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Old 7th August 2008   #1
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How to get "shooom"(crescendo) at start of song?

OK, probably a strange question, but I cant phrase it any differently

I'm recording a metal band at the moment and there is a song with acoustic intro for 20 secs which segues directly into METAL CHAOS, i.e the song comes pounding in. I've been trying to figure out for myself how I'd get a massive crescendo(I can only describe it as shoooooooom!!!) directly from end of acoustic into the main song. I was goina couple timeg to record a distorted guitar s just playing a sustained chord and recording it to fadeout up a minor 3rd or 4th and then reverse it and use it for the intro. Gonna try it tomorrow, any other suggestions?
This is a demo I did for them last year.

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Old 7th August 2008   #2
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Make a new guitar track. A little before where you want the buildup, hit the first chord the electric guitar comes in on, and hit it hard. Double, triple, quadruple this whatever. Pan how you want, send these tracks to a bus, and automate a fade in starting just after you hit the chord, peaking right when the guitar comes in, and then fade that out pretty fast after. This should result in a huge feedback swell that you can adjust the length and intensity of via the automated volume control. The backwards idea is cool, but you're probably just making a lot more work for yourself when there are simpler ways to get a huge burst of sound like that.
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Old 7th August 2008   #3
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If you're doing ITB, isolate the first "sound" of the oncoming section - the first hit, first quarternote or first chord or whatever. Put a clear and transparent reverb on it. Render it down to a separate file. Import it in, and reverse it, adjust the envelope and blend it in with the mix. That's one way. Another way is to put something of the song through a vocoder, modulate it with whatever you wish - a pink noise crescendo for example - and have that sound swosh in.
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Old 7th August 2008   #4
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Quote:
Originally Posted by Sk106 View Post
If you're doing ITB, isolate the first "sound" of the oncoming section - the first hit, first quarternote or first chord or whatever. Put a clear and transparent reverb on it. Render it down to a separate file. Import it in, and reverse it, adjust the envelope and blend it in with the mix. That's one way. Another way is to put something of the song through a vocoder, modulate it with whatever you wish - a pink noise crescendo for example - and have that sound swosh in.
Yep... This is how I do it.
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Old 7th August 2008   #5
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If the previous posters idea doesn't get you what you're hearing, consider checking out the "Trancefusion" sample cd from Ilio. Hundreds of different sweeps and whooshes. $99.00
ILIO - Trancefusion
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Old 7th August 2008   #6
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Quote:
Originally Posted by Sk106 View Post
If you're doing ITB, isolate the first "sound" of the oncoming section - the first hit, first quarternote or first chord or whatever. Put a clear and transparent reverb on it. Render it down to a separate file. Import it in, and reverse it, adjust the envelope and blend it in with the mix. That's one way. Another way is to put something of the song through a vocoder, modulate it with whatever you wish - a pink noise crescendo for example - and have that sound swosh in.
This is it. I would also add a low piano octave and reverse- but no reverb. So just record the correct low piano octave and hold for as long as you want your fade in. Then reverse the piano track and line up the attack (now reversed) with the downbeat of the band entrance. Combined with the guit/band reverse verb thing and maybe a little white noise, nothing sounds tougher.
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Old 7th August 2008   #7
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Quote:
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If the previous posters idea doesn't get you what you're hearing, consider checking out the "Trancefusion" sample cd from Ilio. Hundreds of different sweeps and whooshes. $99.00
ILIO - Trancefusion
Backass is one of my "goto's" This sample set is a must have.
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Old 7th August 2008   #8
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Quote:
Originally Posted by Sk106 View Post
If you're doing ITB, isolate the first "sound" of the oncoming section - the first hit, first quarternote or first chord or whatever. Put a clear and transparent reverb on it. Render it down to a separate file. Import it in, and reverse it, adjust the envelope and blend it in with the mix. That's one way. Another way is to put something of the song through a vocoder, modulate it with whatever you wish - a pink noise crescendo for example - and have that sound swosh in.
I would actually suggest reversing the sound BEFORE applying the reverb. Then apply a very long, dense verb. Now print that and reverse it again. Now move the new sound into time.

This way you have the reverse reverb leading into the sound going the right way.
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Old 8th August 2008   #9
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Shepard scale fading in and going up. best and most under used way.
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Old 8th August 2008   #10
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Quote:
Originally Posted by Full Clip Audio View Post
I would actually suggest reversing the sound BEFORE applying the reverb. Then apply a very long, dense verb. Now print that and reverse it again. Now move the new sound into time.

This way you have the reverse reverb leading into the sound going the right way.
Yeah definitely. Although reverse reverb is pretty damn passe it is still effective.
Reverse delays are also great at adding some suspense.

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Old 8th August 2008   #11
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What everyone else said: the effect you're referring to is reverse reverb.

Dead horse beaten.
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Old 8th August 2008   #12
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But.. "Shepard scale" sounds pretty cool in an art-rock-fractal-nerd way.

Gonna get that plug.

/sarc
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Old 8th August 2008   #13
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Reversing a sustained piano note is a great way to go.

And reverse a cymbal too.

It's only reverse reverb if you actually add reverb to it frontways and then flip the whole thing. It isn't necessary for instruments that can naturally sustain like piano, cymbals, or guitar (if you hold a note, of course).

Oh, and you can fade in if the "reverse" becomes too much, too soon.
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Old 8th August 2008   #14
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Quote:
Originally Posted by Full Clip Audio View Post
I would actually suggest reversing the sound BEFORE applying the reverb. Then apply a very long, dense verb. Now print that and reverse it again. Now move the new sound into time.

This way you have the reverse reverb leading into the sound going the right way.

that with some delay on the reverse sound is awesome too.
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Old 8th August 2008   #15
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Thanks for the replies. I've plenty of suggestions to work with now. I'm gonna get some white noise happening too with my WEM copicat with feedback at max. I'll post up clips when I'm done...

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Old 8th August 2008   #16
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Reversing a sustained piano note is a great way to go.

And reverse a cymbal too.
Yeah, I have used the reversed cymbal trick before - works well for this type of effect.

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Old 8th August 2008   #17
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Once I actually recorded the intro of the song coming throught the cans and then reversed it and applied a gentle fade in and on the last bar adding a reveresed
guitar pwoerchord.
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Old 8th August 2008   #18
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try a reverse cymbol
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