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Description

Analogue drum machine based on the Drumbrute, with a 64 step sequencer, and various soundscaping possibilities such as FM (frequency modulation), distortion and a "color" circuit, in a smaller format. DrumBrute Impact features 10 discrete drum sounds each with their own independent sequencer track. Hands-on analog controls let you adjust and tweak the sounds on the fly. Open up the decay to let the sounds breathe; raise the pitch and tone for crisp, snappy parts or lower them for big, booming power. Color can be activated per instrument to give a new, exciting tonal variation. Whether it’s adding drive to the Kick, altering the tone of the Cymbal, or maxing out the pitch envelope of the FM Drum, activating Color will change the sonic character of your drums in exciting, sometimes unexpected ways. Each instrument channel (except cowbell) has its own unique Color implementation, meaning that you can also automate and record changes by using the step sequencer, letting you modulate and experiment with your tone as you progress through your sequences. Check out some examples of how Color can be used to make some subtle and not-so-subtle changes to a drum pattern. With just a simple “On” switch and a single knob, DrumBrute Impact’s distortion circuit will add some grit and drive to your drums. There are multiple ways the pads can be used. For example, you can simply perform the drum sounds, free of any sequence, by just playing the pads. You can also do this while a sequence is playing, letting you improvise on top of a solid rhythm. If you like what you hear, you can hit the Record button, and whatever you play will be recorded into the current sequence, on the correct channels for the drums you were playing. This performance can be either recorded naturally or quantized. Connections:

  • Mix output on 6.3mm jack.
  • Individual outputs for Kick, Snare, Hi-Hats, FM Drum
  • Analogue clock in and output
  • MIDI in and output on DIN sized connectors
  • USB port for syncing the drum machine to a DAW or to configure settings in the MIDI Contol Center (Arturia Sofware)
Main Features
  • 10 pure analog sounds: Kick, Snare 1, Snare 2, Tom Hi, Tom Low, Cowbell, Cymbal, Closed Hat, Open Hat, and FM Sound
  • 64 patterns with up to 64 steps each
  • Separate accent per drum
  • Optional Color sound-shaping on all instruments (except Cowbell)
  • Song mode for chaining patterns
  • Polyrhythm capabilities: each drum track can be a separate length
  • Swing: global or per instrument
  • Randomness: generate pattern variations
  • Pattern Looper for beat repeat functions
  • Roller for real time instruments rolls
  • Output Distortion with bypass
  • Smart metronome with headphone override
  • Multiple sync options: Internal / MIDI / Clock, including 1PPS, 2PPQ, DIN24, and DIN48
  • USB MIDI interface
  • Master output, & optional individual audio outputs for Kick, Snares, Hats and FM Sound
  • 3.5mm headphone output
  • External Powersupply 12V DC rated at 1 Ah

Discussions

Behringer RD808 Analog Drum Machine

...I'm adding the Octa MKII in December, it will be eventually getting the following as playmates in no particular order: DFAM Arturia DrumBrute Impact Soma PULSAR-23 Organismic Drum Machine Analog Rytm MKII Beringer RD808 Arturia MiniBrute 2S Will get one of these bad boys in November, haven't decided which one yet.

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Gearspotting on "Bob's Burgers"

...paid for mine 10 years ago (I think?) but seems to be about the going rate. (Personally, I think a Drumbrute Impact is a much better deal new at $299.) Just remember, Gene. It's not the gear but what you do with it. I would have also recommended he check out some free software on...

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Where to start (synth, sample, drum machine, etc.)?

The drumbrute impact is jam city. So is the minilogue/monologue. Each has its own sequencer and you just sync them up.

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