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| | #31 |
| Lives for gear Joined: Sep 2003 Location: Sudbury, On. Canada
Posts: 1,780
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I usually like to boost anywhere around 50-100hz for boom cut from 250-300-800hz for boxyness for a spike, I'll boost anywhere from 3k to 7k..... mostly it's been 3.3k and 5-6k on my Great River EQ which sounds absolutely fantastic on kicks. then maybe a little shine on 10k... if need for a particular style. And I usually follow the EQ while tracking with a Distressor on dist3 mode with the HP filter engaged taking about 1-2-3db's max. (I like this because it really bring's it up in your face... and then parallel compression in the mix with an OCL-2 for super punch) I'll usually HP the kick's EQ too at around 25-30 db to clean up the low end. Jason
__________________ If it don't sound like a record... don't press record |
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| | #32 |
| Lives for gear | |
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| | #33 |
| Gear maniac Joined: Mar 2005 Location: I wish I was on Cape Cod
Posts: 253
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Try this: Take a Shure Beta 52 and stick it inside the drum...pointed DOWN.... and see if you need ANY EQ. Guido |
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| | #34 |
| Lives for gear Joined: Apr 2006
Posts: 1,856
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Down to the floor or at the beater?
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| | #35 |
| Lives for gear Joined: Apr 2006 Location: Boston
Posts: 1,425
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| | #36 |
| Gear maniac Joined: Mar 2005 Location: I wish I was on Cape Cod
Posts: 253
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| | #37 |
| Gear Head Joined: Aug 2005 Location: Toronto, Canada
Posts: 48
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Perhaps there could be another thread for this titled, "Turn key sounds that are great and really difficult to eq." In this I'd include dedicated kick drum mics and acoustic guitar DI's. In my experience I've always found the D112 to be a great mic that I couldn't get to sound any better than what I got out of it in the first place. Super squished 421 is a great sound on kick too - more paw. |
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| | #38 |
| Gear interested Joined: Nov 2010 Location: Bay Area, CA
Posts: 5
| as for the Q, or the bandwidth, I have found that playing the track in solo and sweeping the bandwidth to find the point at which our cut/boost begins to bleed into other frequencies (being handled in other ways). Stop there, and dial backwards just a hair to compensate for the difference between our kinestetic reaction time and our auditory reaction time. (i.e. we never stop moving our hands exactly when we're supposed to. compensate for that.)
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| | #39 |
| Gear addict Joined: Nov 2010 Location: Chicago, Il
Posts: 489
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If the kick is playing fast boosting 60 would sound terrible. For Metal, I usually cut around 60hz, boost between 80-120hz, and scoop starting around 200-220 up til it sounds right for the song.
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| | #40 |
| 3 + infractions, forum membership suspended. | this all depends on the tuning/size of the drum and mic/mic placement you can't always just cut at 300...or automatically boost at 3.2 sometimes the cardboard its a little higher or a little lower if you use the same mic and kick drum sure it could always be 300 but it all depends? The harder the guy hits the frequency varies also. Same with the beater, wood or plastic? all depends....all different sounds. there is no set frequency for drums you have to take into account the tuning, the player and the the mic/mic placement. All this depends on the the given situation What you have listed can only be considered a starting point. But even then it's really not. |
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