Tips & Techniques:R&B - mixing - Kick drum
OK, so this time let's focus on kik drums. Make sure you can hear the kik all the way down to 40hz. If you can't, get a synth and make up a sine wave based sample kik from about 80-40. EQ your original drum the best you can. Don't compress it, just pick a great sample. Now, take a piece of that drum (mult it, use a send etc. or if in PT make a time aligned copy) and compress the dog snot out of this "copy". A good starting point is fast attack fast Release, ration of 7-10. and knock off about 6-10dB. This will be your midrange knock, and the frequency that makes it sound loud. Add this back to the original sound. Now take another copy and compress 20-30 dB and roll out midrange, say 600-2K. This sound should only be a "tick" and a thud. Add this back in. Add the sub (sample from synth), the knock, and the tick while in the mix, so you can really tell what's going on. If I need to explain this more, let me know. Fat lo-end is a lot of work.
More tips from Dave here http://www.gearslutz.com/board/q-dave-pensado/
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|29th February 2008||#1|
Joined: Feb 2008
Location: Fargo North Dakota
i work in reason exclusively - someone told me that the drum samples in that don't need to be compressed, or eq'd....how can that be? it's like it's either I comp them anywhere from 4:1-7:1 (semifast attack, med. rel.) or they just wont sit in the mix. ive tried not comping or processing them, but it's either WAY TOO HOT, or nothing at all.
i follow what you said though - i think i could so it in reason too - probably not as well as in PT, but i haven't got to PC power to rewire anything big (Reason songs) very well - eats up my processor power.
any tips would be appreciated!!!
|3rd March 2008||#2|
Dave's tip is from a guest Q & A Session he did a while ago - He probably wont respond to questions now..
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|Tips & Techniques:R&B - Mixing - Heavy Kick & Bass - Dave Pensado||Dave Pensado||Tips & Techniques||0||23rd September 2004 06:59 AM|