Can you make a snare drum sound like it's being hit harder? - Gearslutz.com

Gearslutz.com

All Advertisers
Go Back   Gearslutz.com > The Forums > So much gear, so little time!


Can you make a snare drum sound like it's being hit harder?

New Reply New Reply Thread Tools Search this Thread
Old 13th February 2006   #1
I like lamp
 
Matt Grondin's Avatar
 
Joined: Jul 2005
Location: New Orleans, LA
Posts: 1,402

Thread Starter
Can you make a snare drum sound like it's being hit harder?

So this record I'm working on right now... it was the drummer's first time in the studio... enough said. Actually, to be fair, he did a good job, but being that it's a rock band, he's not hitting the snare drum nearly hard enough to get that in your face rock sound... I think he might have been playing a little timidly, or maybe that's just his style. Regardless, the snare's a bit weak, and I know it's not the drum itself because it's my badass vintage Gretsch snare, with an e22s and API pre, so it should rock. Any thoughts?
__________________
Matt Grondin
The Parlor Recording Studio
New Orleans, LA


http://www.theparlorstudio.com
http://www.facebook.com/theparlorstudio
matt@theparlorstudio.com

Follow our build!: http://tinyurl.com/8yzrt8v
Matt Grondin is online now   Reply With Quote
Old 13th February 2006   #2
Lives for gear
 
Kris's Avatar
 
Joined: Jun 2002
Location: Tallahassee
Posts: 2,425

I got this sweet sample I could loan you...
Kris is offline   Reply With Quote
Old 13th February 2006   #3
Gear maniac
 
dtucker's Avatar
 
Joined: Mar 2005
Location: NYC
Posts: 275

SPL Transient Designer!! It's great for that.
dtucker is offline   Reply With Quote
Old 13th February 2006   #4
3 + infractions, forum membership suspended.
 
allencollins's Avatar
 
Joined: Oct 2004
Location: Rosedale Cemetery Singing Beach, MA
Posts: 4,873

add a limiter to the chain and slam it hard
allencollins is offline   Reply With Quote
Old 13th February 2006   #5
I like lamp
 
Matt Grondin's Avatar
 
Joined: Jul 2005
Location: New Orleans, LA
Posts: 1,402

Thread Starter
Yeah, those Transient Designer things are cool from what I've heard... I needs to get one. No Sound Replacer for me, please... thanks though Kris. If they're fine with it, I'm fine with it... I'll probably just compress the hell out of it.
Matt Grondin is online now   Reply With Quote
Old 13th February 2006   #6
Lives for gear
 
Kris's Avatar
 
Joined: Jun 2002
Location: Tallahassee
Posts: 2,425

You know I was kidding
Kris is offline   Reply With Quote
Old 13th February 2006   #7
Lives for gear
 
Ol' Betsey's Avatar
 
Joined: Jun 2002
Location: London
Posts: 2,035

Quote:
Originally Posted by dobby12
If they're fine with it, I'm fine with it... I'll probably just compress the hell out of it.
1. You KNOW you'll never be fine with it.

2. I personally hate over-compressed choked snares. I mean, I know it's all the rage an' stuff but that sound makes me wanna, like, puke.

I'd maybe try triggering some ambience off of it and getting that to explode.

And why not augment INSTEAD of replace? Just a question.

But those wet-noddle drummers... been there done that.

Having said that, I remember speaking to some pretty highly respected (and kickass) NY session guy and he tried to explain why it wasn't always the size of the drum and how hard you hit it but some other 'stuff' that made it big and loud.

I don't know, he kinda lost me trying to explain how a small kik can actually sound louder than a big ki... Zzzzzz

I know I know, I shoulda paid more attention...

R.
__________________
The Speaker Snuggy is specifically designed to compensate for the additive effect of using plugins which literally remove the blanket from your speakers. These plugins can sound good when solo'd, but when used across dozens of tracks they can leave your speakers sounding cold and insecure. (Casey / Bricasti)

When I haven't any blue I use red. (Pablo Picasso)

Ol' Betsey Satan - The Original Flower
Shop 8 track - "She fought long and
she fought hard..."
Ol' Betsey is offline   Reply With Quote
Old 13th February 2006   #8
Lives for gear
 
swankdoc's Avatar
 
Joined: Jun 2005
Posts: 2,135

You can always re-amp.

Or the old school trick of sending the current snare track to a small speaker (4"), place that face down onto a snare tuned pretty tightly, and track the new 'whack' that will give you. With practice, you can get something useful.

I agree, stay away from the choke the hell out of it snare. puke.
swankdoc is offline   Reply With Quote
Old 13th February 2006   #9
Lives for gear
 
Faderjockey's Avatar
 
Joined: Aug 2002
Location: Baltimore
Posts: 1,970

I hate super compressed snares too..

But sometimes when I don't want to sound replace...I'll just make a copy of that snare track..put it on it's on track. Gate it...then distort it some..Make it sound tougher.

I'll sneak that under the other snare and it adds a beefiness to it.... May work...Not all tricks work. But it's good to try a bunch of them to see what's the best for the snare you have in front of you.

I do the speaker trick more when I'm mixing stuff I didn't track..And I need bottom rattle or more shell sound. But I never can make it sound like it's hit hard with the speaker thing.

Combo of compression dbx160VU work well...or distressors for making it crack..But with the distorted track under it..It sounds a little tougher.

I hate when guys are so whimmpy with hits in a rock band. My drummer is my drum tech on most sessions. We see guys come in and talk all kinds of stuff...Then when they sit down it's like I can talk over them....This is rock. Not a school asemebly.
__________________
B-Custom (custom Shop) www.barberelectronics.com
Faderjockey is offline   Reply With Quote
Old 13th February 2006   #10
Gearslutz.com admin
 
Jules's Avatar
 
Joined: Apr 2002
Location: A Yank in London, UK
Posts: 17,808


SPL Transient Designer or Sony TransMod plug in are both good for that..
Jules is offline   Reply With Quote
Old 13th February 2006   #11
Lives for gear
 
junior's Avatar
 
Joined: Jan 2005
Location: Los Angeles
Posts: 2,078

Quote:
Originally Posted by Jules
SPL Transient Designer or Sony TransMod plug in are both good for that..
or, maybe try dominion if you're on a pc...
junior is offline   Reply With Quote
Old 13th February 2006   #12
I like lamp
 
Matt Grondin's Avatar
 
Joined: Jul 2005
Location: New Orleans, LA
Posts: 1,402

Thread Starter
Quote:
Originally Posted by silverdisk
I dont have an SPL either, but using 2 RCL's can be decent, one in

compress mode, probably opto/ smooth,......

one in UPWARD expander mode, .80 or so, mess with the attacks and release ,


like others said, it works even better on a mic that has some ambience with it, or

drum buss.

heres some not too hot drums i tried this on
Holy shit, you're not kidding... those drums are rough!
Matt Grondin is online now   Reply With Quote
Old 13th February 2006   #13
Gear nut
 
Joined: Jan 2003
Location: NYC
Posts: 117

From my experience, usually the problem is that the drummer is not hitting the drum consistently enough to get an even response and good tone - more than how hard he is hitting the drum. Once you have a good, consistant tone at the source - then you can play around with different mics, compression, etc.

I remember recording Steve Gadd years ago. Though he is not a heavy hitting rock drummer (he has a relatively light touch), it was so easy to get a drum sound with him. He was hitting the snare pretty lightly on backbeats but the VU meter looked like it was a sample! I walked into the room and was surprised how softly he was playing the kit...
polimorfos is offline   Reply With Quote
Old 13th February 2006   #14
member no 666
 
Fletcher's Avatar
 
Joined: Jun 2002
Location: Durham, NC
Posts: 10,110

Find the "bap" frequency... usually somewhere around 500Hz... add a bit, the drum will get "tougher" sounding... more aggressive, at times to the point of excess.

Add a short reverb... makes it's own sauce.
__________________

CN Fletcher

Professional Affiliations:

R/E/P Professional Recording Engineer and Producer forums - serious hobbyists welcome

SoundPure.com


mwagener wrote on Sat, 11 September 2004 14:33
We are selling emotions, there are no emotions in a grid

Roscoe Ambel once said:
Pro-Tools is to audio what fluorescent is to light
Fletcher is offline   Reply With Quote
Old 13th February 2006   #15
Lives for gear
 
junior's Avatar
 
Joined: Jan 2005
Location: Los Angeles
Posts: 2,078

Quote:
Originally Posted by polimorfos
From my experience, usually the problem is that the drummer is not hitting the drum consistently enough to get an even response and good tone - more than how hard he is hitting the drum.
exactly.
junior is offline   Reply With Quote
Old 13th February 2006   #16
Lives for gear
 
wallace's Avatar
 
Joined: Mar 2004
Location: Los Angeles, CA
Posts: 1,086

I don't know if this applies to you or not, but it sounds kind of cool if you time stretch the snare hits (individual track or full kit) and make them a little longer. Of course, you have to make a sample and line it up with the rest of the hits to make sure it's in time, but it can be cool in the right situation.
wallace is offline   Reply With Quote
Old 13th February 2006   #17
MonsterIsland.com
 
Joined: Sep 2005
Location: New York City
Posts: 4,233

Compressing the hell ot of it, and especially limiting it are going to make is sound softer.
Mike Caffrey is offline   Reply With Quote
Old 14th February 2006   #18
Lives for gear
 
C_F_H_13's Avatar
 
Joined: Jun 2004
Location: Los Angeles
Posts: 836

Quote:
Originally Posted by Fletcher
Find the "bap" frequency... usually somewhere around 500Hz... add a bit, the drum will get "tougher" sounding... more aggressive, at times to the point of excess.

Add a short reverb... makes it's own sauce.
couldn't agree more. Since this seems to be a "fix it afterwards" question, let me add this as well. I find that SRing the snare with an attack heavy sample, and then really making the attack even more ridiculous (point of excess as fletcher says) with eq. Then sliding it in under the original snare. Can really help without affecting the overall tone of your original source.
C_F_H_13 is offline   Reply With Quote
Old 14th February 2006   #19
Lives for gear
 
Igotsoul4u's Avatar
 
Joined: Mar 2005
Location: New York, NY
Posts: 2,845

You could mult the snare, squash it, and bring it up into the main snare to taste. Also, mcdsp compressor bank 3 has a cool feature called "bite" that will let transients thru without compression.
Igotsoul4u is offline   Reply With Quote
Old 14th February 2006   #20
Gear Head
 
Robert Dewar's Avatar
 
Joined: Feb 2006
Location: Summerland, BC, Canada
Posts: 42

I agree with Fletcher on the "bap" freq, and also with the "sauce" comment - wouldn't be the first time that I "built" a drum out of a piece of shit, using the verb tail, and maybe gating that, to create a snare body, where there wasn't one. If you're going the compression route, use a high ratio (4:1, maybe 6:1), and set the attack time somewhere over 35 ms or so, to allow the actual transient to shine through, before the comp slams down on the tail..... short enough release to keep the body, but allow each successive hit to get the same hard initial transient through, uncompressed.... turn up the makeup gain a bit, to get your return level back up..... try that, with the "bap" frequency pumped, and you might get somewhere.
__________________
Robert Dewar
Rock Shop Pro Audio
Box 20181
Penticton, BC
V2A8K3
Canada
info@rockshopproaudio.com
www.rockshopproaudio.com

Robert Dewar is offline   Reply With Quote
Old 14th February 2006   #21
Lives for gear
 
junior's Avatar
 
Joined: Jan 2005
Location: Los Angeles
Posts: 2,078

Quote:
Originally Posted by wallace
it sounds kind of cool if you time stretch the snare hits (individual track or full kit) and make them a little longer. Of course, you have to make a sample and line it up with the rest of the hits to make sure it's in time, but it can be cool in the right situation.
you can do something similar (without all the fuss) with some of the transient plugs like dominion. fwiw, i use it to adjust the sustain (and attack) of kicks and snares all the time - works great and it's free.

http://digitalfishphones.com/main.php?item=2&subItem=4

fwiw, it also has a saturation stage that can add a little bite to your snares...
__________________
"Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep"...
--Scott Adams
junior is offline   Reply With Quote
Old 14th February 2006   #22
Lives for gear
 
drundall's Avatar
 
Joined: Jun 2002
Location: Torrance, CA
Posts: 885

Send a message via MSN to drundall
Quote:
Originally Posted by Mike Caffrey
Compressing the hell ot of it, and especially limiting it are going to make is sound softer.
Huh?
drundall is offline   Reply With Quote
Old 14th February 2006   #23
Lives for gear
 
drundall's Avatar
 
Joined: Jun 2002
Location: Torrance, CA
Posts: 885

Send a message via MSN to drundall
Quote:
Originally Posted by dobby12
So this record I'm working on right now... it was the drummer's first time in the studio... enough said. Actually, to be fair, he did a good job, but being that it's a rock band, he's not hitting the snare drum nearly hard enough to get that in your face rock sound... I think he might have been playing a little timidly, or maybe that's just his style. Regardless, the snare's a bit weak, and I know it's not the drum itself because it's my badass vintage Gretsch snare, with an e22s and API pre, so it should rock. Any thoughts?
Depends upon the style, sound and playing but lot's of times you can buss the snare to the right compressor and make it sound like a sledgehammer on the forehead. I've been amazed at how strong I've been able to get some real limp snares to sound. Unfortunately, you'll also bring up the hat and crashes. Sometimes this can be a "vibe", sometimes it can be a nightmare.

Why is it that drummers who hit the snare too soft usually hit the cymbals too hard?
__________________
"I know of several comparisons [right here on this board] where no one could tell the difference between a Martech pre-amp and a Behringer." - Fletcher


Darian Rundall
drundall is offline   Reply With Quote
Old 14th February 2006   #24
Gear addict
 
jerdude's Avatar
 
Joined: Apr 2004
Location: Nashville, TN
Posts: 312

you need a distressor.

go rent one and play with it on the snare.

a distressor can make it snap.
jerdude is offline   Reply With Quote
Old 21st February 2006   #25
Lives for gear
 
not_so_new's Avatar
 
Joined: Apr 2004
Posts: 5,695

Quote:
Originally Posted by djui5
No, you can't make it sound like it's been hit harder, no matter how much processing you do.

Aside from replacing the snare sound with soundreplacer/etc.....
If it were me I think this is what I would try at some point but in my experience sound replacing a snare sound that is so drastically different than the real track just does not work so well. Something about the room and overheads just does not gel. After I bit I find myself trying to rebuild the whole kit including the ambiance and it all gets out of balance.

Fletcher's thing is actually what I end up using and hope for the best, no it never works out well because the energy is not included in the room or overhead tracks.

Basically what I am saying is this is a classic example of having a good source before all else (and I know you could not do much about this one). Also I think this is a great example of how being a good engineer is not enough to overcome everything as some would have you believe.
__________________
Michael
not_so_new is offline   Reply With Quote
Old 21st February 2006   #26
Lives for gear
 
Alexi's Avatar
 
Joined: Dec 2004
Location: Hamburg
Posts: 1,222

Quote:
Originally Posted by silverdisk
I dont have an SPL either, but using 2 RCL's can be decent, one in

compress mode, probably opto/ smooth,......

one in UPWARD expander mode, .80 or so, mess with the attacks and release ,


like others said, it works even better on a mic that has some ambience with it, or

drum buss.

heres some not too hot drums i tried this on



ooohhh.......those drums, not my type of sound
Alexi is offline   Reply With Quote
Old 21st February 2006   #27
GPl
Lives for gear
 
GPl's Avatar
 
Joined: Jul 2004
Location: Ottawa
Posts: 1,511

Quote:
Originally Posted by drundall
Depends upon the style, sound and playing but lot's of times you can buss the snare to the right compressor and make it sound like a sledgehammer on the forehead. I've been amazed at how strong I've been able to get some real limp snares to sound. Unfortunately, you'll also bring up the hat and crashes. Sometimes this can be a "vibe", sometimes it can be a nightmare.

Why is it that drummers who hit the snare too soft usually hit the cymbals too hard?
Yeh, usually if they are light on the snare, they are smashing the crap out of the hihat...that sound just kills me.
__________________
Michael Scott
---------------------------------------------

"Two degrees in bebop, a PHD in swing, he's the master of rhythm, he's a rock and roll king" -Lowell George-

"In my reality it is important that people who use these tools go into them with both eyes wide fvcking open and evaluate them in the context of their work rather than from the perspective of trying to "keep up with the herd" mentality.

Peace." -Fletcher-
GPl is online now   Reply With Quote
Old 21st February 2006   #28
Gear maniac
 
Joined: Jan 2006
Posts: 167

I don't know if anybody mentioned this, I skimmed through the other posts....


Heres a trick for you...

Tune the bottom head to the top one so they're both the same pitch, place one mic pointing to the top head, one on the bottom head, reverse the phase on one of the mics (either by a cord with - + reversed, or with a preamp with that feature) and you get the doubling effect which makes the source just about twice as loud.

My guy that tunes his heads as one of those keys that you can set the torque on which makes tuning the heads easier.
dshay is offline   Reply With Quote
Old 21st February 2006   #29
JDN
Lives for gear
 
JDN's Avatar
 
Joined: Dec 2005
Location: Los Angeles
Posts: 746

Not to state the obvious, and sorry if I dont' sound like a purist, but this is the perfect job for sound replacer. Every good engineer should have a good arsenal of kicks and snares in the genres they work with.

I'm not talking about actually raplacing the snare, but finding something that works with the original snare and maintains the original "spirit" of the snare.

I usually listen to the snare carefully, than go through what i have and look for around 2-5 samples that seem like they blend well. I then bring those in the session, sound replace, bring up the original sanre, start seeing what blends well with it. Usually it's a combination of a couple of the snares I brought in blended with the original...

There you have it, killer new snare that "beefs" up the old while maintaining the "spirit" of the original..
JDN is offline   Reply With Quote
Old 21st February 2006   #30
MonsterIsland.com
 
Joined: Sep 2005
Location: New York City
Posts: 4,233

Quote:
Originally Posted by djui5
No, you can't make it sound like it's been hit harder, no matter how much processing you do.

Aside from replacing the snare sound with soundreplacer/etc.....

Have you ever tried a Transient Designer?
Mike Caffrey is offline   Reply With Quote
New Reply New Reply Submit Thread to Facebook Facebook  Submit Thread to Twitter Twitter  Submit Thread to LinkedIn LinkedIn 



Thread Tools Search this Thread
Search this Thread:

Advanced Search

Similar Threads
Thread Thread starter Forum Replies Last Post
Mixing Drums - Getting your kick punchy, snare cracking, and overall drum sound I <3 The Beatle Low End Theory 101 2nd August 2011 07:46 PM
Why dont all drummers know how to do that snare "rim hit" trick? Jules Drums! 109 19th August 2009 08:35 PM
what brand and what size of a snare can sound like Bon Jovi snare sound??? saikit_2003 Drums! 24 4th December 2006 05:42 PM
Can 1 personalone make a hit or does it take a team cmbsounds High end 18 29th August 2006 09:17 PM


All times are GMT +1. The time now is 11:32 PM.

Home - Search Forum - Contact Us - Terms Of Use - Advertise on Gearslutz - All Advertisers - Archive - Top
 
 
Powered by vBulletin®
Gearslutz.com LTD - UK Company Number 7597610.
Registered Office - 35 Ballards Lane, London, N3 1XW.
Hosted by Nimbus Hosting.

SEO by vBSEO ©2010, Crawlability, Inc.