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| | #1 |
| Gear interested Joined: Feb 2009
Posts: 10
Thread Starter | what is acceptable to charge for?
Is it common for engineers and studios to charge for drum editing and quantizing?
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| | #2 |
| Gear Guru | |
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| | #3 |
| Gear interested Joined: Feb 2009
Posts: 10
Thread Starter |
I recently have had a client ask this question. Which caught me off guard. They recently tracked drums which were extremely complex. The drumkit consisted of 8 toms, 2 snares, quarter toms, 2 kick drums, and a ton of symbols. So editing is going to happen.
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| | #4 |
| Lives for gear Joined: Aug 2003 Location: Los Angeles
Posts: 4,414
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It all depends on your deal. If you are working hourly, of course it is acceptable to charge. If you are doing an all in rate, it all depends on what you agreed to as "all in"
__________________ Ronan Chris Murphy+ http://ronansrecordingshow.com Six Day Recording Boot Camps in Los Angeles July 16-21, 2012 |
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| | #5 |
| Gear maniac Joined: Mar 2008 Location: London
Posts: 157
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Depends on the agreement you've had I would imagine. I was once working in a studio where the owner would make deals with cltents where they only paid for recording. Mixing and editing was on the house, it was always trouble and caused more confusion and disagreements in the long run... I now have my own place and everything is on the hour. I'm selling time in the studio not individual services. If it takes me time it cost you money! Best way. Very straight forward and no scope for misunderstandings. |
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| | #6 |
| Lives for gear Joined: Nov 2003 Location: Idyllwild, CA
Posts: 2,611
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Well, in my world you either play it right or pay me to make it right. I'm no longer interested in freebies. Cheers, -- Don
__________________ "What is essential is invisible to the eye." -- Antoine de Saint-Exupéry |
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| | #7 |
| 3 + infractions, forum membership suspended. Joined: Jun 2011 Location: at home
Posts: 2,427
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| | #8 | |
| Lives for gear Joined: Jun 2002 Location: New York
Posts: 9,927
| Quote:
The thing about editing and pocketing (and tuning) is that worse the musicians, the harder you have to work, and then on top of that you don't get paid? . not only is it bad for you to not get paid for the very real work you do, it is also VERY BAD for you to have your clients fail to understand how much your efforts are responsible for making them look good.
__________________ . “What you ask about is music. What you like is sound. Now music and sound are akin, but they are not the same.” — Confucius | |
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| | #9 |
| Lives for gear Joined: Jun 2002 Location: USA
Posts: 1,753
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Yeah, charge for the time. Another question that to me is more interesting is, what about tuning drums and arranging mics, etc. to get the right sounds? Do you charge for any of that, or only begin charging when tape begins to role? I've been to different studios that handle that either way. I always started charging when the record light goes on, that way I could experiment freely (on my dime) to get the best sounds. Once though, I had a drummer come in and spend an entire day tuning his drums to record one song.. made me want to reconsider my policy.
__________________ Analog is the new black |
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| | #10 |
| Gear maniac |
I just charge for my time whatever it is. I always explain this up front. I tell a band that it will take a drummer at least an hour to set up (maybe more) and at least another hour to tune and mic the drums so that they sound good - if they have a large setup obviously more. I also explain that it is worth getting this right. If I do a weekend of tracking, I generally expect to do my first take around lunchtime Saturday. This is not wasted time and is certainly not unbilled time.
__________________ http://www.windmillsound.com |
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| | #11 |
| Gear interested Joined: Feb 2009
Posts: 10
Thread Starter |
Thanks guys for the reassurance. I tell my clients up front what I do for their money. I don't charge for set up in most cases. However there are always exceptions. My rates are the most competitive in my area and it amazes me how many times I get artist who something for nothing. I was an artist first recording just kind of become what I was good at. So I understand the constraints of not having money. That's why I keep my rates low. Maybe I'm wrong and should charge more. You can find my work at firehyena.com Thanks again fellow gearslutz.
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| | #12 | |
| Lives for gear Joined: Jun 2002 Location: New York
Posts: 9,927
| Quote:
whatever your rates are, if you are working, you should be charging. I usually don't charge a band for load-in time. For getting their stuff squared away time. But once I am setting up my end of things, I charge. Hypothetically, I could raise my rates and give them "free setup time" and make the same money. But there is a huge problem with that. With 'free setup time', they don't appreciate how critical the proper placement of mics and gobos and cue levels really is. There is a principle involved in charging for these things. In a real sense, your policies of charging are a way of 'educating' your clients, who may not understand the process and may undervalue what you do. | |
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| | #13 | |
| Lives for gear Joined: Jun 2002 Location: USA
Posts: 1,753
| Quote:
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| | #14 |
| 3 + infractions, forum membership suspended. Joined: Dec 2008 Location: London
Posts: 2,733
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Basically what Psycho Monkey said. You charge for your time, like everybody else in the world. If a carpenter spends time sanding a piece of wood, he charges for that. If a mechanic spends time wiping oil off after some work, he charges for that. You don't just charge for the primary element of the job, you charge your rate for the time you spend working on it. |
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| | #15 |
| Gear interested Joined: Nov 2011 Location: Center Cross, Virginia
Posts: 12
| Who is the Client?
One more thing to consider is the client and how they can help your business in the future.
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| | #16 |
| Lives for gear |
i charge for my time. this includes: set up, tracking, editing, mixing, lunch breaks, file backups, 5 minutes of pacing if i need to leave the control room, etc. i try to do good work, and to do so as quick as is reasonable, and so most of my clients do not feel troubled by that. i'm not doing anything famous or making millions, but i am fortunately past the point of getting nickel-and-dimed by total newbie artists. when i was younger, i got roped into all sorts of unpaid auxiliary hours. it sucked. i should have put my foot down sooner. a handful of my very good friends get discounted rates, and no charge for the "extras" (backup time, FTP upload time, etc). but that's it. |
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| | #17 | |
| Gear Guru | Quote:
What happens in that period is up to the band. If they want to spend 6hrs getting a drum sound, and 10 minutes tracking it, fine. If they want to record an album in a day, fine. It's reasonable to expect some setup in advance - in a high end studio, the engineer will usually communicate to the assistant what the setup is, and it's not unreasonable to expect mics etc to be ready for line checking when the engineer gets there. Within reason - if it's hours of setup, build that into the rate! But you can't get sounds till the band is there, so that happens on the clock. Teardown time is not usually in the day rate. Backing up may well be though - if it can happen overnight or while packing down, it would be mean to charge. But if you're kept at work because the band need a copy that evening - chargeable. Anything else is up to the individuals concerned. If there's a technical problem that loses time, that would not usually be charged for (or the session might incur some uncharged overtime). most people would cut a good client some slack and not charge for small amounts of overtime. If there's a drastic error by the staff (hopefully rare!) the time to fix it would not be charged. Otherwise - on the clock. | |
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| | #18 |
| Gear maniac Joined: Aug 2007
Posts: 181
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I charge for setups, I ask my performers to arrive a bit early so they can get their stuff in and get warmed up etc. But when I'm working it's chargeable. I sometimes do a pseudo-'all-in' deal. All of my quotes stipulate that although I am tracking/mixing/whatever, there is a maximum number of studio hours, and a deadline that the studio time needs to be used by, that will go in. If they want more time, they have to pay extra for it. (Also, unused studio time vanishes once the project is completed). I also make session logs, where I clock times-in and times-out and we both sign the sheet and keep a copy each. These logs are made even in unattended sessions. It's surprising how many clients stop being tardy when they see "waiting for client" as the first item on the session log. :D I don't charge for: My lunch break, delays from faulty equipment, delays incurred by myself or the studio. If a session overruns by 10 minutes I don't usually bother to charge it (but tell them I'm doing them a favour!) |
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