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This stops me from being a good engineer and I don't know what to do about it.

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Old 31st July 2008   #31
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Quote:
Originally Posted by IM WHO YOU THINK View Post
Slip I'm not judging the music. Just the way it's tracked. The quality of what I get in the end (for me) is highly dependent on the quality of what I'm given to work with..
My gaff. I'm an idiot.

Sorry about that.

Speed reading at 1am.

I have taken my original wholly disconnected post down.

Best regards,

SM.

PS. Working on badly TRACKED stuff is just a bummer in general. Almost NEVER worth the time and effort in the long game from an ENGINEERING/SONIC perspective. Not that that will necessarily stop you from taking the work and doing your level best 'cause ya need to keep the lights on. If you are in a situation where you can AVOID doing just that.... God Bless!!!
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Old 31st July 2008   #32
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Originally Posted by Musiclab View Post
You have to use bad tracks as a way to learn, when I used to do dance remixes , the 2 remixers I worked with would often come up with bad unmusical sounds. Of course they would fall in love with those bad sounds, I learned to deal with it and make it sound better and make them work in the track.
I remember getting tracks from a contemporary jazz project that were track so badly I got scared. The guy who tracked them I think used 2 dollar mics and decided that since the drummer hit the snare so hard he needed to move the snare mic away from the snare and put it next to the hi hat, which of course the drummer also pounded the s@#t out of. Somehow I figured a way to mix this stuff and get it to sound decent and then Scott Hull mastered it. Even in the last 2 weeks I got a project that has been totally ass backwards, the artist came here and I recorded him playing acoustic guitar to a click, then he had a bass player come in, after that he went to his drummers house who is a fine drummer but no engineer and has crappy mics , pre's and converters and cut drums
there cause he got them done for free. So now I've had to edit and clean up these bad drums which by the way probably have cost him as much in my editing time as it would have to just cut the drums here. So suck it up and instead of feeling like your not being a good engineer, learn!
Not to be rude here, but like I said, I did about a decade of that myself. There comes a point where 'sucking it up' becomes less appealing. And I never meant don't touch anything you'll have to work to make good, as then, like pointed out, there wouldn't be much to do. Just that working o make it sound good makes a lot more sense when the result will actually make the perspiration make sense in proportion.

I've done nightmare edits like that with results that you wouldn't have a clue about it being edited whatsoever, yet the screen didn't have a whole bar without a cut. And I just might do it again, too, but only if I think there'll be some sort of worthwhile result at the end and not just a really shiny turd that paid my rent. Not a happy way to live. Each to their own.
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Old 31st July 2008   #33
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I'm speechless..

its emotional..

All those turds!

Oh the shittyness...

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Old 31st July 2008   #34
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Quote:
Originally Posted by Jules View Post
I'm speechless..

its emotional..

All those turds!

Oh the shittyness...


LOL......... Marvellous..........it's a turdrich business we all try to navigate.....
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