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| | #1 |
| Gear maniac Join Date: Mar 2007
Posts: 210
| Daniel Lanois says... "What I like about analog is I can take a sound from a track, treat it with eq and an echo and print that back onto the multitrack without a conversion delay. This is a technique that I use a lot. Digital machines can't do this. Your reprint will be out of phase with the original source." I do this all the time in Reaper without phase problems. Reaper has automatic hardware insert PDC, its called reinsert. Am I missing something here? |
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| | #2 |
| Jai guru deva om Join Date: Feb 2003 Location: South Carolina
Posts: 8,328
| Nuendo has excellent delay compensation, almost every mix I end up sending my snare top / bottom through a single fader to the SSL Mixpander mixer, EQ'ing them together, and reprinting to Nuendo. There isn't one bit of latency, but a few years ago delay compensation wasn't available on many DAW's. Now it is. My hardware inserts I simply click to calculate the latency once on that channel, done. Save the setting, set for life. War
__________________ Warren Dent Email: warren (at) frontendaudio (dot) com Front End Audio Sells Gear Tuesday Testers: Hear the Gear Shootouts Product Videos on YouTube: Overviews of Gear |
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| | #3 | |
| Gear maniac Join Date: Mar 2007
Posts: 210
| Quote:
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| | #4 |
| Lives for gear Join Date: Feb 2006
Posts: 3,825
| I wouldn't trust any auto delay compensation. The basic principle is that the audio interface reports the latency back to the DAW, which then offsets the audio track. But how certain can we be that the audio interface is reporting the actual delay? It's probably a guess - but software drivers change and may have hidden bugs. But my real issue is that I use an assortment of various A/D and D/A, attached to my interface. Each external A/D and D/A has a different latency of it's own. I somehow doubt the each unit can report it's unique latency back through the chain, and I doubt the DAW can really figure out what the total latency is. Especially with a diverse mix of units from various makers. So my opinion is forget auto latency systems. Just do your own experiments at different sample rates, and work out the amount of offset you really need to get perfect nulling of an OTB processed track. Then just manually apply that offset each time. |
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| | #5 |
| Lives for gear Join Date: May 2005 Location: Hollyweird
Posts: 3,570
| Yeah... and who's this Danny guy anywhooo?!! ![]() (tongue firmly in cheeck) -andrews ![]() |
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| | #6 | |
| Gear maniac Join Date: Mar 2007
Posts: 210
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| | #7 |
| Gear maniac Join Date: Jan 2004 Location: Louisiana
Posts: 297
| I didn't get what he said about that either. He's been heavy on the Rader for years. I've never used the Rader but I'm sure you can print back on itself. The post are being filtered so I guess just answers to questions and not disscusion. |
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| | #8 |
| Jai guru deva om Join Date: Feb 2003 Location: South Carolina
Posts: 8,328
| I think we should make sure this thread isn't directed at Daniel Lanois, I didn't really think this thread was about him but rather the question of latency in a DAW. On auto latency, all I know is I send stuff out (from original source files in Nuendo4) and I record back in and when I zoom in on waveforms they line up bit for bit. I always check and so far, so good. War
__________________ Warren Dent Email: warren (at) frontendaudio (dot) com Front End Audio Sells Gear Tuesday Testers: Hear the Gear Shootouts Product Videos on YouTube: Overviews of Gear |
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| | #9 |
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 11,245
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| | #10 |
| Lives for gear Join Date: Oct 2004 Location: m a n h a t t a n
Posts: 5,583
| not ever. the best you can do is take the original track and run it thru the same chain with the outboard bypassed, and use this dry bounce to replace your original. so then you get the nice time alignment, with the conversion artifacts. choose your poison .gregoire del ubk .
__________________ . . m i x _ a r c h i t e c t . . __________________ |
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| | #11 |
| Jai guru deva om Join Date: Feb 2003 Location: South Carolina
Posts: 8,328
| Even if you time align them and attempt to null, one is processed so you're going to hear the difference. War
__________________ Warren Dent Email: warren (at) frontendaudio (dot) com Front End Audio Sells Gear Tuesday Testers: Hear the Gear Shootouts Product Videos on YouTube: Overviews of Gear |
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| | #12 | |
| Gear maniac Join Date: Mar 2007
Posts: 210
| Quote:
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| | #13 |
| Lives for gear Join Date: Jun 2002 Location: Bloomington Il
Posts: 3,600
| RADAR (which DL uses) is not a DAW, but a digital recorder and editor. If you send something out of it and back into it there is latency.
__________________ Tony Oxide Lounge Recording See the Oxide Lounge! WWJMD? Come see me on the Tape Op boards! "If I have to flip flop more than three times in an A/B test to figure out what the difference is, I lose interest in that difference.'--Tchad Blake |
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| | #14 |
| Gear maniac Join Date: Mar 2007
Posts: 210
| That makes sense |
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| | #15 | |
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 11,245
| Quote:
Even if you just patched the D/A out to the A/D input with nothing in between the problem is that the latency is not a round number. Also between each track there is a different latency. Out of 1 does not have the same latency as out of 2 ...etc. But on an analog tape machine this happens as well. The difference is its a lower number. | |
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| | #16 |
| Gear nut Join Date: Jan 2008
Posts: 130
| Cubase -> fireface output 8 to a analog eq / output of the eq to input 8 (standard setup here). If I bypass the eq and record it, flip the phase on one channel, all is gone... except a tiny something if you turn things up really loud. So Cubase is I dare say: perfect for this type of thing. |
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| | #17 | |
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 11,245
| Quote:
This is more than a tiny something don't you think? ![]() | |
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| | #18 | |
| Gear nut Join Date: Jan 2008
Posts: 130
| Quote:
Still the EQ'ed track that comes back sounds great on my productions. Usually better then the origional. :) No problems here with delay or 6 bd boosts of anything. (I think :) ) | |
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| | #19 |
| Lives for gear Join Date: Feb 2008 Location: Lovin' the 500 series
Posts: 613
| Long live Cubase - who needs Tools anyway - hee hee
__________________ ![]() Woodhead Studios www.woodheadstudios.com http://www.myspace.com/woodheadstudios http://www.myspace.com/trackmanmusic "Again the word HOT is excruciatingly painfully recognizable and when you realize that my mixes are straight FIRE then you admit that you will spontaneously COMBUST if you play my tracks in the car... matter of fact, if you BURN my mix to a cd and put it in your gas tank, it will power your car." "illacov" on the Hip Hop forum. |
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| | #20 | |
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 11,245
| Quote:
The problem is 2 fold: 1) If you mix 2 of the same tracks together 1 sample apart you will get a peaks and nulls at different freqs. at 44.1Khz its a 6db boost in the lows, a null at 10khz and -3.75db cut at 20khz. Not exactly what one would want to happen to their audio right? 2) The problems are added on when you do a round trip on a converter. Remember most converters are designed to take the picture once and keep it there until the very end when you want to play it back. When you roundtrip your audio in and out their is cumultive effect on the freq's themselves. All converters are designed differently. Most middle of the road converters take a -3db hit in the hi's on the first trip which in itself depending on the source may or may not be a problem. If done a couple of times though you will hear it because the hi's will become less and less until the audio starts to sound dull. That's when most people pull out the EQ's and start to add the hi's that are gone to begin with which starts to make the tracks edgy and noisy and then you get the drift. | |
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| | #21 |
| Lives for gear Join Date: Feb 2006
Posts: 3,825
| There is no excuse for allowing your track to be out by 1 sample. Simply nudge it back or forward by 1 sample. Done. Surely the worst case scenario with a DAW would to be out by half a sample. That would be uncorrectable. Unless you doubled the sampling rate. So this is probably a good argument for using high sample rates. I don't get that it's a real problem. Who cares if it's out by half a sample. Only if you are trying to do parallel compression or saturation would it be an issue. And IMO the phase shifts through the analog gear is a bigger issue, and harder to correct. The example giving of wanting to bounce a track OTB for eq and delay doesn't seem insurmountable. Unless it's a drum track, or something with lots of leakage, where maintaining phase integrity will be a problem. But the phase shift in the analog box is still there. Latency is easy to understand and easy to correct. |
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| | #22 | |
| Gear maniac Join Date: Mar 2007
Posts: 210
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| | #23 |
| Gear addict Join Date: Jul 2002 Location: Paris
Posts: 483
| I'm surprised by those statements . I mix ITB with an analog insert on the mix bus . I mix to a track in Pro Tools . When I want to check my recall I play the tracks and the mix(out of phase) and they null ( apart from the non linear stuff like reverb and modulations) . It works perfectly . I use it on a daily basis almost .
__________________ "Could anyone please post an A/B comparison of the 'pull the blanket of the speaker' effect?" Jamzone |
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| | #24 | |
| Gear addict Join Date: Oct 2007 Location: Amsterdam
Posts: 329
| Quote:
I think with 2 tape machienes the difference will be bigger, cause it's motors running :) (but no ad da conversion, so that is way cooler) | |
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| | #25 |
| Gear nut Join Date: Apr 2005
Posts: 110
| I use parallel compression with outboard comps with CuBase and an Emu 1820m. The new compressed track is usually slightly out of phase (though less than a sample it seems), but sometimes it just makes it sound thicker. If it's adding a bit of weirdness to the highs, a few nudges and it's usually fine. And the track's so compressed that I don't notice (or care about) added lows or reduced highs or whatever the converter's doing. I also do a lot of analog work and love its many imperfections. It's nice to know that some digital imperfections work in a good way too. Yup, gotta love imperfections. |
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| | #26 | |||
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 11,245
| Quote:
At the higher sampling rates the latency is shorter and where it does affect the audio is further up the freq range where you don't hear it as much even though its there. The only issue is i don't know any DAW systems with the horsepower to do a 200 track production at 96khz. Quote:
Who should care? Everyone who is working this way should. We are talking about 25 microseconds(at 44.1khz) in digital compared to 3-7 microseconds in analog. That is a huge difference sonic wise. And the reason you should care is if you add a bunch of tracks this way it will effect the over all sound. Its part of the reason that people who use analog gear in DAW mixes feel that the "summing is broken" or that DAW mixes come out sounding flat and 2 dimensional. Also any information shared among outputs will change. For example a drum kit that has leakage among all the tracks. This is where most parallel processing is done when mixing drums. There is a sonic impact difference between an analog insert parallel in a DAW compared to an analog mixer(even something like a Mackie or Behringer). Or how about bussing to a comp or an EQ? Again you have information shared among 2 D/A outputs and 22-25 microsecond shift between the tracks will affect the freq response. So what do you normally do in this situation? Most people over process. Add more hi's(the air freq's which are attenuated) and hi pass the bottomn octave(for the bass that is boosted). What you have now is a real edgy, forward sounding, "digital"sounding" and "non warm" mix. Quote:
The best case scenario when mixing hybrid ITB with analog gear is either: 1) Use plug ins for parallel processing 2) If you use analog gear for inserts and parallel processing make one round trip only and try not use the analog gear on tracks that share sounds. 3) If you go out to analog processor(s) for the final mix come back on the best hi end converter you can get to either an external recorder or back to your DAW. 4) Split out your mix on different tracks of a D/A to analog console and mix on that. As much as you can try not to share info on the D/A's themselves. The more seperation the better so 24,36, 48 D/A's. Do all of your analog processing in the analog domain and come back for the final mixdown either to tape or the best converter you can find at the highest rate you can record. | |||
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| | #27 |
| Gear nut Join Date: Oct 2005 Location: Tangyland USA
Posts: 87
| ...and all this math is rendered moot when it's converted to an 192k mp3.
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| | #28 |
| Gearslutz.com admin Join Date: Apr 2002 Location: London, UK
Posts: 11,813
| DAW Latency is a pain, its no wonder Lanois doesnt dig it.. What if you wanted to route out one element (like a snare) of a multi mic set up and re print it.. Who can blame him if he doesnt want to rely on computer processing to get it 'close to where it is supposed to be' give or take a sample here or there..? These sample differences mess things up to some peoples ears.
__________________ Jules "...there are some amazing deals to be had in this right now. it brings battleship mixing closer to the jilted generation" |
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