Quote:
Originally Posted by
uhoh7
Thank You! Haha, that little post could save me or somebody some time down the road.
So I have: "remoteSL JV1080 beta3.zip" from your post in this thread, does that sound like the latest? I'm getting confused having DLed various tidbits for this project.
yes, that's the only one i uploaded. that's my naming system so i don't accidentally overwrite the last good file :-)
possibly it could be improved. i'd be interested to get hold of anyone else's Remote templates for it (or any other MIDI unit: i'm collecting all that i can find).
in fact it can be improved, because i made a mistake throughout - but it still works: if you remember, earlier in the thread i asked about a 'receiving sysex' message displayed on the LCD each time you send a message. so this is because my sysex messages are addressing the actual preset memory, rather than the 'temporary' edit memory. that needs to be fixed

and ideally i have to do it all again

including uploading each one of the 17 fixed templates, and going through and redoing the checksum for every parameter, saving it on the Remote, then backing them all up to computer again as finished files

which i couldn't quite face at the time - and wasn't sure about, tbh, until i could get a bit of feedback (which never came). so i played around with it a bit and tested to check it was all working, and then started another project (i started learning Ctrlr at that point).
what it is (i'm firing up the editor right now to look at it) is that i read the sysex implementation literally, looking at the address system - you have to add together base address and offset address (forget what it's called) with Roland multi-timbral units. so i was looking at that, but in fact there's a 'temporary' memory area for everything as well, and i should have been using that. it isn't very difficult to fix, just one byte in the messages.
for example, Tone1 on/off, i have here as:
41 10 6A 12 03 00 10 00 DV 00
i think the byte to change must be 03 ? have to look it up again.
the message sent, there, will actually be:
F0 41 10 6A 12 03 00 10 00 (hex value) (checksum) F7
i found out about 'setting' and storing the checksum thing by trial and error. it's pretty obvious what needs to be done when you're setting it up once you load to the RemoteSL. i then tested to see if it needed to be done again when i reloaded an exported template, and discovered no, that it was still saved/set up from the first time i exported it. so the editor itself cannot deal with it. i wrote to Novation about it, and they said that the editor was 'only a beta anyway'. you can see all this when you navigate a template, i can't remember offhand where it is; think it's the top left navigation button, up (?). have to dig out my RemoteZero and have a look.
-i reckon Novation could take all this a bit further if they wanted to rewrite the editor a bit, maybe add some stuff in firmware? but it didn't seem to be part of their plans (as their mkIII is a quite different concept).
so what do we need to change that '03' to? ... or is it the '12' ?

you see, i've forgotten, it was around 5 yrs ago.
but it will/should work as is anyway, in the meantime. (oof long post, soz)