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| | #91 |
| Gear maniac Join Date: Jul 2006
Posts: 273
| I often use one or two binaural recording in my mix (ambiance of voice, guitar, ...). It directly creates a dimension in the mix and if you hear it with headphones it's even better. For one album, I put the band in the control room (a big one), everybody with wireless in ear and a lots of stuff able to make noise (driller, hammer, ). I placed the dummy head in the centre of the room and I played the entire album (thru the wireless in ear). The band start to create the ambiance related to the music (screaming, snap, knock, ). I mix it with the album. Enough to hear it in the mix and not too much otherwise you lose the magic. I wanted it to be very garage and it really makes it |
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| | #92 |
| Lives for gear Join Date: Nov 2003
Posts: 577
| The secret of stereo is to stop your quest for loudness. regards |
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| | #93 | |
| Gear maniac Join Date: Nov 2006 Location: San Diego
Posts: 234
| Quote:
Great musicians (with great instruments) Great material (not always the easiest thing to find) great mics great mic pres because everything else is just signal processing and summing assuming the mics and pres don't help you out with that. I prefer to mix in mono then pan in stereo at the end so that I can eliminate the phased high frequency sound of the mix while I'm working then experiment with different panning at the end. It may not work for you, but it ain't a bad way to start.
__________________ Mr. Man | |
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| | #94 |
| Lives for gear Join Date: Apr 2006 Location: NYC
Posts: 642
| For those who record ITB. When you set up your inputs for tracking, do you do input 1 and input 2 and record them on the same "track"? It would appear as 2 "identical" tracks showing on top of each other in the space where one normally is? OR, do you make track 1 mic one and track 2 mic 2? The reason I'm asking is that my Layla 20 bit (which im getting rid of in favor of a MOTU 24 I/O that I haven't gotten hooked up yet) has input options of L1, R2 or LR stereo track. By the way, I record in to Sonar. |
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| | #95 | ||
| Lives for gear | Quote:
Quote:
)If you are working closely with artists having the skill and sensibilities of theory is truely a difference maker. Stereo width and depth? I couldn't agree with you more Mike! Louder, more present mix? Arrangement. Warm, airy vocals? Sure helps if you have somewhere to put it! | ||
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| | #96 |
| Lives for gear Join Date: Aug 2005
Posts: 1,322
| I like to define stereo as "the overall degree of ability to locate a randomly picked element within the sound field". So to create a good stereo image I think these conditions must be met: - Keeping the mix dynamic enough (creating enough room for hearing the sound of individual tones) - Avoiding unnatural decay (keeping the perception of the tones as a whole on a high level) - Using the max 4-elements mixing thumb of rule - Careful mic choice and mic placement (for a good overall mix signal-noise ratio) - Good monitoring environment (for panning efficiently enough) - Signal distribution,arrangement and tone timing (removing fighting frequencies etc) ![]()
__________________ - A member of the "Homo sapien audiophilus" family |
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| | #97 | |
| Lives for gear Join Date: Sep 2005 Location: New York City
Posts: 2,559
| Quote:
I hate when artists grafitti their tracks by adding unnecessary parts. Sometimes I have recordings with 48-96 tracks, but it's still essentially a small band. Maybe the guitars got 4 mics/tracks per performance. High track counts don't necessarily mean density of recording. It may be engineering methods. As I started writing, I thought theory doens't matter, but I think chord voicings can make a difference. so maybe I do agree with that. The main point is the content, can affect stereo perception. | |
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| | #98 | ||
| Lives for gear | Quote:
I wasn't speaking totally to theory but more to the overall "engineer/producer as conductor". Placements of instruments and placements sonic sources in relation to the time of the recording. Quote:
I'm often suprised when I hit the mono button and all the life is still there. | ||
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| | #99 |
| Gear nut Join Date: Apr 2005 Location: Switzerland
Posts: 120
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| | #100 |
| Lives for gear Join Date: Aug 2005
Posts: 1,322
| When the number of tracks playing simoultaneously increases the dynamic range of the mix drops due to the limited headroom and the frequencies of the different sound sources start overlapping each other more easily causing frequency masking. Frequency masking in turn makes it harder to locate instruments in the sound sphere with the result of bad instrument separation, ultimately causing a bad stereo image. With too many sound sources and when these are playing the same frequencies you have a platform for bad stereo. With hard limiting on top of this the stereo image will be very bad. There are many bad sounding mixes out there. A typical mistake is to record 4 elements, apply hard limiting and using reverb too wet on too many elements. A better approach is to record only 3 elements, applying moderate limiting and using reverb on the main element, with only a litte reverb send on another element. Of course you also need to pan the tracks well. Keeping some elements in mono will also help. With a lot of air in the mix you get a beautiful stereo image. ![]()
__________________ - A member of the "Homo sapien audiophilus" family |
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| | #101 |
| Lives for gear Join Date: Apr 2005 Location: NY
Posts: 799
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| | #102 |
| Lives for gear Join Date: Sep 2005 Location: New York City
Posts: 2,559
| Isn't that the reason people pay you to be in the room - to make it ideal? |
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