![]() | All Advertisers |
| Member Services Directory | Classifieds | Reviews | Jobs | Deal Zone | Merchandise | Marketplace | Facebook App | Books, DVDs & Gadgets | Video Vault | Tips & Techniques |
| |||||||
New Reply | Thread Tools | Search this Thread |
| | #1 |
| Lives for gear Joined: Sep 2006 Location: Dublin, Ireland
Posts: 804
Thread Starter | Plug-ins/techniques/cheats for tightening up a bass guitar track after the fact?
I've got a few songs where the bass line is great sounding but just not quite tight enough in a few places. Retracking isn't an option on this. Any tips on how I can massage it around to get what I want? I read about vocalign, would that do the same job for bass as for vocals? I'm cubase so it needs to be vst or stand alone. Any thoughts?
__________________ |
| | |
| | #2 |
| Gear addict |
depends on your material but a gate with sidechain could save lives jyc |
| | |
| | #3 |
| Lives for gear |
Multiband compression. Or, if its "floppy" sounding, high pass it at 40-50hz and boost 400-1K depending on what you're after. Then introduce heavy compression. Once you've got the compressor doing what you want, boost 60-160 hz on the EQ before the compression so the low end hits the compressor in conjunction with that 400-1K boost to get what your after.
|
| | |
| | #4 |
| Lives for gear |
I think he meant the playing is sloppy???? If so, then i would try editing the crap out of it. Look for sections that repeat and use the best version, if it was done to a click this is easier....... If you do in fact mean the sound is floppy then try blending is a distorted version. The Ampeg SVX plugin works nice and also the UAD Nigel. Chymer |
| | |
| | #5 |
| Gear interested Joined: Dec 2006 Location: Sweden
Posts: 13
|
Cut and Paste with some slight time compression and expansion with best possible algorithms could make it sound a bit tighter. That would be my solution if retracking isn't an option.
|
| | |
| | #6 |
| Gear addict Joined: Aug 2004
Posts: 464
|
melodyne?
|
| | |
| | #7 | |
| Lives for gear Joined: Apr 2004
Posts: 5,695
| Quote:
Get out the razor blade.... LOL As long as the drums are pretty solid it is really not hard at all. Do fades on ins and outs, watch out for edit clicks and don't worry about how the track sounds when soloed. It will sound very mangled and out of joint but put it in with the drums it will probably sound pretty good. Add guitars and other stuff and it's a good bet there is no way you will notice the edits. The groove will be much better.
__________________ Michael | |
| | |
| | #8 |
| Gear addict Joined: Feb 2007 Location: Chicago, Chicago
Posts: 382
|
Great God almighty why do we spend so much time polishing turds? At this point, many of us have officially earned "shiny poo" awards... For my time and money, it's always better to just retrack it than to spend 2 hours editing. Unless I'm getting payed by the hour. Then I'll mess with it through lunch. |
| | |
| | #9 |
| Motown legend Joined: Jun 2002 Location: Songwriter Gulch, Nashville TN
Posts: 10,879
|
The best you'll ever do is turn something that's just plain wrong into something that's mediocre. I don't think there's a whole lot of point in mediocrity.
__________________ Bob's room 615 562-4346 Georgetown Masters 615 254-3233 Music Industry 2.0 Interview |
| | |
| | #10 | ||
| Lives for gear Joined: Apr 2004
Posts: 5,695
| Quote:
Most of us are not in any position to control the level of musicianship in regards to the people we record. We don't control what goes on on that side of the glass. Many of the bands we are tracking don't have the budget to bring in great session players. We don't control the songs, the players or the equipment they use. We can't just say "fire the bass player or I am not working with you." I play most instruments better than many of the full bands that come in but often, even if I offer to do the session work for free the bands 1) don't want to pay for the studio time and 2) don't want to get into the political hassle of having to deal with a pissed off band mate. We can ONLY control the parts of the production that we control, the recording equipment and how it is used. So yeah it is really easy to say "Great God almighty why do we spend so much time polishing turds?" but for some of us that is what we have to work with and our JOB is to make ithe project sound as good as we can. Also the guy that started the thread said very clearly... Quote:
| ||
| | |
| | #11 |
| Lives for gear Joined: Feb 2006
Posts: 4,075
|
The Melodyne VST is looking like a tempting purchase for this type of turd polishing. Being able to shift the start and end points of each note, as well as tuning, looks like a useful thing. Mediocre - certainly. I would rather retrack it - but if that isn't an option ...
__________________ My carbon footprint is bigger than yours. |
| | |
| | #12 | |
| Lives for gear Joined: Apr 2004
Posts: 5,695
| Quote:
We can turn them away and only work with the best bands. With that business plan we will eventually close up shop because there are not enough top level bands to keep any studio open. Or we take the gigs we get because we want to put food on the table and do the best we can to turn crap into something less crappy. The point is there are reasons why these questions come up. In the trenches there are times when a song comes in that you didn't track or that you have to work with as is for some reason or another. Sometimes you just need to deal with the fact that some products are just going to end up mediocre in the end and damage control is the best thing you can do. | |
| | |
| | #13 |
| Gear maniac Joined: Mar 2007
Posts: 262
|
If you can't re-track: (1) Edit the drums so that the groove is there; (2) Cut/drag/time-scretch/crossfade so that the bass matches the groove; (3) Compress the bass right so that it "breathes" with the groove; (4) EQ the bass, ie sitting it in the right place of the sound field, taking away the mud, enhancing/cutting the finger/pick, etc.; (5) Find the single notes that "boom out" and use destructive editing to take away the boom of these notes. My 0.02.
__________________ Arys Chien Deep White Studio |
| | |
| | #14 |
| Lives for gear Joined: Jan 2007 Location: Los Angeles, CA
Posts: 2,012
|
Edit the bass. Best trick for editing bass is to convert it to a part. Then convert the drums to a part. Select all the drums along with the bass and edit the bass (cut, slide, time compress are your tools) in the editor while looking at the drums. if you just edit the bass to the grid, you will lose the groove. So edit the bass while you can see how it lines up with the drums - will save a lot of headaches if the drums aren't perfect.
__________________ Chris 'Von Pimpenstein' Carter Mixer | Producer Two #1 hit singles; several top 40s; over 100 tv/film/ad placements Me: www.vonpimpenstein.com Studio: www.feistychicken.com Twitter: www.twitter.com/vonpimpenstein Facebook: www.facebook.com/chriscarterproducer Mix Rates: Major Label: $900 Indie / Unsigned: $550 per song Budget / mixtape / beat mixes: $49 - $99 |
| | |
| | #15 |
| Gear addict Joined: Feb 2007 Location: Chicago, Chicago
Posts: 382
|
not so new brings up an excellent point. You can't tell someone they suck in the studio. But you can make them cut the track over and over and over until you get a workable comp. Or do like they did on Kiss albums and wait til Gene got bored and bring in Chuck Rainey. I pray that yarn is true. I just love the idea of Rainey on a Kiss track. Seriously though. Mixing is the wrong phase to be fixing a part. There's a whole art to gentle coaching with young artists. Getting a good performance out of a mediocre player takes alot of work. That, and getting his girlfriend away from the talkback mic! |
| | |
| | #16 | |
| Lives for gear | Quote:
When I´m producing a record with a band that I´m familiar with and most of the time I have friends on the band, I can say the playing is sloppy, like "do something right or I´ll find someone who can". But 95% of the time, I´m just the recording engineer, and there is not much I can do about sloppy playing with terrible instruments... | |
| | |
| | #17 |
| Lives for gear Joined: Jul 2004 Location: Charlotte
Posts: 1,034
|
Here's what I do. I generally have a compressor across my drum buss, I then take my bass tracks and use an aux send and send the majority of the bass to the drum buss (just use your ears for this one). This helps it pump with the drums, especially the kick. Then if need be start chopping up the track as a last resort. Crossfades will be your best friend here.
|
| | |
| | #18 |
| Gear maniac |
In Pro Tools this is what I do. I 'identify beat' for each measure or half measure, depends. then I use 'Beat Detctive' and have Beat Detective conform to the tempo. Works great. |
| | |
| | #19 |
| Lives for gear Joined: Aug 2004 Location: Houston, TX
Posts: 3,715
|
If the timing is bad, try to sidechain the bass to the kick drum. This can sometimes give the illusion of the bass being tight w/ the kick. |
| | |
| | #20 |
| Lives for gear Joined: Apr 2007
Posts: 660
|
Melodyne can polish diarrhea into something you'd want to give your wife. But if it needs that much polish, just make sure you're paid by the hour. |
| | |
New Reply
Facebook
Twitter
LinkedIn
| Thread Tools | Search this Thread |
| Similar Threads | ||||
| Thread | Thread starter | Forum | Replies | Last Post |
| Your techniques on the highpassed/distorterd bass guitar track? | Methlab | So much gear, so little time! | 16 | 15th February 2007 04:37 PM |
| Bass cabinet recording techniques...? | Mertmo | So much gear, so little time! | 7 | 20th October 2005 02:30 PM |
| Linkin Park Guitar Recording Techniques? | SpeedKing9 | So much gear, so little time! | 8 | 9th December 2004 11:23 PM |
| OK, Who cheats, and how? | natpub | So much gear, so little time! | 18 | 31st December 2003 05:44 PM |
| How do you track Bass guitar? | FOURTHTUNZ | High end | 25 | 22nd January 2003 10:19 PM |
| |