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| | #31 |
| Lives for gear | I mainly use the Digi EQ3 and Elemental Audio's Eqium. To me, they sound different. Maybe it's the disconnect between the GUI and what's actually happening, I don't know... I understand the concept of why, theoretically, digital EQs should sound the same, but my ears say "not so much". Could be placebo effect, though... |
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| | #32 | ||
| Gear maniac Join Date: Jun 2008 Location: Germany
Posts: 260
| Quote:
The Analog Button on the Waves plugins does exactly one thing: It adds noise, and nothing else (at least for API if I remember correctly, and definetly for the SSL EQ) I've done the nulltest, and yes, it's just that. No saturation, no this, no that, no nothing .. just noise. Quote:
And this feeling comes from the GUI and the curves. This can bring you faster the results you might want, but it's not like such an EQ would provide a "higher quality" than a standart-parametric-EQ with oversampling. And to spend like 300€ for an EQ like the Sonnox (or even 400€ for the Flux Epure) is just totally wasted money, because such an EQ is either already included in your sequencer or you can get a cheaper/free one (for example the one from ddmf). The phase response of all EQs (as long as minimum phase) is the directly related to the curve. That means if EQ A provides the same curve as EQ B, the phase response is the same too. | ||
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| | #33 |
| Gear Guru | I would have to be pretty badly hallucinating if the analog button on the SSL plugs don't also push up the lows a bit. If you have an SSL strip on each drum track and then have one on the master bus, and they all have the analog button on, the low end can be cranked up a lot, or so it sounds to me.
__________________ Dean Roddey Chairman/CTO Charmed Quark Systems, Ltd www.charmedquark.com Be a control freak! |
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| | #34 |
| Gear maniac Join Date: Jun 2008 Location: Germany
Posts: 260
| As you say it, I'm not sure not, if I have also tested the channel strip ... maybe I only tried it with the compressor and EQ of the bundle. But it's really easy to test: Load an audiofile, send it to two busses. Put on each bus one SSL plugin with exactly the same settings and swap the polarity for one of the busses. The result should now be "no signal". Now enable the Analog Button on one of the both EQs. Then you'll only hear the exact difference between using the plugin with/without the Anlog Mode enabled. |
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| | #35 | |
| Gear maniac Join Date: Dec 2007 Location: Copenhagen
Posts: 228
| Quote:
As to the essence of this thread, I think it's very interesting, although I'm not sure what to make of it or use it for. At the end of the day when producing or mixing, we all reach out for what works. And if plugging in X quickly gives me what I want, then why spend the time tweaking and comparing in order to make Y sound like X? Also, I'd have to X at hand in order for me to make Y sound like it... ![]() What do you think? ![]() ![]() ![]() ![]() | |
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| | #36 | |
| Lives for gear Join Date: May 2006
Posts: 2,659
| Quote:
In digital audio, it's often that there is no comparative advantage between products at the level of sheer algorithm and mathematics. Think of convolution reverb for example. There's no doubt in my mind that the convolution algorithms underneath Space Designer and Altiverb will give bitwise identical output for identical inputs and impulse responses. Convolution "has a right answer", after all. But the impulse responses are not the same, and at the end of the day you come to realize that convolution reverb is all about the impulse responses; there's no comparative advantage to be obtained from the mathematics of convolution. And then there's the interface, user-configurable filters in the output sections, etc. -synthoid | |
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| | #37 |
| Gear maniac Join Date: Jun 2008 Location: Germany
Posts: 260
| Ok, feeling and handling/possibilities. But normally the EQ of your sequencer should offer enough. |
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| | #38 |
| Lives for gear Join Date: Jun 2005
Posts: 3,130
| I was always a bit bewildered by the excitement over the various digital EQs. But inspired by this thread, I was comparing various EQs...some I could get to null..some I couldn't...it's my feeling that it's what you do with the EQ more than the EQ itself anyway. But one thing I found odd, maybe someone can confirm this...in Cubase SX, the "lo" EQ does not null with itself...broke? |
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| | #39 |
| Airwindows Join Date: Aug 2004 Location: Vermont
Posts: 2,006
| Like I said on another forum's version of this thread, I have an EQ plugin coming out (I finally got serious about doing an Airwindows style channel EQ). I am happy to say I improperly designed it in a way that to me sounds better than boring digital EQs that sound different variations of the same. I'd still use those for certain purposes, like if I had surgical-type corrections to make that weren't supposed to be interesting-sounding. I've got a high cutoff that gets softer and woolier (nice on drums, not for everything though), two sweepable boosts that sound delicious (ought to, they behave similarly to analog tube EQ peak filters which I studied, and have to be synthesized via convolution), and a low cutoff that gets more punchy and kickin' as it takes effect (on the fringe of breaking up into sort of sputtering nonlinearities) None of this is just saturation stages. It's all weirder than that. I'm happy with it and it should come out next week, for $60. AU, universal binary. (there's also a major surprise in store) Feel free to skip a $500 glitzy biquad EQ filter product that's like the other biquad EQ filter products sonically to grab mine- I would not dream of trying to duplicate what is already very workable and ships with most DAWs, stock. I just don't think that stuff sounds good compared to what you can do with convolution kernels and coding up strange algorithms in the dead of night. If I grab an EQ for something, it's going to be mine and not the correctly-made Logic channel EQ, because I am never looking for a clean abstract correct changing of tonal balance- I want the sound to have more attitude if I'm throwing EQ on it. |
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| | #40 |
| Moderator Join Date: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 7,949
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| | #41 |
| Lives for gear Join Date: Nov 2006 Location: Hickory, MS
Posts: 1,946
| I guess this isn't widely discussed here but there is not a standard definition for how to define Q of boost/cut EQ sections. For typical HP/LP/BP sections, bandwidth is simply defined by the half-power or -3dB points, but in boost/cut sections there is no reliable half-power point since the nominal bandpass is added to or subtracted from the wideband allpass using different topologies, or algorithms in digital code. This problem has existed forever with audio EQs but in analog signal processing, few trusted the repeatability or accuracy enough to notice. A dirty little secret about 1/3rd and 2/3rd octave graphic EQs is that those 1/3 and 2/3 octave sections don't all even nominally have the same transfer function. This has become an issue in recent years due to customers trying to to use manufacturer's presets for speaker crossovers, that when they involved driver EQ weren't the same between different DSP platforms. I submitted this to the AES standards committee last year. Their speaker group agreed it was a problem but kicked it back to the signal processing group to propose a solution. I hope they meet this week in SF so we could get a progress report. This may take a while, as it will turn out a little like the pin 2, vs. pin 3 hot standard that made half the industry wrong. When comparing boost/cut EQ settings between different DSP platforms the amount of boost/cut, and center frequency of the boost/cut will agree precisely. Look for a difference in how wide or how narrow the region of boost/cut is. I hope this clarifies at least one factor for sonic differences between EQs. JR |
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| | #42 |
| Lives for gear Join Date: Mar 2008 Location: Montreal
Posts: 1,182
| Will someone take the test a notch up and try to null UAD eqs with an other EQ ??? That would be interesting -Alxi- |
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| | #43 |
| Lives for gear Join Date: Aug 2006
Posts: 4,131
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| | #44 |
| Lives for gear Join Date: Oct 2008 Location: London, UK
Posts: 563
| Decrampled is such a great word - I wish I knew what it meant......... |
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| | #45 |
| Moderator Join Date: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 7,949
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| | #46 |
| Lives for gear Join Date: Nov 2006 Location: Hickory, MS
Posts: 1,946
| I am not a DSP wonk so keep searching but IIRC the term was invented to describe a difference between LP analog filters and digital implementations due to inherent errors related to working with discrete samples and digital algorithms. The significance of this surely varies with the application and magnitude of any variation. I would keep searching for a real explanation from the company(s) pimping it as important. JR |
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| | #47 | |
| Lives for gear | Quote:
Whatever AirEQ uses its something different and seems to backup my experience with it. I love the sound of the AirEQ. | |
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| | #48 | |
| Lives for gear | Quote:
In a sense, it's like showing your groceries that you bought while driving a Ferrari, a beat up pickup truck, etc.... | |
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| | #49 |
| Lives for gear | |
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| | #50 | |
| Lives for gear | Quote:
This is very important to prevent aliasing as the frequency of the filter is increased. That website which touts it's EQ as having "Analog Curves" must use either oversampling or decramping to avoid aliasing... however, it does not state that it uses either... I would expect that aliasing would be a problem here. | |
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| | #51 |
| Lives for gear Join Date: May 2007 Location: Los Angeles
Posts: 1,032
Thread Starter | Ahh ok this would explain the slight phase difference. Damn i was probably even closer matched with the Live EQ then i thought.
__________________ "Any experiment of interest in life will be carried out at your own expense." |
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| | #52 |
| Lives for gear | |
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| | #53 |
| Moderator Join Date: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 7,949
| on their comparison chart they use the word "decrampled" whereas elsewhere they use "decramped". This will probably explain why there were no google results for "decrampled" narco
__________________ Steve Gadd, New York Brass, David Kahne, Abbey Road Mastering, all featuring on Lesley Meguid (my wife)'s album "The Truth About Love Songs", out now! Check out some previews on www.itunes.com/lesleymeguid or Lesley Meguid on Facebook - neve, fairchild, m49 for vox etc.. |
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| | #54 | |
| 3 + infractions, forum membership suspended. Join Date: Oct 2008
Posts: 1,978
| Quote:
more screenshots i have done similar tests, most plugins are in same level, do a simple test, import a .wav song from a cd, that is super recorded/mastered duplicate that song/track use native eq in A, another "SSL" in B, do your magic, then change the phase in one track, if what you say its true, they should cancel 100% and nothing will come out in the master channel. absolute silence. if theres not 100% cancelation, its probalby your Wordclock fault, or your DAC, or your cables, or your amplifier or your loudspeakers, or your headphone amp or your headphones! or your ears or your testing methodology or the plugins. plugins that have diferent algorithms, its verry unlikely that two diferent algorithms make 100% the same results. waves req hishelf has totally diferent sound than kjaerhusaudio geq7 hi-shelf, and totally diferent than behringer ddx3216, and totally diferent than waves qclone, and totally diferent than roland vs2480, and totally diferent than free parisEQ1.1 vst, and totally diferent than izotope ozone, and totally diferent than sonictimeworks eq1, totally diferent than yamaha type1 and diferent than type2, etc... or use a file comparator. they should be 100% equal, bit by bit. | |
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| | #55 |
| Lives for gear Join Date: Mar 2004
Posts: 555
| It's your own fault that they all sound the same. One reason most (non-linear phase) digital EQ's sound similar is that audio engineers expect the user interface to have the same cannonical controls: Gain, Freq, and Q. This leads designers down the path of bi-quadratic filters, which drastically reduces design freedom. Having decided on cascaded bi-quads, the majority of programmers will pull down the same DSP cookbooks: Zölzer, Bristow-Johnson, and (if they want to do "decramping") Orfanidis. Now back when everyone coded in fixed-point, there was still room for variation due to internal architecture. Different signal flow graphs produce different internal roundoff errors with these various errors being "noise-shaped" in different ways. But in practice, the optimal state space forms were seldom used, because they were less efficient than the standard formulations. Now that many plug ins are being coded in floating point, internal architecture doesn't matter quite as much. But of course the programmer can intentionally put saturation features at certain internal nodes. The result will depend on the topology, but since these topologies may have little to do with analog topologies, it's not clear how this will satisfy the expectations of a typical user. Digital EQ's don't have to have either minimum phase or linear phase -- other choices are possible. The question is whether these other choices are "musically useful." The truth is, our music has been shaped by minimum phase EQ's for so long that we might not even want something else. If we restrict ourselves to minimum phase, interesting things are still possible. But to get them, we have to break free of the "tyranny of the bell curve". Think of how a graphic equalizer curve looks if you just push up one fader. Now imagine that curve having a different shape: it might have steeper sides, a broader top -- it might even be asymmetrical. There could be a knob for the plateau width, several choices for the skirt slope, and a knob to control the skew. It's really no problem to build such things in DSP, but the question is: would you use them? Would you be willing to learn that part of your craft all over again? Or do like the fact that you already know how to use an EQ? David L. Rick |
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| | #56 | |
| Lives for gear Join Date: Mar 2004 Location: Boston Area
Posts: 1,250
| Quote:
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| | #57 | |
| Lives for gear Join Date: Mar 2004
Posts: 555
| Radical EQ Gee, I guess I put everyone to sleep with nerdy DSP stuff before I got to this part:Quote:
David L. Rick Seventh String Recording | |
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| | #58 | |
| Lives for gear | Quote:
Au contrair! I found your description of the state of the EQ in the digital age very interesting, and well worded, too! In hardware, as in software so much of what informs the user's decision to choose one piece over another is simple convenience and /or familiarity... As for your idea, it is hard to imagine the sound of a process that would only generate harmonics from signals within a specific frequency range without adding gain in that range. | |
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| | #59 |
| Gear Guru Join Date: Oct 2002 Location: New Milford, CT, USA
Posts: 12,050
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| | #60 |
| Gear Head Join Date: Jun 2005 Location: Denmark
Posts: 41
| Absolutely, David. Don't hold back!! Regarding your "harmonics EQ"... A sort of "parametric exciter"...? Maybe it could work fine on a recording in poor shape and even add emphasis to a recorded signal already in good shape. For certain applications, in short. It sounds to me like an "eq" for saving signals rather than for making what's already good better. Dunno. I guess we'd have to try it out to really know. But working with good eq's already I'm not really missing anything, I must say. I believe that the limits for me lies within my talent and abilities rather than in what features and fuctionalities are available to me today. I work with hardware eq's..., well hardware everything really, when I work with music. I use software eq's when working with voice over work simply because I'm able to save presets and all that. With ProTools' version III eq, Logic's version 8 eq, Cubase's version 4 eq (I've only testd this for a few days now) I feel absolutely no need to buy third party eq plugins. The ones I've tried don't outperform the three mentioned here in my opinion. I'm not at all surprised by the findings in this thread. |
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