddie Henderson Sunburst with George Duke on it- probably the finest Odyssey solo I've ever heard. You can't play the Odyssey like it's supposed to be played in it's current form.

I want to play the new Odyssey like the old one is played. If you're using the module, you can't because there's no PB/Mod wheel when played from your controller. And I can't stand minikeys, so the keyboard version is no good for me.

On the Korg website, I looked at the manual. The Korg Odyssey manual has reference to the Korg Odyssey and the Module in the manual. In the Midi implementation chart there is No Pitchbend or Mod wheel transmit or receive. I read it backwards and forwards trying to find a way to set the pitchbend range. They mention how to change set the MIDI channel from the keyboard version and on the module version. No mention of pitchbend/mod via midi at all.

I did think it was foolish and silly to keep the PPC on the module version of the Odyssey.

Sure glad I bought a Boomstar and a Pulse 2 this year. Studio Electronics and Waldorf: 2 companies that understand and got it right. Both of which you can specify pitchbend range and mod wheel depth to talk to your midi controller keyboard all day long. Was really hoping Korg could get with the program. So don't anyone expect to be Jan Hammer or George Duke with the Karp Odyssey module- A RIDICULOUS SHAME as yesterday I wanted to buy the White Module Odyssey so bad. Was going to pre-order from Kraft Music this morning. Glad I thought about this before I opened my wallet.
Did you just completely ignore the replies in this thread? IT DOES RESPOND TO PITCH BEND.

And I also agree with Astro Spy. What exactly would you want the mod wheel to do and how? Just use the synth itself.
Old 2nd September 2016
  #10
Deleted d17fb6d
Guest
OK apologies. They don't mention it at all in the manual on page 18.

Still No way to set the Pitch Bend Range.

But there's a new Midi implementation chart that says o instead of x on Pitch Bend received. I must have been looking at the Odyssey one originally.

Sorry to everyone. I get really worked up about this stuff because George Duke is to the Odyssey what Jimi Hendrix was to the Stratocaster. Can you imagine a strat with no wammy bar? That's what the module with no PB midi control would be like.

Anyway, thanks to all who replied- I'll own my %^&* and admit I feel like a @$$.

OK I'll be placing my order today.
Old 2nd September 2016
  #11
Deleted d17fb6d
Guest
Moderator please delete my thread. I'm an idiot.
You are right and I was wrong. Sorry to everyone.
Old 2nd September 2016
  #12
Gear Guru
 
EvilDragon's Avatar
Quote:
Originally Posted by Astro Spy View Post
What would you expect incoming mod wheel data to do? And how would you assign it?
The same thing the middle button of PPC does should be modwheel's job.
Old 2nd September 2016
  #13
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APHELEON's Avatar
 

We'll forgive you if you promise to post a video once you get it.
Old 2nd September 2016
  #14
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tehlord's Avatar
 

Quote:
Originally Posted by RockyWA View Post
Moderator please delete my thread. I'm an idiot.
You are right and I was wrong. Sorry to everyone.

No, leave it.


For the shame.
Old 2nd September 2016
  #15
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jazzcabbage's Avatar
 

I'm sold, can't wait
Old 2nd September 2016
  #16
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Bump
Old 2nd September 2016
  #17
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atma's Avatar
650$.. really?? in the late 90s/early 2000s you could find original odysseys used for that much.
Old 2nd September 2016
  #18
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DesolationBlvd's Avatar
Quote:
Originally Posted by Deleted d17fb6d View Post
Sorry to everyone. I get really worked up about this stuff because George Duke is to the Odyssey what Jimi Hendrix was to the Stratocaster. Can you imagine a strat with no wammy bar? That's what the module with no PB midi control would be like.
That would be a hardtail Strat:

Jim Root Stratocaster® | Artist Series | Fender®
Robert Cray Stratocaster® | Artist Series | Fender®
Old 2nd September 2016
  #19
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Jamie munro's Avatar
 

Quote:
Originally Posted by atma View Post
650$.. really?? in the late 90s/early 2000s you could find original odysseys used for that much.
You could also get a moog , a mark 1 escort Mexico, a z750, and your point is?
Old 2nd September 2016
  #20
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atma's Avatar
Quote:
Originally Posted by Jamie munro View Post
You could also get a moog , a mark 1 escort Mexico, a z750, and your point is?
I guess it's that before inflation a used original odyssey was worth what this new module version costs. It seems like they could have reasonably and practically built this module for far cheaper these days.. Its expensive for a mono/duo functionality synth
Old 2nd September 2016
  #21
Gear Guru
 
Jamie munro's Avatar
 

A boomstar is more expensive, so is a xenophobe, a sub phattaaaaayyyy etc etc and none of them are duophonic. I'd say it's a damn good price for the module and the sound but that's me.

And in the 90's anything analogue was cheap, I know because I was there, I let some go, I acquired some, I missed some, I regret some.
Old 2nd September 2016
  #22
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abruzzi's Avatar
 

Quote:
Originally Posted by atma View Post
I guess it's that before inflation a used original odyssey was worth what this new module version costs. It seems like they could have reasonably and practically built this module for far cheaper these days.. Its expensive for a mono/duo functionality synth
What you're describing is not inflation. In fact in 1972 a new Arp Odyssey cost $1550, which if you adjust for inflation is just shy of $9k, so in reality prices from an old odyssey to a new on have dropped something like 8 grand.

The low price 15 years ago was because there was very little demand for monophonic non-midi synths at that point. I saw an Arp 2600 at a yard sale for $150 once, but I don't expect new remakes of the 2600 like the TTSH to cost less than that.
Old 3rd September 2016
  #23
Gear Nut
 

if you want modulation, there's a 'pedal' cv input on the back for the filter or VCO2. send an LFO or whatever you like from somewhere (reaktor, soft synth, etc.) from your interface (if you can do that) or another synth to that source and then modulate that and there you go.
Old 3rd September 2016
  #24
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jazzcabbage's Avatar
 

Quote:
Originally Posted by atma View Post
650$.. really?? in the late 90s/early 2000s you could find original odysseys used for that much.
So you're saying in 1999 you could find an old used version for $650 USD? If you punch that into an inflation calculator that comes out to about $940 USD in 2016 money. I'm seeing a few shops preorder prices at $599 and I'd bet once the ball starts rolling that will be even less. That's $599 brand new out of the box.
Old 3rd September 2016
  #25
Deleted d17fb6d
Guest
Ok so pitchbend works although there's no way to set the range- kinda lame. So it still bothers me that the mod wheel on my controller would do nothing if hooked up to the Odyssey desktop module. It seems logical enough that the middle button of the PPC should be mapped to mod wheel. That's pretty standard stuff- mod wheel to LFO depth. That's pretty standard midi stuff. I don't understand the point of Korg trying to keep out PB and Mod Wheel external Midi control on the Odyssey and then just include pitchbend but not modwheel on the Odyssey desktop. Just seems...weird. Sure would like to be able to take a solo, grab the mod wheel and introduce FM. I never use a mod wheel for cheesy vibrato effects. That's what pitch bending is for but it's nice to have the mod wheel programmed to super fast LFO rate with a noise or S/H waveform selected to make it sound like your solo tone is getting angry or FM ish or maniacal, or have the 2 osc synced and have mod wheel sent to coarse tune etc or other fun effects. :-) Hope Korg updates the firmware like FAST to include mod wheel. Cmon Korg please?
Old 3rd September 2016
  #26
Gear Addict
 
adamstan's Avatar
To make LFO depth controllable by MIDI, Korg would have to add VCA at the LFO output - and that is significant modification of original circuit.
Old 3rd September 2016
  #27
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Maybe mods will be published by clever owners
Old 3rd September 2016
  #28
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shabbyroad's Avatar
Quote:
Originally Posted by RockyWA View Post
Moderator please delete my thread. I'm an idiot.
You are right and I was wrong. Sorry to everyone.

You're not an idiot. You're buying a synth.
How can anyone buying a synth be an idiot?

Old 3rd September 2016
  #29
Gear Head
 

Quote:
Originally Posted by pr0gr4m View Post
Although I understand your and other's frustration with this, this synth is not meant to be controlled. It's meant to be played. It's about the audio, not the MIDI. I suppose the responding argument could be "Well if it's meant to be played, why remove the keyboard?". The keyboard removal is to reduce it's footprint so that when the synth is stacked on top of your controller synth it's less of a reach to get to the control panel, where you can still reach the PPC...or at least that is the only explanation I can imagine.

That's what it is.
This post one made me seriously laugh!! What???
Old 3rd September 2016
  #30
Deleted d17fb6d
Guest
I don't understand what you mean by: To make LFO depth controllable by MIDI, Korg would have to add VCA at the LFO output - and that is significant modification of original circuit.

Why? That doesn't make sense. Of course mod wheels can be programmed to do all sorts of things, but in it's most simple and default and most common usage on analog synths, it's been used to control LFO depth. The most common assignment of LFO set to triangle or sine to VCO pitch, which produces vibrato. That has nothing to do with the VCA. Of course you can use an LFO to be routed to the VCA to make like tremolo effects or whatever, that's not what I would use it for, nor would I program the mod wheel to be used for vibrato but anyway.

Basically all I'm saying is that the middle button on the PPC should be the same as mod wheel on a controller. Whatever the middle button does, the mod wheel should do. I don't see how Korg would have to modify the VCA which is the amplifier to do that.
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