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| Thread | Thread Starter | Forum | Replies | Last Post |
| Bass into v71m - low output level | Marlowe | So much gear, so little time! | 3 | 2nd October 2005 09:44 PM |
| @ What level do you mix ? | iMAD | So much gear, so little time! | 45 | 24th May 2005 04:55 PM |
| Level on Rock Mix | loke | Work in progress / advice requested / Show & Tell / Artist showcase | 6 | 15th December 2004 07:32 PM |
| Bass level | Jeroleen | So much gear, so little time! | 17 | 3rd November 2004 12:27 AM |
| pre-mastering bass level | spherop | So much gear, so little time! | 13 | 18th August 2004 03:47 AM |
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| | #1 |
| Gear addict Join Date: Aug 2003
Posts: 332
| Raising eq on Bass Looses over all level in mix I listen to some hiphop records like 50 cent etc. the kick has so much punch and depth. I try to achieve the same punch. I end up boosting the lowend in the kick at 130hzto 170 hz. I boost the synth bass from my SE-1X at 60hz to 90hz. I am usually boosting thekick about 8 db. The kick has balls but the problem I notice is when I mix I can't get the mix as loud as the tracks like 50 cent. The reason I worte this was. I used a sample that was probably mastered. and I did not eq it. I added a couple of parts around it. I did not mix it. I did a digital transfer from my digital mixing desk to my DAW. I then played back my first mix witht eh balssy kick and bass boost. and then I played bck the unmixed track. The unmixed track sounded way louder. both mixes are hitting zero. I know that low bass energy eats up headroom. How do those hiphop records get the sounds so in your face and having depth with out sucking up all the headroom. thanks sorry for the long explantion. |
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| | #2 |
| Gear addict Join Date: Nov 2003 Location: Perth,Western Australia
Posts: 324
| In a word...mastering. You may also want to investigate multi-band compression over the 2-mix, but before any of that you really need to choose the samples and sounds carefully so that you don't have to add lots of welly via the eq which is what seems to be taking up all of the space in your mix. IMHO, choose sounds/samples that compliment - not compete. Best of luck Cheers, Tim |
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| | #3 |
| Gear addict Join Date: Nov 2003 Location: Perth,Western Australia
Posts: 324
| In a word...mastering. You may also want to investigate multi-band compression over the 2-mix, but before any of that you really need to choose the samples and sounds carefully so that you don't have to add lots of welly via the eq which is what seems to be taking up all of the space in your mix. IMHO, choose sounds/samples that compliment - not compete. Best of luck Cheers, Tim |
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| | #4 |
| Lives for gear Join Date: Nov 2002 Location: Amsterdam.....The Netherlands
Posts: 594
| If the sound isn't already in the ballpark, mastering won't get you that much closer......mastering can only polish and tart up what is already there.......for the kick, search this forum for e-cue and thrillfactor and the word "kick".....the answer is right there....... I'd steer clear of multiband.....you can achieve better results in the mix.
__________________ Wisseloord Mastering |
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| | #5 |
| Gear nut | In my experience, I pay a lot of time choosing/sampling from vynil/selecting the main kick + snare + hh + shaker + etc. samples... and then when the basic rhythm programming is finished on MPC4000, I track it to protools via multiple outputs choosing for each sound the right pre/comp/eq . For example, I found that the SLAM! is wonderful for tracking Kick + snare, with a little bit of optical comp and a little bit of FET comp. I track the hh/shaker sounds through a UA 2-610 (for a softening effect) and eq'ing them via a massive passive .... but it depends on the song/sounds. Another great piece of hardware for tracking "big" and "smooth" kick / snare parts is Empirical Lab Fatso! I use it at the end of my tracking analog chain, and it does miracles, for rounding the bass frequencies of big kick sounds (via tranny option) , and for taking out the harshness of snares and hh (warmth option). IMHO it's important to have, once tracked to pt, the main rhythmic sounds sounding right at the beginning, 'cause it's easier then to lay other parts on top of the Kick/Snare/hh sounding right. Hope that helps... Michele |
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| | #6 |
| Lives for gear Join Date: Sep 2003
Posts: 1,005
| Here's an example of a kick mult that would give you amazing control over your kick sound.......but you'll need good (full-range) monitors to make full use of it.......i'm sure the big-boys could chime in with some improvements to my suggestion! |
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| | #7 |
| Gear Head Join Date: Nov 2003 Location: Kansas City
Posts: 62
| Caveat: I'm an amateur. FWIW: Ditto on the advice to choose the sounds well to begin with. But the VOLUME (which contributes to sounding "in your face") that modern records achieve is via lots of compression, which can be done at every stage from tracking to mastering. Many posts on this forum explain a common signal chain from tracking to final product: 1) Compress a little, sometimes with multiple compressors, during tracking. 2) Compress again (maybe more than a little), sometimes with multiple compressors, during mixdown. 3) Compress again (sometimes a LOT) with multiple compressors during mastering. After that, radio stations will smash it again during playback, to try to make everything they play sound equally loud. A lot of people argue that compression should be minimized. But in subjective listening tests, 9 out of 10 dentists prefer LOUD. The trick is to smash stuff without making it sound smashed (which can kill high frequencies and induce a "pumping" sound, not to mention add unpleasant harmonic distortion). I find that compressing a track 4 to 6 db three times with different compressors sounds better than compressing it 12 to 18 db in one stage. If a listener puts in your record, and hasn't just listened to something else, yours will sound fine with all the dynamics intact. If your disc goes in right after a modern commercial record, yours will sound meek if it's not loud. With many stages of compression from tracking through mastering, it would not be too strange to get 20 db or more of compression. There are a lot of pop/rock records coming out these days where nearly the whole disc has been compressed so much that the entire dynamic range is about 6 db--and they sound great. Remember that a decibal is a log ratio (I forget what base), where increasing 6 db is perceived as approximately doubling the volume. Most music today is listened to in noisy environments--at work, in the car, at clubs--where dynamics greater than that would mean either a) the quiet stuff would get lost OR b) the loud stuff would overwhelm. Most people don't have dead-quiet studios to enjoy music in. You're not engineering for engineers: you're engineering for folks. I hope others will correct my misstatements. Lee |
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| | #8 |
| Gear addict Join Date: Aug 2003
Posts: 332
| Thank you so much for the diagram. that made total sense. the problem I am still tryin to figure out is the low end sucking up the headroom. I will give you an example I had a hiphop style kick. I boosted 140hz about db. to get the kick to have that punch I hear on Jay Z albums etc. The kick now sounds warm and punchy. but the problem is now it is taking up too much energy I asume because by the time I mix the track the final mix does not sound as loud as my other mix that I did not boost the kick at all. The mix without the kick boosted seemd so much louder than the mix where I boosted the kick. I am going to try the multi effect. let meknow if you any other solutions |
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| | #9 | |
| Lives for gear Join Date: Jun 2003 Location: Gotham City
Posts: 640
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| | #10 |
| Lives for gear Join Date: Apr 2003 Location: L.A.
Posts: 1,423
| My favorite piece getting things loud while having control is the SMC2B. If I want things extra loud I will almost always take down the 1st-band gain knob reducing the low freq energy...it works great... In your case I cannot think of many kick samples needing an 8 db boost in the low register...I always find myself cutting to accomodate them in a mix...So...I think your monitoring system doesn't let you hear what you're really doing...what monitors are you using? peace, syra |
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| | #11 |
| Gear addict Join Date: Aug 2003
Posts: 332
| I am mixing on Dyna audio bm6a and NS-10. The thing is the kick does sound goo by itself. If I drop at 300hz then some of the muddiness goes away. But the gerth to the sound is not there. If you listen to hiphop cd's the kick is not loud all the time but it has a punch to the sound and the lowend is very tight. That is the sound I am trying to achieve thanks |
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| | #12 | |
| Lives for gear Join Date: Jun 2003 Location: Gotham City
Posts: 640
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| | #13 | |
| Gear interested Join Date: May 2003 Location: Minneapolis
Posts: 23
| Quote:
It may be that on your monitors, you can get the kick to be like the jay-z kick , but in that process you could actually be adding all kind of crap with the eq boost that you can't hear, and that the jay-z kick doesn't have. On a side note, I have learned a production trick from listening to thrill and e-cue's mult techniques. Rather than waiting untill mix to give the kick what you want, if your using samples anyway, just layer them. It is not uncommon for me to use 10 kicks for the kick sound in the mpc. Need more thump? Layer in a thumpier kick. Need more attack? etc. This way you can create an original voice or tone and it contains all the properties you need sonically. On another side note. Do you really care how loud it is? If I like the song I'm going to turn it up with the volume knob on my walkman. Good Luck -Eyedea | |
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| | #14 |
| Lives for gear Join Date: Jun 2002 Location: The Left Coast, and don't call it 'Frisco
Posts: 1,594
| For EQ on the low end (bass or kick), I find subtractive usually works better than additive. Instead of adding what you want, take away what you don't want. Another great trick for a great kick - buss it and compress the buss. Use the mult. ![]()
__________________ -David R. "An intellectual says a simple thing in a hard way. An artist says a hard thing in a simple way." - C. Bukowski |
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| | #15 |
| Gear nut Join Date: Feb 2003 Location: Burlington, VT
Posts: 99
| What about using a Filter? You can add resonance and a bit of gain to the specific freq on the kick, and it can help. With some soft compression on there you can probably get that big sound. Too much resonance and it gets big with no meat to it. Just a boom boom thing. Good luck, I hope you solve your problems. Noah |
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| | #16 | |
| Gear addict | Quote:
So the trick is to boost the apparent loudness of a frequency range without raising its peak level, which means compression. | |
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| | #17 |
| Gear interested Join Date: Jan 2004 Location: Los Angeles
Posts: 12
| The Log. of hearing is based on the Fletcher Munsen curve, and 3db is perceived as double the volume. I agree with the subtractive EQing path. You just have to think a bit about what you're physically asking your speakers to reproduce. Low end is, by the law of physics, a large wave, and requires the largest amount of energy and throw of the woofer to produce. That being said, I almost always roll the low end (up to ~120hz) on either the kick, or the bass, and everything thing else that may conflict; guitars, vocals, synths. It just doesn't make sense to have more then one thing creating the Thump, unless you're in perfect phase... which is a monkey I'm not going to touch in this post. The other thing you have to consider is; what makes a kick punch? It's NOT the low end. It's the attack of the kick, around 2k. Based on the psychoacoustics of hearing, humans hear 1k-4k the best of all the frequencies. (hence emergency sirens sweep 1k-4k) Somewhere in that area, is the attack of your kick. SO, find that spot, and decide if you kick or your bass is carrying the lowest of the lows, and you're on the right path. Try EQing it first, then compressing the result. One more tip; the element that should sit lowest should move the slowest. EX: if your kick is playing rapid 8th notes, and your bass is sticking to whole and half notes, put your bass on the low end, and your kick above it. (no higher then 210hz, watch out for 250- the "card board box" frequency. -AM
__________________ "What, are you new? Those are supposed to touch!" |
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| | #18 | |
| Lives for gear Join Date: Sep 2003
Posts: 1,005
| Quote:
.....for rap/rnb, i think it's harder to fix with a mult.......a great snare (clap) is about layering samples in the production stage......in my (extremely limited) mixing experience (i quit mixing), producers don't like you messing with the snare too much...or the kick for that matter... .....i think the mult technique for kick works waaay better then layering because of the phase issues you come up against....it just think you get a more homogenous (!?) kick sound with a mult | |
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| | #19 | |
| Gear maniac | Quote:
I guess this technique could be done with anything... Ian | |
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| | #20 | |
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 11,233
| Quote:
http://gearslutz.com/board/showthrea...r&pagenumber=3 The snare along with the kick, bass and vocals are the most essential elements in todays mixes. The majority of outboard processing I own is dedicated to just these instruments. The snare is crucial because it gives you the "mid clarity" without having to add highs(which depletes the bass perspective). I do the most parallels by far on snares and kicks. Snares are the hardest to get right, but when you do its special. I think in hiphop and rnb(especially hiphop) the snare is super crucial(just walkby someone listening to rap ona CD walkman and listen to snare just popping through). | |
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| | #21 | |
| Lives for gear Join Date: Nov 2002 Location: Amsterdam.....The Netherlands
Posts: 594
| Quote:
__________________ Wisseloord Mastering | |
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| | #22 | |
| Lives for gear Join Date: Nov 2002 Location: Amsterdam.....The Netherlands
Posts: 594
| Quote:
__________________ Wisseloord Mastering | |
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| | #23 | |
| Gear interested Join Date: Jan 2004 Location: Los Angeles
Posts: 12
| Quote:
-AM
__________________ "What, are you new? Those are supposed to touch!" | |
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| | #24 | |
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 11,233
| Quote:
I came up in the rap studios with some engineers that i would refer to as the "Knockers". They would would spend days and hours on end working on getting the best sampled drum sounds. I learned a lot from watching these guys. It was a very cut throat time and no one wanted to reveal their secrets(there were no forumns like this one). I was known as the "Efx guy"(and still am). But seeing these guys dedication to their drums help change my philosophy when it came to mixing drums. I learned a lot of the techniques I use today on mixing drums from these guys. They are all major recording engineers now. And they are still getting great drum sounds(live) to this day. | |
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| | #25 | |
| Lives for gear Join Date: Aug 2003 Location: Knife, Fork, Bottle, Cork
Posts: 759
| Quote:
Peece, T. Tauri | |
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| | #26 |
| Lives for gear | agreed, a resonant hi pass or band pass will do the trick nicely, but be careful or your woofers might end up looking like wonderbra's it also works when you create feedback intentionally with an aux or something... just like some of the older analog synths... |
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