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Old 21st November 2003   #1
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Question Adding length to a snare...

I'm currently mixing a hard rock/punk band demo in PT6 and I'm having problems with my snare sound. I have plenty of pop, but I was talking to my boss and he said I need more length to the snare sound, and not reverb. I did mic the top and bottom of the snare, both with 57s. The bottom mic has plenty of the snares, but like my boss said, I think it's too short.

What do you guys do to lengthen a snare sound after the fact? I want the snare drum to be loud and present in the mix, but right now, to get that happening I have to have my snare way too loud. Do you guys add samples that have some length? Any compression tricks? Is this where I might want to reamp the snare?

Thanks...

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Old 21st November 2003   #2
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try the SPL transient designer. With the attack knob fairly far to the left and the sustain knob fairly far to the right, should do the trick. Re-amping is always an option too. Make sure the re-amped snare and the one on tape are tuned favourably.
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Old 21st November 2003   #3
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Mult (or copy) the snare channel and put a compressor on it.
Adjust for no(zero) attack ,high ratio,slow release.
Now you should only hear the snare ambience because the compressor turns down the attack and then raise the ambience from the snare.
This will make the snare sounding longer
Mix to taste.
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Old 21st November 2003   #4
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I agree with MWagener......who wouldn't?
Additionally I've found the Spectrasonics 610 adds a lot to snare sounds.
I see a few people trigger 'tails' samples instead of using reverb also.
I sometimes mult the snare into a box like the Tech21 which has a strange kind of internal compression. It's also mid rangey and you have complete control over how much grit and dirt you want to add.
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Old 21st November 2003   #5
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All good tips, I will toss the Sony TransMod onto the suggestion pile too!
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Old 21st November 2003   #6
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The waves one works okay too. Never used the SPL one though. If the snare track is simple enough, you can mult it with a sample. That works better than anything when it works. When it doesn't work it sounds like a drum machine. You can't undampen an already recorded snare.
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Old 21st November 2003   #7
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You can always side-chain gate 1 or 2 room mics with it as well.


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Old 21st November 2003   #8
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All good ideas. I really want to try the transient designer (or work-alikes) but I don't have access to one. Bummer... Any other cool ideas?

ian
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Old 22nd November 2003   #9
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there is vst on www.digitalfishphones.com called dominion it should do the trick too.....
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Old 22nd November 2003   #10
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Ok, so in the future, when I am tracking, how do I capture the right length in the first place? I am using 57's on both top and bottom of the snare. Should I compress the bottom with a fast attack, slow release to tape? How would tuning the drum change the length? I assume I would loosen the snares? I'm not a drummer, so tuning drums is quite foreign. Maybe I should try something like a SD condenser on the bottom.


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Old 22nd November 2003   #11
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The "lenght" must be in the snares in the first place. You may amplify the decay with compression though.
I don't like the crack-attack of bottom mics on snare, so if I need more snares I'd compress the hell out of the attack on such a mike (If you need more snares I'd suggest using a mike on the side of the drum instead, sounds better there :-)
For some artificial lenght on a snare, you might try to use white noise, or whatever noise you find suitable, and let the snare open a gate/expander for this.
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Old 22nd November 2003   #12
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Quote:
Ok, so in the future, when I am tracking, how do I capture the right length in the first place?
Well, try not to dampen the batterhead with anything, let it ring. I find it easier to shorten the sustain than to lengthen it. Also, recording a room mic and compress it to pieces can help...

Good luck,
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Old 22nd November 2003   #13
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Quote:
Originally posted by DirkB
Well, try not to dampen the batterhead with anything, let it ring. I find it easier to shorten the sustain than to lengthen it. Also, recording a room mic and compress it to pieces can help...

Good luck,
Dirk
Definately!!! The mic snare might just be to pick up that initial attack and twat, but a nuked room mic pushed up just a bit under the drums will give you that snare length. For example, just recently I took my room mic and put it in the bathroom and nuked it. When I raised it under my drum tracks it gave the snare a natural smooth decay and reverb.
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Old 22nd November 2003   #14
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Here is a good one, merge the snare track into a new file and time stretch that file by 200-400%. On the stretched file insert a compressor and key that compressor to be triggered by the original short snare track. Play with the attack and release and with the knee to get a perfect longer snare.

If you cant get the snares to perfectly fade into one another then you make a new file from the ducked snare and chop it to start every time the original snare has finished and cross fade them for a.... perfect long snare.

If you still can’t get the snare longer perfectly then ...I have to go to bed now, it’s late and you probably on a new session so have a nice weekend


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Old 22nd November 2003   #15
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This approach has worked for me in the past:


http://gearslutz.com/board/showthre...01&pagenumber=3
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Old 22nd November 2003   #16
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Quote:
Originally posted by thethrillfactor
This approach has worked for me in the past:


http://gearslutz.com/board/showthre...01&pagenumber=3
Sorry, maybe this works better:


http://gearslutz.com/board/showthrea...1&pagenumber=3
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Old 22nd November 2003   #17
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I don't have a 'transient designer' [though I should have one in the next week or two]... but I do have several RNC's... I usually go with a quick attack, a slow release and a ration of 6:1 or higher... bring the return back on a separate fader (maybe even add a tad of reverb from the "compressed/envelop modified" signal)... blend to taste... move on.
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Old 22nd November 2003   #18
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Quote:
Originally posted by chrisso
I agree with MWagener......who wouldn't?
Additionally I've found the Spectrasonics 610 adds a lot to snare sounds.
I see a few people trigger 'tails' samples instead of using reverb .
Ilike this, do it often
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Old 23rd November 2003   #19
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I'm looking forwards to hearing about Fletchers experience with the Transvetite Designer!

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Old 23rd November 2003   #20
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Quote:
Originally posted by Schnert
For some artificial lenght on a snare, you might try to use white noise, or whatever noise you find suitable, and let the snare open a gate/expander for this.
Bingo. Patch the white noise into a gate and key the gate off the snare. Then you have complete control over the length of the snare sound. EQ the noise to taste and you should be golden. If you need more sustain from the top head ring then it can be controled with a compressor.
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Old 24th November 2003   #21
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Ok, here's how we ended up getting a good snare sound. It turns out my bottom snare sound was way too "rattley", so we used a gate to tame the excess rattle. Then we compressed the top of snare mic and adjusted the attack to get the proper crack. Then, I added a sample of a pretty balanced snare to just help it out a little. Turned out to be a pretty damn good snare. Thanks for the suggestions.

ian
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Old 24th November 2003   #22
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and if none of this works, have some someone overdub a vocal where they are either yelling "pop" with the snare hits or coughing with the snare hits.

seriously though, you can use the harvey gerst trick. overdub a cowbell hitting with snare drum (2 and 4 - the backbeats) and then mix it where it is just audible and then pull it back a little more. your snare will suddenly have an incredible body and new life. it really works.
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Old 24th November 2003   #23
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I agree w/ Michael. I'm able to do things now with my Transient Designers that are totally amazing. This box is has become a must have for me. Also, I have been selling these like crazy. If someone in the area wants to borrow one for demo, let me know.

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Old 24th November 2003   #24
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I had a transient designer for over two years and used it in a mix once.

I found it didn't really work in the situation described in this thread. If there's nothing there to start with, you can't make decay out of thin air. It will make the decay that's there louder but I never found the results in adding decay/room that pleasing.

It was much better (obviously) at removing room/decay. However my preference to get it right at record stage meant I only needed it once. On this occasion it did however work wonders. A room mic somehow (actually I know how but won't admit it) got merged in with the HiHat mic at record stage. I was able to remove the rooom sound completely with a combination of EQ and Transient Designer.


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Old 24th November 2003   #25
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The Triple C in Envelope Mode does something comparable to the SPL Transcient Designer .
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