24th February 2010
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#1 | | Gear Head
Joined: Sep 2007 Location: Austria
Posts: 53
Thread Starter | Panning up and down?
Sometimes when you listen to a song (especially on headphones), you get the feeling that some instruments are a bit above/below you as listener.
How do you achieve this effect?
Does more treble push the instruments up? Do bass frequencies give you the feeling that the sound comes from below?
Does anyone know what i'm talking about?
Since ears are only left and right of your head, your brain has to "convert" the sounds to stereo somehow. What information is used here? Reverb/reflections/frequencies?
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24th February 2010
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#2 | | Lives for gear
Joined: Jul 2008 Location: London, UK
Posts: 1,451
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actually i'm really interested in this as well. and in some binaural recordings you get this illusion.
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24th February 2010
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#3 | | Lives for gear
Joined: Jul 2008 Location: Salt Lake City, UT
Posts: 576
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Subscribin'.
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24th February 2010
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#4 | | 3 + infractions, forum membership suspended.
Joined: May 2009
Posts: 320
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I think it has a lot to do with actual stereo mic'ing techniques,as in pointing a matched stereo pair of mics one towards the ground and one at the ceiling etc, there are some plugins that try fake it but they dont seem to be able to do it very well (Wave Arts Panorama)
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24th February 2010
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#5 | | Gear addict
Joined: Oct 2007 Location: Calgary |
I notice this a lot with rock toms, something between the overheads and the close mics make them seem to sit "up" in the mix. Oddly enough, I find that the level of my tom mix is right when I hear this effect.
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24th February 2010
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#6 | | Gear Head
Joined: Sep 2007 Location: Austria
Posts: 53
Thread Starter |
I hear that effect on various instruments.
It can be on guitars, synths etc.
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24th February 2010
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#7 | | Lives for gear
Joined: Feb 2008 Location: Paris, Amsterdam, London
Posts: 2,068
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Listen to Pink Floyd The Wall, Full of this kind of stuff. Watch out well listen with headphones to this album, blows your mind.
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24th February 2010
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#8 | | Lives for gear
Joined: Apr 2009 Location: Hartford, CT
Posts: 900
| Quote:
Originally Posted by ron2812 Sometimes when you listen to a song (especially on headphones), you get the feeling that some instruments are a bit above/below you as listener.
How do you achieve this effect?
Does more treble push the instruments up? Do bass frequencies give you the feeling that the sound comes from below?
Does anyone know what i'm talking about?
Since ears are only left and right of your head, your brain has to "convert" the sounds to stereo somehow. What information is used here? Reverb/reflections/frequencies? | Your ears use 3 things to locate sounds : time differences, amplitude differences and 'color' differences, which is how the pinnae color the sound...the pinnae being the outer part of the ear that looks all freakish. There is a reason it looks so weird!
Stereo techniques use time differences (spaced pairs) and amplitude differences (coincident pairs) to achieve their respect stereo effect. I don't think any of them simulate the third, though binaural might get close, but even a fake dummy head doesn't do the same as our real head would, I'd imagine...don't quote me there!
I think this effect however, is achieved not by stereo techniques, but by mixing techniques. I recall, though don't have it in front of me, that in The Art of Mixing, this is discussed.
I definitely remember more treble and less bass achieves this effect a bit. I think it may have more to do with our brain interpreting things that way just because it assumes that's the way it is. I wish I had the book in front of me but it's at my parents' house.
Anyone else have that book? I totally remember it being in there.
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24th February 2010
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#9 | | Lives for gear
Joined: Apr 2009 Location: Hartford, CT
Posts: 900
| Quote:
Originally Posted by Majestikc I think it has a lot to do with actual stereo mic'ing techniques,as in pointing a matched stereo pair of mics one towards the ground and one at the ceiling etc, there are some plugins that try fake it but they dont seem to be able to do it very well (Wave Arts Panorama) | This sounds like a possibility, despite my previous post saying I didn't think it had much to do with the actual stereo techniques lol...It at least seems like it'd be worth trying...
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24th February 2010
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#10 | | Lives for gear
Joined: Sep 2007 Location: Hercules, Ca
Posts: 1,365
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24th February 2010
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#11 | | Gear nut
Joined: Dec 2006 Location: Nashvegas
Posts: 79
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Seems like in my mixes the more trebly stuff sits higher. lowest part of the bass always sits low. but maybe that's cause I use nearfields and the tweeters are on top? it might just be that. seems like it does this with phones too. in fact come to think of it bass always seems lower in music to my ears.
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24th February 2010
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#12 | | Gear Guru
Joined: Mar 2005 Location: Long Beach, CA
Posts: 17,401
| Quote:
Originally Posted by MikeFFG Your ears use 3 things to locate sounds : time differences, amplitude differences and 'color' differences, which is how the pinnae color the sound...the pinnae being the outer part of the ear that looks all freakish. There is a reason it looks so weird!
Stereo techniques use time differences (spaced pairs) and amplitude differences (coincident pairs) to achieve their respect stereo effect. I don't think any of them simulate the third, though binaural might get close, but even a fake dummy head doesn't do the same as our real head would, I'd imagine...don't quote me there!
I think this effect however, is achieved not by stereo techniques, but by mixing techniques. I recall, though don't have it in front of me, that in The Art of Mixing, this is discussed.
I definitely remember more treble and less bass achieves this effect a bit. I think it may have more to do with our brain interpreting things that way just because it assumes that's the way it is. I wish I had the book in front of me but it's at my parents' house.
Anyone else have that book? I totally remember it being in there. | That's is the best answer here.
The brain uses amplitude and time cues in order to place music or other sounds in the psychoacoustic spatial mapping model created by the brain. Sound, for many folks, is actually a huge, but often unrecognized part of how they create an internal model of their spatial surroundings. (For a blind person, of course, it's almost everything; smell and touch being the other primary information feeding into the personal environment spatial map.)
The reason binaural (dummy head) recordings can be -- initially -- so stunning is that the dummy head miking can capture both amplitude and timing cues reaching the ears. [Of course, as noted below, such recordings must be listened to via headphones for best effect.]
However, a big problem with such binaural dummy heard recordings is that the capture is (almost always) from a fixed point.
But, if you 'observe yourself' when you're listening in a complex environment (like an unamplified orchestra in a concert hall), you'll be likely to find that you are continually moving your head in ways small and large as you listen -- and this temporal and spatial-orientation aspect is also a very large part of the psychoacoustic modeling process.
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24th February 2010
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#13 | | Lives for gear
Joined: Dec 2005
Posts: 1,669
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Thanks to the OP for bringing to light something that i've never focused on.
It seems to be true. In most good recordings I'm only however finding that things move up and down with the frequency spectrum. Higher freq's are up, however this is not always working out when I listen, so there is more to it than that..
Russell
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24th February 2010
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#14 | | Lives for gear
Joined: May 2005 Location: Basel, Switzerland
Posts: 3,198
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IIRC, the frequencies around 16kHz play an important role in vertical localization.
Probably the audio you mentioned has strong components in the relevant regions (whatever they may be), which led to your hearing impression.
Or maybe some of what you've heard has been recorded with a dummy head microphone. Their effect is best heard with headphones.
__________________ André ___________________________________________ "Recording exactly what a musician hears turns out to be a really big deal." Bob Olhsson "Who cares about efficiency, when we're talking about music?" Rupert Neve
"it'll sound different through a microphone, anyway" Keith Carlock "no room, no boom!" Michael Wagener |
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24th February 2010
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#15 | | Lives for gear
Joined: Oct 2002 Location: LA
Posts: 3,116
| Quote:
Originally Posted by theblue1 But, if you 'observe yourself' when you're listening in a complex environment (like an unamplified orchestra in a concert hall), you'll be likely to find that you are continually moving your head in ways small and large as you listen -- and this temporal and spatial-orientation aspect is also a very large part of the psychoacoustic modeling process. | Aah, great point. The front and back binaural stuff often doesn't work for me although the up and down does. Usually those 360 spins just sound to me like its' going back and forth behind me or straight through my head.
I've noticed that binaural can sound much more convincing if for example it's recorded in an average living room kind of environment, and you happen to be sitting in a similar environment. It helps sell the illusion. I wonder if a similar thing is at work with the structure of our ears. If your ears happen to be shaped in a very similar way to the binaural dummy it might sound freakishly realistic, but if your ears are slightly different the illusion might be broken.
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24th February 2010
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#16 | | Gear interested
Joined: Nov 2009
Posts: 16
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Dummy head microphones are also not the exact solution for a 3D soundscape.The problem with the Dummy Head mics is that ,they sound best in headphones only.Their response on the Monitors is not, what they capture.
This is because of the reason that during recording through the Dummy head,sound strikes the Pinnae and
1. gets Slight time difference[ITD,intera aural time difference]
2. Intencity difference [IID,intra aural intensity difference]
3. and the third which is not discussed by any of u is the phase difference
When sound recorded through Dummy Head is replayed through the monitors,it undergoes phase cancellation once again.and what we hear is the aggregate of the sound left over after this phase cancellations in the sweet spot.
As per making sound perceive as if it is placed downwards ,just cut the mid range. but i am not sure how to make it sound placed upwards.
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24th February 2010
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#17 | | Lives for gear
Joined: Jul 2006 Location: east of Big Sur | Portico 5014 needs another knob for "up and down"
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24th February 2010
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#18 | | Gear addict
Joined: Jan 2008 Location: Johnston, RI |
Very short delays effect the top-bottom space as well. Try around 11ms, then around 17ms and you can hear what I mean.
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24th February 2010
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#19 | | Gear addict
Joined: Sep 2002 Location: Los Angeles
Posts: 480
| Quote:
Originally Posted by ron2812 Sometimes when you listen to a song (especially on headphones), you get the feeling that some instruments are a bit above/below you as listener.
How do you achieve this effect?
Does more treble push the instruments up? Do bass frequencies give you the feeling that the sound comes from below?
Does anyone know what i'm talking about?
Since ears are only left and right of your head, your brain has to "convert" the sounds to stereo somehow. What information is used here? Reverb/reflections/frequencies? | The up and down plane in mixing is frequency. Low end information which doesn't have directionality appears low, high frequency which is highly directional information appears higher up in the field.
There are Five Planes of Space where mixing is concerned, and I address these in my upcoming book Zen and the Art of Mixing. Here they are:
Panning left to right. Frequency up and down. Balance front to back. Contrast sparse to dense. Reflection far to near.
I go into much further detail in the book, but that should get you started.
Enjoy,
Mixerman
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24th February 2010
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#20 | | Lives for gear
Joined: May 2009 Location: atlanta
Posts: 1,776
| Quote:
Originally Posted by surflounge | thats why they make a VERTICAL version
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24th February 2010
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#21 | | Lives for gear
Joined: Jan 2006 Location: Black Gnat, Kentucky
Posts: 1,521
| Quote:
Originally Posted by Mixerman The up and down plane in mixing is frequency. Low end information which doesn't have directionality appears low, high frequency which is highly directional information appears higher up in the field.
There are Five Planes of Space where mixing is concerned, and I address these in my upcoming book Zen and the Art of Mixing. Here they are:
Panning left to right. Frequency up and down. Balance front to back. Contrast sparse to dense. Reflection far to near.
I go into much further detail in my book, but that should get you started.
Enjoy,
Mixerman | Very cool. When you talk about contrast in a mix, are you speaking linearly - meaning the totality of the arrangement, or in a specific moment(s) across the sound field - more density in the middle as opposed to one side or another that might shift. Or both. Or something completely different.
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Where you going to run when the worlds on fire?
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24th February 2010
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#22 | | Gear interested
Joined: Nov 2009
Posts: 16
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wooow......... curiously will be waiting for your book........!! |
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24th February 2010
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#23 | | Lives for gear
Joined: May 2009 Location: atlanta
Posts: 1,776
| Quote:
Originally Posted by The Studio RI Very short delays effect the top-bottom space as well. Try around 11ms, then around 17ms and you can hear what I mean. | or try a sample delay and start with one sample and work out (eyes closed)
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24th February 2010
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#24 | | Gear Guru
Joined: Mar 2005 Location: Long Beach, CA
Posts: 17,401
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Conceptually visualizing a mix by intellectually mapping the vertical axis to the frequency spectrum is a helpful trick that many of us have used over the years -- but it's very important to not conflate that visualization strategy with actual psychoacoustic effects of temporal and amplitude perception.
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24th February 2010
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#25 | | Gear addict
Joined: Sep 2002 Location: Los Angeles
Posts: 480
| Quote:
Originally Posted by swafford Very cool. When you talk about contrast in a mix, are you speaking linearly - meaning the totality of the arrangement, or in a specific moment(s) across the sound field - more density in the middle as opposed to one side or another that might shift. Or both. Or something completely different. | Contrast deals with the time plane of music. Music unfolds over time, and contrast is an effective production and mix tool. The first three planes (panning, frequency, and balance) deal with what you're hearing immediately. The Reflection plane is generally fairly immediate, but the bigger the space within the reflection the more time it takes for it to unfold. For example the smack of a big room takes less than a second to hear, a long delay, one that provides the illusion of a cavern takes considerably longer to unfold. But contrast relates purely to how the mix works relative over time.
Everything in a mix is relative, and each identifiable section in a mix sets up the next. The simplest and most common example of effective contrast in a mix would be a verse that is sparsely arranged as contrasted with a densely arranged chorus. That provides contrast, and the contrast unfolds over time. We don't get the payoff of that contrast until it's evident to us. There are many other forms of contrast that you can use to your advantage while mixing.
Balance is actually a bit more complicated than just dealing with the immediacy of the front to back plane. Balance can also be achieved across the time plane of a mix, and balance is actually involved in all the other planes, but that requires a much longer explanation than I can give now.
Enjoy,
Mixerman
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24th February 2010
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#26 | | 3 + infractions, forum membership suspended.
Joined: Jun 2006 Location: Boston
Posts: 7,119
| Quote:
Originally Posted by ron2812 Sometimes when you listen to a song (especially on headphones), you get the feeling that some instruments are a bit above/below you as listener.
How do you achieve this effect?
Does more treble push the instruments up? Do bass frequencies give you the feeling that the sound comes from below?
Does anyone know what i'm talking about?
Since ears are only left and right of your head, your brain has to "convert" the sounds to stereo somehow. What information is used here? Reverb/reflections/frequencies? | supposedly low frequencies appear 'lower' that is a well known phenom.....
please confirm w/ Ethan
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24th February 2010
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#27 | | Gear maniac
Joined: Oct 2006 Location: London
Posts: 237
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i cant reference my sources as i remember reading this a long time ago but here goes....
when we're born we dont have the ability to hear up and down. its a learned skill
because of the way our ears are shaped, sound will be absorbed/reflected (by the outer ear) into our ears drums in different ways according to its up/down position.
it is the way sound is effected by the shape of our ears that we learn what 'up' sounds like.
because we all have different shaped ears we have different expectations as to what 'up' sounds like.
i believe this is why 'panning' vertically is difficult
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24th February 2010
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#28 | | Lives for gear
Joined: Mar 2009 Location: Chicago
Posts: 1,092
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Does anyone here know how the brain even deciphers a sound above you from a sound below you? Left and right is obviously because of the delay but in theory the source directly above you reaches both ears at the same time. Does it have something to do with the room you are in?
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5th March 2010
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#29 | | Lives for gear
Joined: May 2009 Location: Birmingham, UK
Posts: 1,017
| Quote:
Originally Posted by robertshaw supposedly low frequencies appear 'lower' that is a well known phenom..... | Especially if your sub's under your desk.
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7th March 2010
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#30 | | Gear addict
Joined: Sep 2002 Location: Los Angeles
Posts: 480
| Quote:
Originally Posted by theblue1 Conceptually visualizing a mix by intellectually mapping the vertical axis to the frequency spectrum is a helpful trick that many of us have used over the years -- but it's very important to not conflate that visualization strategy with actual psychoacoustic effects of temporal and amplitude perception. | It's interesting because I've been mixing for about twenty years now, successfully I might add, and I have no idea what you're talking about. I'm not attempting to argue from authority or anything (Buddha forbid!) and I'm not saying there's no validity to whatever it is you're talking about, there very well might be, but if I don't understand it I'm pretty sure the guy asking about panning up and down doesn't.
The point is it's necessary to understand that the up and down plane of mixing is frequency dependent. That's not just a "strategy." It's how we perceive sound when we're sitting in the middle of the stereo image. It's a part of the overall image. Recognizing this makes it considerably easier to mix.
Enjoy,
Mixerman
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