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| Gear addict Joined: Dec 2003 Location: funkygroovy, NY
Posts: 362
Thread Starter | low digital out level=low bits??
hi all, its common knowledge that if recording to digital and the source signal is low you lose bits, does this also apply to outs from a converter into analog? also does anyone have any experience or commentary on this new gadget? a passive attenuater studio controller?? looks very promising....at 99$ http://www.smproaudio.com/mpatch.htm thanks |
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| | #2 |
| Gear interested Joined: Sep 2004
Posts: 3
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low digital out level=low bits is true, always first of all: a D/A has a constant noise floor, if you lower the output, there is less room for the signal inside the DAW (or whatever) two things can happen: fixed point: the number are take from a fixed range, the lower you get, the less dynamic is left (less bits are used) floating point: the numbers can be extremly high or low - no problem. Just because the CPUs have problems with very small numbers, a (really little) noise is added. So no endless dynamic - but I don't care about adding 10 db gain at the end of the chain. Normaly (look at the specs of what you are using) floating point calculation is used inside a unit, but the D/As and A/DS are using (always) fixed point . greetz |
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| | #3 | |
| Lives for gear Joined: Mar 2004 Location: San Francisco, CA
Posts: 2,711
| Re: low digital out level=low bits?? Quote:
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| | #4 |
| Lives for gear |
Is the this true with pt le also?
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| | #5 | |
| Craneslut | Re: low digital out level=low bits?? Quote:
__________________ euphonic masters | |
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| | #6 |
| Lives for gear Joined: Jul 2003 Location: Halifax, Canada
Posts: 547
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Any small dynamic range will lose bits. If you compress the crap out of your signal you'll lose bits, too.
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| | #7 | |
| Gear addict Joined: Oct 2002 Location: Adelaide, Australia
Posts: 377
| Re: low digital out level=low bits?? Quote:
Yes, I recently got one so i could easily switch between 2 sets of speakers and two sources PTLE and CD player. It also has mute and mono which is great. Very happy with it, mind you my system is fairly lowend. I don't notice any difference in sound quality on my system.
__________________ Cheers Brenton | |
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| | #8 |
| Gear addict Joined: Dec 2003 Location: funkygroovy, NY
Posts: 362
Thread Starter |
thanks guys "Sure, but do you understand what the 'loss of bits' means and whether or not it's something to worry about?" i assume that low-high harmonics of a source and its respective levels are basically distorted due to the lack of required bits to capture them properly in the first place, resulting in a thin uncomplete fuzzy sound? if one is synthesizing drums sounds or whatever it can work in ones favor, but trying to capture acoustic material with a purist frame of mind, it wouldnt be acceptable? am i in the ballpark? so as i understand it, within the DAW it doesnt really matter much what fader level or plug levels are at , but it is the fader(master) feeding the DA(soundcard) that one has to worry about for optimal fidelity? some day ill buy me a Lavry , and forget about all this..in the meantime im off to make lemonaid with the lemon i got |
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| | #9 |
| Lives for gear Joined: Jul 2003 Location: Halifax, Canada
Posts: 547
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Bits represent amplitude. So if your signal is squashed to the point that harmonic overtones aren't represented, then yes you're affecting the sound. However long before you get to that stage of squashing, you'll find yourself listening to noise floor, as dns mentioned. Also sample rate has a heavy effect on the quality of harmonic overtones reproduced. For example, a sample rate of 11,000 Hz would represent a sine wave of 5,500 Hz as either "positive" or "negative" (or, in worst case, 2 zero crossings) -- with no variation in between. A sample rate of 44,100 Hz would give you roughly 8 samples across the cycle of the wave; and so on. Cheers, Johann |
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| | #10 |
| Gear nut |
If you recorded in a signal at a low leve, boosting the fader will of course not really net you any more bits. No new information there. ANY DSP process you do on audio loses bits, pretty much. If you bost the fader 1 db you gotta run math on that waveform to change the amplitude. Pretty much you're going to do math on your audio, so get over it (assuming you have a few tracks and maybe some plugins and mixing to do at least). Bounce it out about as hot as you can without clipping. That's what i'd do anyway.
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| | #11 | |
| Lives for gear Joined: Mar 2004 Location: San Francisco, CA
Posts: 2,711
| Quote:
In a well designed DAW, moving the individual faders and moving the master faders should yeild the same sonic results. What is it exactly that you're trying to do / worried about? | |
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| | #12 | |
| Lives for gear Joined: Mar 2004 Location: San Francisco, CA
Posts: 2,711
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| | #13 | |
| Lives for gear Joined: Jul 2003 Location: Halifax, Canada
Posts: 547
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| | #14 |
| Gear addict Joined: Dec 2003 Location: funkygroovy, NY
Posts: 362
Thread Starter |
i guess when Bob Katz mentioned that gain staging is a science of itself he meant it. |
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| | #15 | ||
| Lives for gear Joined: Jul 2002
Posts: 3,432
| Quote:
Quote:
-Duardo | ||
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| | #16 | |
| Lives for gear Joined: Jul 2003 Location: Halifax, Canada
Posts: 547
| Quote:
A harmonic overtone is certainly a sine wave. You can break up the most complex waveforms into their sine wave components. The point being that with higher sample rates you get a much better picture of all the high frequency overtones in a complex waveform. Whereas an 11kHz sample rate would at best represent a 5.5 kHz signal as a square wave, a 44.1 kHz sample rate would provide some modicum of precision for the same tone. Even if it's just a harmonic overtone on a much lower frequency fundamental. For capturing overtones, a higher sample rate is always desirable. Whether capturing overtones is always desirable -- that's a completely different matter. | |
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| | #17 | |
| Motown legend Joined: Jun 2002 Location: Songwriter Gulch, Nashville TN
Posts: 10,878
| Quote:
Higher sample rates require greater precision in all calculations so if you hold all other factors equal there will be some point of degradation at all frequencies from the computational precision not being able to keep up with the sample rate. It isn't as simple as just cranking the clock up when you go beyond around 60kHz. sample rate. Bob Ludwig once said "never turn your back on digital." He wasn't kidding, you need to listen very carefully before assuming higher sample rates and sometimes even bit depths are going to sound better. Potentially, of course they will but unfortunately a lot of common gear doesn't live up to its potential.
__________________ Bob's room 615 562-4346 Georgetown Masters 615 254-3233 Music Industry 2.0 Interview | |
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| | #18 | ||
| Lives for gear Joined: Jul 2003 Location: Halifax, Canada
Posts: 547
| Quote:
Quote:
I've approached this whole thread as a technical discussion. Not a debate about what is subjectively "best". I don't care who likes what sample rates best. I am quite happy working at 44.1. I'm just tired of the half-assed math that gets thrown around in digital audio discussions. Here is the absolute ideal situation for sampling a sine wave that is 1/2 the frequency of the sample rate. (Worst case scenario you get a flatline!) EDIT: Aw, crud. Dia crapped out on me and didn't render the sine wave. I'll try to fix it later. | ||
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| | #19 | |
| Gear interested Joined: Jan 2004 Location: Carmel Valley, CA
Posts: 6
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| | #20 |
| Lives for gear Joined: Oct 2003
Posts: 521
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44.1k/2=22.05khz. so which sound do you record that has meaningful overtones above 22khz? fwiw, i think 24/48k strikes the best balance of fidelity and practicality (notwithstanding the problem of usually having to deliver the final product at a less robust spec). |
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| | #21 |
| There is only one Joined: Jun 2002 Location: asheville NC
Posts: 5,260
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lord this thread is so very flawed.... never mind BITS used. number of BITs determine RESOLUTION. more bits used does NOT improve fidelity and only minimally improves what little noise floor digital has [>-100db], which is far below most rooms noise floors, mic noise floors, pre/comps/eq's noise floors... and most definatley tapes noise floor.
__________________ "i must invent my own systems or else be enslaved by other men's'" william blake __________________________ email: barrett [at] alphajerk [dot] com |
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| | #22 |
| Lives for gear Joined: Sep 2004 Location: Indianapolis, IN
Posts: 656
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I don't spend a lot of time recording 11 KHz sine waves. I record stuff with complex waveforms that seem to be reproduced just fine with a 44.1 KHz sampling rate.
__________________ Karl Zemlin - www.sonicartistry.net ![]() I couldn't pick a pocket in a pile of dirty clothes - Chris Smither |
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| | #23 |
| Gear addict Joined: Jun 2004 Location: Vancouver
Posts: 421
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jtienhaara, you need to better understand the filtering and maths behind the DA stage of conversion. Your illustration is what happens when you draw straight lines between samples. A DA doesn't do that. Or rather, it does, and then an analog lowpass filter smooths it out. You will have the original sine wave resulting in both cases, because there it is only mathematically possible that a single kind of wave can result from samples at those points. Let me illustrate this. Figure A shows some sampled points taken at 44.1Khz sampling rate. What do you suppose the resulting waveform will be, post-DAC? Figure B shows you what it will be, after filtering. This is a 22Khz sine wave. A B The reason for all this is because those "stairstep" waves you showed contain tons of information above Nyquist. That is, a square wave is based on a fundamental sine frequency plus an infinite amount of sine overtones waves. Once you subtract those overtones, which is what the Nyquist lowpass filter in a DA does, you get the original waveform. There are even some audiophiles out there who build DACs without any filtering at all. They rely on the natural properties of their speakers - which can't go much past 22Khz - and their ears - which can't go much past 18Khz in most cases - to do this exact same kind of filtering for them. And it works. You don't hear those square waves up there or the distortions they introduce. You hear the pure sine. |
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| | #24 |
| Lives for gear Joined: Jul 2003 Location: Halifax, Canada
Posts: 547
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SteveHalko and dasbin: Great posts! (For all the other folks who want to turn this into a debate about what sounds best / what sounds good enough / whatever: dfegad) Cheers, Johann |
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| | #25 | ||
| Gear addict Joined: Jun 2004 Location: Vancouver
Posts: 421
| Quote:
You can do it in analog, too, but this is much more difficult and costly and usually less effective than an oversampling digital filter. Quote:
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| | #26 | |
| Gear addict Joined: May 2004 Location: LA, CA
Posts: 337
| Quote:
One thing that still drives me nuts: who is telling the producers of loop libraries (especially 24 bit libraries) that we want our loops normalized to 0 dBfs? | |
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| | #27 |
| Craneslut |
FWIW, you shouldn't use square waves when discussing sampling for two reasons: 1] nothing anything like a square wave exists naturally, and 2] a square wave is basically a fundamental with tons of harmonics. Nyquist and Shannon were right. 44.1kHz sampling rate is more than enough to sample a 20kHz sin wave. If you don't know who these people are, do some research. Bits do not equal resolution - they simply equal dynamic range. More bits = higher peak level available above noise floor. Everyone should read this book at least once... |
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| | #28 | |
| Gear nut | Quote:
Oh, and Bob Katz is the MAN for this stuff. | |
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| | #29 |
| Lives for gear Joined: Jul 2003 Location: Halifax, Canada
Posts: 547
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@dasbin: Great link! I'm looking forward to delving into that one. I was a little skeptical at first (it starts off from a marketing standpoint, which usually makes me cringe) but then it gets into math after the introduction so... Looks like a good read. @Brad Blackwood: If you're referring to the square wave I drew above, that was my idea of sampling. The sampled signal was actually a sine wave, it just didn't show up because "Dia" didn't render it properly. Incidentally I've come across Shannon in Boolean algebra but haven't spent any time with he or Nyquist in the DSP domain. That book is on my Christmas list, thanks! ![]() Cheers, Johann |
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| | #30 | |
| Lives for gear Joined: Mar 2004 Location: San Francisco, CA
Posts: 2,711
| Quote:
My understanding is that, although Protools has a 48 INTERNAL mixer, the master channel will always output (to your converters) either a user defined 24 bit/ 16 bit signal. For this reason it’s advisable to use dither on any channel in PT that's going to be bounced down. Even when bouncing 24 bit files during submixing, it's suggested to use a non-noise shaping 24 bit dither (if you have to dither a file more than once, make the last dither noise shaping) to help mask any low level truncation errors. You'll lose a few bits, but the cumulative results are less abrasive. The 48 bit PT master fader has enough head room and FOOT room to accommodate a wide range of output levels, so as far as I can see, there is really no benefit nor drawback to changing the master faders final level during mixdown... just make sure it doesn't clip internally. From the digidesign website: Neat picture *dasbin* Thanks for the pdf link! I'll be trying to decipher that article for the next couple of weeks! | |
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