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| | #31 |
| Lives for gear | Have to
Hi John, sorry but I have to take issue here- all products HAVE to ...... why do they have to? What kind of a blind absolute is that? What is wrong with a reasonable balanced nuanced approach to delivering a level playing pitch? We in Western Democracies cannot compete either in quality or price with child slave labour in Burma. Sometimes higher principles than price and availability need to be applied in my opinion. In general that sort of thinking, elevating notions of competition, privatisation, etc. above fully rounded thinking, has not served us well. It has instead creating a race to the bottom, in terms of price and quality. I was not aware of those other free apps, presumably PC, but given the recommendations for REW here, I would make a safe bet that yours is by far the best. Perhaps this very proliferation of free PC offerings has resulted in one cheap but slightly flawed, and one superb but severely overpriced product for the PC user? I note that the Mac offering has no significant free competition and has won nothing but praise, for quality and price. I reckon you may well understand my points of view on this, but doubt that it will persuade you that your creation, born of good intentions, may actually be harming the overall. I wish you well though and it is probably best to leave it at that. DD |
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| | #32 | |
| Gear Guru Joined: Oct 2002 Location: New Milford, CT, USA
Posts: 12,334
| Quote:
You mean global warming is not your fault? --Ethan
__________________ Ethan's audio book is now available! | |
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| | #33 |
| Lives for gear |
Agreed, John, good to see you here. I really love your program! Since you have no intention of making REW a commercial product, have you considered making it truly free software? In my opinion, this is the only way to make free software truly sustainable; to release the source code so that others can improve upon the product as needed. This will be come especially important if you ever "retire" from doing REW. I would argue that good software released under a Free license is more sustainable than commercial software. What happens, for instance, if fuzzmeasure goes out of business (hopefully not, Chris!) If that were to happen, then fuzzmeasure is gone. However, if you were to decide to stop doing REW, and it was released under a Free license, then others could take over maintenance of the code base.
__________________ The acoustic treatment experts |
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| | #34 |
| Gear Guru Joined: Oct 2002 Location: New Milford, CT, USA
Posts: 12,334
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This may be OT but it seems related to me. I've always felt that commercial software that has any form of copy protection, other than a single serial number that works without vendor intervention, should by law require an unprotected version be available in case the company goes under. --Ethan |
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| | #35 | |
| Gear nut Joined: May 2009
Posts: 118
| Quote:
__________________ REW Author | |
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| | #36 | |
| Gear nut Joined: May 2009
Posts: 118
| Quote:
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| | #37 |
| Lives for gear |
That's good to hear, John. I strongly encourage you to release REW under the GPL. Given what you are doing with the program, only good things could come from that.
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| | #38 |
| Lives for gear |
As an example, I notice that REW has some issues working with Linux sound drivers. Releasing the source code under the GPL would allow the Linux audio community to help fix that. I think REW would become a "hit" in an entirely new community.
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| | #39 | |
| Gear nut Joined: Sep 2006 Location: Waterloo, ON
Posts: 114
| Quote:
![]() At any rate, I agree that software using more than just a serial number (e.g. Adobe's horrible product activation for the Creative Suiteāit's always a pain when I get new Macs, and don't properly de-activate the old ones.) should remain active for the customers that paid. Whether the world should suddenly get the product for free is another story, and should be left up to the company. Some opt to open-source their defunct applications (e.g. VisualHub for the Mac), and some simply die/disappear (e.g. many old PC games). In some very rare cases, the application simply goes free (as in beer), but once new technology comes along (OS, hardware), the app would soon be rendered useless. Open-sourcing 'dead' products isn't really for everyone, also. If the company went under but wanted to sell off their technology or build their technology into new businesses, this could turn into a liability nightmare. ![]() Nevertheless, this is something I think about a lot. Especially in the context of "what happens if I die in a freak accident?" If the author suddenly is unable to continue developing a product, what should happen in that case? Should the product be open-sourced, should the company be sold, etc, etc. Lots of big questions...
__________________ http://www.SuperMegaUltraGroovy.com Acoustic Measurement Software for Mac OS X. http://www.FuzzMeasure.com | |
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| | #40 |
| Gear Guru Joined: Oct 2002 Location: New Milford, CT, USA
Posts: 12,334
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| | #41 |
| Surrounded By Music |
I thought this is the appropriate thread to post my findings. I registered with HTS and downloaded REW. After the first measurements it would not work properly anymore and I spent close to 2 hours trying everything I know on the MAC to get it to work again. Unfortunately my studio is 2 floors below ground, so no internet. Today I asked on HTS and the developer (thanks for the quick answers again John!) told me, that REW does not work with firewire interfaces on the MAC. A limitation of the OSX Java Runtime. So I'll give Fuzzmeasure a try, since it is fully functional for the first 2 weeks and it will work with my Fireface 800. For any MAC users out there: if you have a firewire interface, don't use REW |
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