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| | #1 |
| Gear maniac Joined: Mar 2007 Location: switzerland
Posts: 177
Thread Starter | Perceivable Latencies
What latencies are perceivable by human beings. Do you know any ressources of knowledge about this? What latency has a piano or a hammond? How about a guitarist who stands 3 meters away from his amp, that involves 9ms of latency. Does he know that? |
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| | #2 | ||
| Moderator Joined: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 8,268
| Quote:
latency is perceivable in different ways, so their are different answers. The human ear can hear two distinct sounds about 30 ms apart, closer than this they just sound like the same sound. Now this isn't latency, but I would imagine a similar theory applies. (edit: well I thought it was that far, apparently I'm wrong according to the quote below) However at times less than this you can hear the delay as the wave comb filtering if combined with a non delayed version of the sound. (think a flanger) This type of latency is perceivable almost right down to 0. The flam between two instruments is like this as well. You hear a tonal difference as opposed to a timing difference when it is small. You asked what is the latency of a piano for example. In one way of looking at it the latency is zero, the sound starts exactly when its meant to. But there is more to it. Depending on how the action of the piano is designed the notes will actually sound at a different part of the keys travel. The sound never happens immediately when your finger touches the key, and I don't even think its when it as the bottom of its travel (surely there is at least some overshoot) it is always part way through its travel. For this reason we are used to hearing the sound only roughly when when expect it. And it follows that short latencies will not be noticeable when using a digital piano. Furthermore like you said, distance from a sound source creates latency, we don't really perceive this delay at varying close distances, therefore we won't percieve small latency changes either (at least in the form of delay) food for thought narco edit ps. I just found this after a google, (Nick Herbert, Elemental Mind, Dutton, 1993, p. 50.): Quote:
__________________ Steve Gadd, New York Brass, David Kahne, Abbey Road Mastering, all featuring on Lesley Meguid (my wife)'s album "The Truth About Love Songs", out now! Check out some previews on www.itunes.com/lesleymeguid or Lesley Meguid on Facebook - neve, fairchild, m49 for vox etc.. | ||
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| | #3 |
| Lives for gear |
Look up the Haas effect!
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| | #4 |
| Gear addict Joined: Dec 2005 Location: Santiago, Chile
Posts: 417
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Its funny, but you sure can hear 9 ms of latency in your DAW, how come its not noticeable in real life? Interesting topic |
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| | #5 |
| Lives for gear Joined: Jul 2005
Posts: 1,914
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There are already threads on latency but when playing keyboards I really notice it when latency is over 10ms, keep it at 6ms or less to keep the players happy when tracking. You are comparing apples and oranges though when you are talking about the ear hearing two signals spaced Xms apart versus pressing a key or picking a string or singing into a mic and then hearing the sound it produces. Any delays with the later are VERY noticable to the talent and why people prefer analog monitering or a digital chain that basically goes from input to direct output skipping the rest of the digital signal path. Players will ajust to a small amount of latency but after a certain point it's useless.
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| | #6 | ||
| Moderator Joined: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 8,268
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I just found a "sound on sound" article on latency, the guy does some tests of various setups Quote:
Quote:
narco | ||
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| | #7 |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
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?? All I know is that I took out a drummer who's building a studio to a PTLE 003 studio yesterday. We were both concerned about latency, monitoring THRU the converters and how that might/would affect the groove of the rhythm section. We started at a high buffer and worked our way down. When we got to 64 samples he thought it "might" be OK. When we got to "32" he said it was OK. Then I played him "input" (??) or whatever you want to call it - monitored straight thru the console - no conversion. That was the end of the conversation. Now he needs a HD system instead of a native one. Oh well....it's only money. For some, the latency of a native system - at ANY amount is too much.
__________________ Mindseye http://www.mindseyeprod.com IMDB Composer - Orchestrator Scoring & Mix Engineer - Music Editor |
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| | #8 | |
| Moderator Joined: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 8,268
| Quote:
at those latencies the daw will actually be MORE in time than listening to the drums acoustically from the drummers perspective. for example. The distance between the snare and drummers ears is approximately 50 cm (probably more). It will take the sound of the snare drum 0.0015 seconds to reach the drummers ear (at 330 m/s) The mic on the other hand will be about 10 cm from the snare drum (0.0003 seconds). The 32 sample latency at 44.1k will add 0.00007 seconds, the distance from his headphones to his ear will be about 2cm (0.00006 seconds). The electrical latency is negligible. giving us a grand total of approx 0.0004 seconds So the monitoring done through 32 sample soundcard is 0.0004 seconds as opposed to 0.0015 seconds in real life, the DAW is 4 times more accurate just out of interest narco (ps I didn't double check my maths, but I'm sure its at least in the right ball park) | |
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| | #9 |
| Lives for gear Joined: May 2006
Posts: 2,798
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I'm a keyboard player, and I've learned over time to play soft keyboard sounds that have huge latencies, so long as the jitter is very low. I've been really surprised at what apparently happened inside my brain, haha, as this happened. I've gotten so that I don't realize that there is a latency -- my hands compensate for it automatically, and I can align my playing with other tracks with good accuracy -- the same as when there is no latency. But the really weird thing is this. If I play sounds with long latency for a while -- say an hour -- and then I switch to a keyboard with zero latency and record with it, I have the sensation that the sounds are coming out of the keyboard before I play the notes! haha. I have several times stopped a take because I think that there is a track already printed with what I'm playing, because of this effect. Very weird. Anyone else notice this? -synthoid |
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| | #10 | |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
| Quote:
Once I did an album with a very well known guitarist who shall remaiin nameless. He asked me to move a bass part 40 samples. I'm thinking, WTF, there's no way you can hear 40 samples, so I did what any self respecting engineer would do, I said I moved it before I did. He could tell and busted me on the spot. I did some blind A/B tests for him. 9 times out of 10 he could tell. At that time I absolutely couldn't hear the difference. But I'll tell you what, after spending a month working on a song that had some of the best of the best players on it, with this guy producing, I got to where I was feeling the groove differences between 20-50 samples - depending on the part and whether it was percussive or not. Now, without pulling your mind into a pretzel every time you analyze groove, etc., I don't think I could go there again without some serious hardcore painful listening. But it IS doable, and for him, it was necessary to find his "pocket" for each player in the band. You can probably imagine just about how fun those sessions were....![]() The mind is an amazing thing, capable of far more than we give it credit for. I have no doubts that this drummer was feeling the latency thru the native system and not liking it. NOW, if I had never played him directly analog thru the console to his headphones, would he have been OK with monitoring at 32 samples. No doubt. But once feeling the difference, there was no going back - EVEN THOUGH he knew it was going to cost him thousands of dollars. End of story - no math involved. Only "FEEL". There is a huge difference between "acoustic" latency (or more properly ambient delay) that gives your brian clues about size, depth, dimension, etc. and a latent delay in a pair of cans coming back late when you strike a drum. Big, big difference. It's not only about math my friend. PS - if there is such a thing as "perfect time" or "perfect groove" (ala perfect pitch) this guitarist has it. His parts are know to be seriously in the pocket and you've heard him thousands of times on the radio. Trust me, there's more going on here than just math. | |
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| | #11 |
| Moderator Joined: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 8,268
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| | #12 |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
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| | #13 |
| Lives for gear Joined: Jul 2005
Posts: 2,228
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I´d say that the brain is capable of detecting delays under one ms atleast when there is a reference. Try this, put on a pair of headphones. Put two identical sounds on two mono channels, pan them hard L,R. Insert a sample delay on one of the channels and start delaying while your listening.
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| | #14 | |
| Moderator Joined: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 8,268
| Quote:
I didn't say latency didn't matter. I didn't say its all about maths. I didn't say feel is not important. I didn't say that moving something by 40 samples cant be distinguished all I said was that the delay through the daw is shorter than from the drums to the drummer. This is a fact. I posted it out of interest. apologies to everyone else for getting sidetracked here. narco | |
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| | #15 | |
| Moderator Joined: Jan 2004 Location: New Zealand/Switzerland/guitar case
Posts: 8,268
| Quote:
narco | |
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| | #16 | |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
| Quote:
For the OP - for many, 32 samples is PRECEIVEABLE latency and it bothers them. For others, it's fine. | |
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| | #17 |
| Lives for gear Joined: Apr 2007
Posts: 1,677
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I think there is a difference between noticing latency and allowing latency to hinder a performance. Keyboard players have been dealing with latency since the introduction of MIDI as well as digital synthesis and sampling. I've worked with drummers who complain about 3ms of latency. I've also worked with drummers who complain that one of their 8 toms isn't loud enough in the cue mix. These are the guys who generally don't get called back. The good drummers just shut up and play, and at worst, may pull one side of the cans off their ear. |
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| | #18 | |
| Lives for gear Joined: Nov 2002
Posts: 2,085
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| | #19 |
| Gear interested Joined: Sep 2006
Posts: 7
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I play guitar, and I made an experiment to find out how much latency I can percieve some month ago. For up to 8 milliseconds I don't percieve anything unusual. If I raise the latency above that it starts to feel strange while playing. I think the point is, that I not only hear the sounds, but I feel the vibrating stings as well. It's not a big difference but it's there. Somewhat like playing with invisible gloves on.. It distracts for a moment but it's easy to compensate. I know - it is the same latency as standing 3 meters away from the speakers. I think such natural latency is something we've learned to expect but it is a different story if you have the same latency over headphones. Nils |
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