28th January 2012
|
#1 | | Gear maniac
Joined: Jun 2011
Posts: 186
Thread Starter | i swear i do this on every project
i practice, set up everything to record (which takes all the creativeness out of it worrying about the mic placement, and which pres i want), start to record and then 6 hours after i start i highlight the entire session and delete it.
i guess its a mix of lack of self confidence and not being able to let go, and the engineering side of me that tries to make everything perfect, when perfect is actually what i dont want. if that makes any sense
any one else do this all the time?
|
| |
28th January 2012
|
#2 | | Gear interested
Joined: Nov 2010
Posts: 15
|
Yes. It's a serious drag! Sorry man
|
| |
28th January 2012
|
#3 | | Gear maniac
Joined: Sep 2010
Posts: 286
|
Writing and tracking: 2 different things. Don't mix them up.
What i do is make sure I have enough good channels for my main sources and just stick with them. Minimize workflow distractions and don't worry about keeper tracks, just write. You can always redo them.
|
| |
28th January 2012
|
#4 | | Lives for gear
Joined: Oct 2011 Location: Hertfordshire, UK
Posts: 829
|
Can you leave everything set up when you're not recording? Like Kelly Cameron said, you don't want to be setting up gear and getting all stressed when you should be in performance mode.
__________________ |
| |
28th January 2012
|
#5 | | Lives for gear
Joined: Nov 2011
Posts: 946
|
No, I don't do that at all. Not any more. I used to do it a LOT until I figured out a process which completely sidesteps it, or to put it another way, deliberately builds it in.
As you know, problem you have (and that I had) is that you are trying to get it perfect from the get-go and that is screwing up your creative side. So you need to give yourself permission to screw up when you set out, or you'll drive yourself insane.
What I do is:
PART 1
1. Put down a guide guitar (and poss vocal) over a click
2. Rough in drums (programmed)
3. Put down a guide bass
4. Put down guide keys
5. Put down guide anthing-else-I'm-gonna-track, like backing vox
6. Tighten up the drums and put in fills etc
7. Get a rough mix going (MIX A)
By now I have a ragged version which nevertheless has the feel I want. I have made no real attempt to make any of the individual tracks sound good engineering wise, and the playing is sloppy but heartfelt.
IT IS ABSOLUTELY CRUCIAL THAT MIX A HAS THE BASIC VIBE YOU WANT
Now for the fun bit.
PART 2
1. Save a snapshot/backup
2. Delete all the tracks and re-track them properly. Sometimes I might delete them all in one go and just re-track to the drums, or I might do it bit by bit. Sometimes I'll not bother doing the final vocal pass just yet but clean up the scratch track with Autotone/whatever. But by the end I have usually replaced everything I did in the first pass, unless there was something absolutely inspired that I can rescue. The tracking process is usually VERY fast because I know exactly what I'm playing and where and how it all fits together.
3. Get a rough mix going. Call this MIX B.
PART 3
Listen to MIX B and MIX A and see what you lost/screwed up.
Nine times out of ten you were so concerned about tracking properly that you got all lily-livered in your playing and mixing and took all the balls out of it. But by listening to A versus B, rather than dumping the whole session, you can figure out where you went wrong. You can even fly in tracks from A.
So, PART 4
Re-track individual parts and monkey with the mix until it sounds BETTER than MIX A. This can be incredibly helpful in figuring out what subtle things you are losing in the tracking process, and for giving your inner musician/producer permission to kick the inner engineer out of the control room.
|
| |
28th January 2012
|
#6 | | Gear nut
Joined: Sep 2010 Location: Perth, Western Australia
Posts: 118
|
Whoa shit man...that sucks. Some tips....
Dont delete your session at the end!!
ALWAYS make an mp3 of the final result.
Have ur gear always setup.
Learn your DAW shortcuts.
If u dont like something, change it. If that doesn't work, keep what u got and move on to the next riff. Sometimes i go off on a tangent, record it, then get back on track.
Also, mindset wise - u gotta get it in ur head that nothing you write is bad, you will ALWAYS like the stuff u write (whether other people like it is not upto u).
Umm the guy in the above post pretty much nailed alot of stuff!
I find im most successful when i do a 6 hr session...no distractions. If i get 2 mins of good music, or half a song, or just a good moment of music, i call it a win!!
It aint easy writing songs!!
|
| |
28th January 2012
|
#7 | | Gear nut
Joined: May 2009 Location: FL
Posts: 132
|
I'm going to print this out and put it on my wall. Hah! Quote:
Originally Posted by pinkheadedbug No, I don't do that at all. Not any more. I used to do it a LOT until I figured out a process which completely sidesteps it, or to put it another way, deliberately builds it in.
As you know, problem you have (and that I had) is that you are trying to get it perfect from the get-go and that is screwing up your creative side. So you need to give yourself permission to screw up when you set out, or you'll drive yourself insane.
What I do is:
PART 1
1. Put down a guide guitar (and poss vocal) over a click
2. Rough in drums (programmed)
3. Put down a guide bass
4. Put down guide keys
5. Put down guide anthing-else-I'm-gonna-track, like backing vox
6. Tighten up the drums and put in fills etc
7. Get a rough mix going (MIX A)
By now I have a ragged version which nevertheless has the feel I want. I have made no real attempt to make any of the individual tracks sound good engineering wise, and the playing is sloppy but heartfelt.
IT IS ABSOLUTELY CRUCIAL THAT MIX A HAS THE BASIC VIBE YOU WANT
Now for the fun bit.
PART 2
1. Save a snapshot/backup
2. Delete all the tracks and re-track them properly. Sometimes I might delete them all in one go and just re-track to the drums, or I might do it bit by bit. Sometimes I'll not bother doing the final vocal pass just yet but clean up the scratch track with Autotone/whatever. But by the end I have usually replaced everything I did in the first pass, unless there was something absolutely inspired that I can rescue. The tracking process is usually VERY fast because I know exactly what I'm playing and where and how it all fits together.
3. Get a rough mix going. Call this MIX B.
PART 3
Listen to MIX B and MIX A and see what you lost/screwed up.
Nine times out of ten you were so concerned about tracking properly that you got all lily-livered in your playing and mixing and took all the balls out of it. But by listening to A versus B, rather than dumping the whole session, you can figure out where you went wrong. You can even fly in tracks from A.
So, PART 4
Re-track individual parts and monkey with the mix until it sounds BETTER than MIX A. This can be incredibly helpful in figuring out what subtle things you are losing in the tracking process, and for giving your inner musician/producer permission to kick the inner engineer out of the control room. | |
| |
28th January 2012
|
#8 | | Gear Head
Joined: Feb 2011
Posts: 68
|
Some great advice from Pinkhadedbug.
Similar but what i do now. (as i suffered the same trait as yourself).
I have a really simple template set up in Cubase that has a few vocs and guitar tracks readyand Drums (EZD).
I lay down the idea, Cut and paste bits to speed it up. Get a good vibe going and a structure for the song. i may drop a pad in or piano as ideas come but it's all done quickly...ish ad no real thought on quality. (lets face it Midi is easily tidied up).
Then when I'm ready to track it.... could be some days, months later i mix it to MP3 and drop that into a better tracking and production template stored in Cubase.
Like it was said above... Keep the two elements separate.
AND make sure you get the vibe going.
If you lay a particular good audio or midi part you can always pull it into the new production.
Nothing gets deleted unless it's totally wrong.
__________________  Hear my songs at SongRamp |
| |
28th January 2012
|
#9 | | Gear Guru
Joined: Mar 2005 Location: Long Beach, CA
Posts: 17,443
|
Some good advice above.
I'm pretty sure most all of us have had similar feelings. I know I have. Sometimes I'll start something, work at it, getting all up close and personal with it and then, stand back and say, Whoa! What tin-eared, ten-thumbed loser did this?
But... while that feeling of self-revulsion doesn't normally happen for no reason, I still find some value in saving tracks, at least in the short term, because even the failures can tell you something about what you're doing right, what you're doing wrong -- and they provide a baseline by which to measure your progress.
I'm reminded of when I started writing songs. I didn't grow up playing music, only starting when I was in college. So, of course, ditto the songwriting. But I was coming from a background of being a college poet, writing what I considered hip, vaguely academic poetry. So I had zero skills with rhyme and meter -- and my first songs were utter, complete drek. Just the worse kind of moon/june doggerel. Hell, they would have had to improve to get to moon/june.
It was actually embarrassing to look at my first efforts -- but as I worked more I was able to see what worked (not much at first, that's for sure  ) and what didn't and having those early efforts (OK, some of them, some of them really did get ripped up right off the top) -- if nothing else, gave me a sense of how far I'd come.
PS... another songwriter's tip -- don't let your internal editor muck around with your internal artist. When inspiration is in the house, don't let yourself fall into the trap of stopping to refine or polish what you're spilling out -- just get the inspiration all down on paper, ones and zeroes, tape, whatever. Then, after the creative fires have died to embers, then you can put on the green, see through visor and slip into editor mode.
|
| |
29th January 2012
|
#10 | | Gear nut
Joined: May 2009 Location: FL
Posts: 132
|
I will mention one thing. It happened to me today. I thought back to a song I made and felt I could really do something with and it was erased from existence... I traditionally save every single session I do, but this must have been an exception. Lesson learned. Hard disk space is so cheap now, I just have an eSATA hot swap bay that holds two drives... When I run out, I just buy a new drive for $60 and that will last a year or two. Then I write the year on the drive and move on with my life. Important sessions get backed up to a My Book 2GB. Point being, there is no reason to erase the stuff you think is bad, just save the different iterations and if you hate it, no harm. At least it will still be there if you have some epiphany later on.
|
| |
2nd February 2012
|
#11 | | Gear interested
Joined: Feb 2008
Posts: 18
|
Used to happen to me all the time..OR I'd get half way through and give up, meaning I have a tonne of half finished tracks on my HD. I learned to recognize when I was at that point, leave it for an hour and then come back to it, sometimes recording music is a battle for me, but usually the best tracks I write happen the easiest and quickest. Weird.
|
| |
2nd February 2012
|
#12 | | Gear maniac
Joined: May 2010 Location: Chicago
Posts: 227
|
pinkheadedbug's advise is right on the money.. I'd only add that sometimes the character of the performance and sound is more important than absolute perfection. We all have witnessed that take that was so brilliant if it wasn't for "X". Sometimes it can be fixed, other times it requires a retake. And still other times we live with the imperfection because of the character it imparts.
The real secret is to recognize when you're beating your head against the wall, to know when to stop and get some distance so that you can circle back later with fresh ears and perspective. This is why there really is no incentive to delete anything. You never know how you're going to respond to the work later. I still listen to god awful tracks I recorded on my Teac A3440 back in high school and still find a few bits to this day I could pull from.
We also tend to be in too much of a rush to finish projects.
Talent and ability can take a tune from bad to good. Time and patience takes it from good to great.
|
| |
2nd February 2012
|
#13 | | Gear maniac
Joined: Jun 2010
Posts: 295
|
Very close to mine. Great advice! Mine goes like this:
1. Version one is just vocals and piano or acoustic, sometimes with a drum vst. Stick it on the ipod and listen to it on the commute. Maybe share it with some friends with good ears. I spend about half an hour doing this.
2. If it has any wheels I move on to version two - very close to your workflow. Fast and loose. same drill - listen to it on the commute and share it with a few friends for ideas. I spend about three hours doing this.
"IT IS ABSOLUTELY CRUCIAL THAT MIX A HAS THE BASIC VIBE YOU WANT" - +1!
3. If version two is worth a shit I'll record a proper version. I spend way too much time on this. Compare one and two. Then compare two and three. If I don't immediately start to feel something I put the whole thing on the back burner and move on to another song. I never delete anything. Quote:
Originally Posted by pinkheadedbug No, I don't do that at all. Not any more. I used to do it a LOT until I figured out a process which completely sidesteps it, or to put it another way, deliberately builds it in.
As you know, problem you have (and that I had) is that you are trying to get it perfect from the get-go and that is screwing up your creative side. So you need to give yourself permission to screw up when you set out, or you'll drive yourself insane.
What I do is:
PART 1
1. Put down a guide guitar (and poss vocal) over a click
2. Rough in drums (programmed)
3. Put down a guide bass
4. Put down guide keys
5. Put down guide anthing-else-I'm-gonna-track, like backing vox
6. Tighten up the drums and put in fills etc
7. Get a rough mix going (MIX A)
By now I have a ragged version which nevertheless has the feel I want. I have made no real attempt to make any of the individual tracks sound good engineering wise, and the playing is sloppy but heartfelt.
IT IS ABSOLUTELY CRUCIAL THAT MIX A HAS THE BASIC VIBE YOU WANT
Now for the fun bit.
PART 2
1. Save a snapshot/backup
2. Delete all the tracks and re-track them properly. Sometimes I might delete them all in one go and just re-track to the drums, or I might do it bit by bit. Sometimes I'll not bother doing the final vocal pass just yet but clean up the scratch track with Autotone/whatever. But by the end I have usually replaced everything I did in the first pass, unless there was something absolutely inspired that I can rescue. The tracking process is usually VERY fast because I know exactly what I'm playing and where and how it all fits together.
3. Get a rough mix going. Call this MIX B.
PART 3
Listen to MIX B and MIX A and see what you lost/screwed up.
Nine times out of ten you were so concerned about tracking properly that you got all lily-livered in your playing and mixing and took all the balls out of it. But by listening to A versus B, rather than dumping the whole session, you can figure out where you went wrong. You can even fly in tracks from A.
So, PART 4
Re-track individual parts and monkey with the mix until it sounds BETTER than MIX A. This can be incredibly helpful in figuring out what subtle things you are losing in the tracking process, and for giving your inner musician/producer permission to kick the inner engineer out of the control room. | |
| |
2nd February 2012
|
#14 | | has all the gear he needs
Joined: Jan 2007 Location: Terra Firma
Posts: 7,242
| Quote:
Originally Posted by Kelly Cameron Writing and tracking: 2 different things. Don't mix them up. | Not in my world. 
Since I am always writing as I am recording I have taken as many decisions as possible out of the tracking process. I have one very good tracking chain that is always set up. Yesterday I picked up the acoustic guit and liked what I was playing. I reached over and hit two switches.
While that gear warmed up a bit I went and turned off the furnace, hung a couple of blankets and armed a track. While that riff was still warm I was already tracking it. Played it through three times, each time differently, and kept the third take.
Today I am behind that very same mic with four vocal tracks set up....writing and tracking scratch vocals.
The moral of this story?
Grind on the song, not the gear. Have a system that is second nature so you can strike while the iron is hot. Quote:
Originally Posted by berkleystudios ......perfect is actually what i dont want. | That makes perfect sense.
__________________ "The main thing is to have a gutsy approach....but use your head." Julia Child
" Too late to the game to have any fun." theblue1 "Sometimes invisible are these glistening threads........" Janni Littlepage Leonard Scaper......Long Ride Home |
| |
6th February 2012
|
#15 | | Lives for gear
Joined: Oct 2009 Location: Barcelona, Spain
Posts: 678
|
Don't underrate rough takes!!!
|
| |
6th February 2012
|
#16 | | Gear interested
Joined: Jan 2011
Posts: 21
|
Really great thread. Im gonna second the make sure you bounce at least an mp3 of everything you record. What I actually do is I have a folder in each session folder I do called "snapshots" I bounce a snapshot every couple hours or after some major changes in the session. Sometimes when going back through the snapshots I find out where I lost the vibe if it all goes wrong and then I pull up that backup session and start from there
Sent from my DROID2 using Gearslutz.com
|
| |
12th March 2012
|
#17 | | Lives for gear
Joined: Feb 2009 Location: alexandria va
Posts: 563
|
1 Demo on the iphone -video.
2 A few tempo demos in Cubase to nail the perfect time/feel.
3 Within that same project I start the song.
__________________
ok ma yb ep ut ti ng ev er yt hi ng on ag ri dd oe ss ou nd be tt er .I me an wh oa re th es eh um an sa ny wa yt ha tt he ir fe el in gs sh ou ld ma tt er .I sa yw ed oa wa yw it ht he m.
-t he gr id
|
| | | |