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| Tags: advice observations enlightenment, foh, live sound, work related issues |
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| | #61 |
| Lives for gear |
Storyville wasn't wrong. I support it. I'd do it. I have done it. Usually, it's a simple, "Hey, can you hear the vocals?" (folks nod) "OK, the name of this next song is..." I've seen it in plenty of shows I've attended. I've also had it happen to me. I had an international super-star touring sarod player stop mid-raga to ask for MORE. I was glad he did, cause the audience learned just who was at fault for the sucky-already-blasting sound (which was fine tuned to his taste during our extensive soundcheck). I told him no, and the show went on. In case you're curious, he refused to use the monitor I'd set up, and was attempting to use the entire venue as a resonator / sounding board. |
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| | #62 | |
| Gear addict Joined: Nov 2005 Location: Leesburg VA and Nashville TN
Posts: 414
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Asking the audience about your mix is not very smart......do they know more than the sound guy? Maybe at some clubs they do, but dude...you just don't get it. You need to be nice to the sound guy and get him to work WITH you.....not berate him in front of a crowd.....cause if you did that crap to me your show would be over real quick! LOL Especially if your a band that is not yet at the level of being able to hire their own sound engineer..hahahahahaha **And if the audience is number one..then why don't you get your sound right before the audience gets in the room??????? Quote:
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| | #63 | |
| Lives for gear Joined: Jan 2008 Location: Philly/New York
Posts: 5,112
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__________________ I have a new website - check it out: www.Weiss-Sound.com Member of The Pyramid Recording Collective. Grammy Nominations, Platinum & Gold credits, yeah... we got that. | |
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| | #64 |
| Lives for gear Joined: Aug 2006
Posts: 601
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Soundpersons vary in quality. Some are equipment operators, some manage the stage aggressively and think that that's the job. Some have blown out hearing and some have gifted ears for a mix balance. It's a crap shoot when you go with the house soundperson who doesn't know your music. So you end up with a random person who could be anywhere on the scale from great to deaf and unmotivated. Here are some observations: The venues PA and the size of the venue and stage will dictate what can be accomplished, from vocal only with no subs - to underpowered subs and badly maintained mics - to adequate power and reasonably well maintained system with standard mics - to high PA with plenty of clean head room, all tuned to the venue by a pro with a good ear or with meters and pink noise and test tones blah blah blah and up! So most of the bands that sound great everywhere, balance themselves in their rehearsal space using back-line - hint if you practice at more than one rehearsal room and balance yourself to the room you'll be in good sted to balance yourselves on different stages. Universally this sounds great through most systems. The limitation you will face are generally when you step away from the usual rock band line up. So for example if you've got synths and backing tracks etc and a highly produced sound and you don't have amps on stage to give a clue to the sound person then they will not mix you right. They don't know your music and they are receiving synth sounds from . Expect buried synths and no points of reference in the minds of the soundperson for the proper mix. So the biggest challenges facing a band trying to get a great sound at a small venue are: Overloading the room with sound pressure levels above what the PA can provide to balance elements going through the PA. Being too loud for the audience in small rooms. Being out of balance on the stage will mean that the areas of the venue that are reinforced by the back-line will sound bad to whole areas of the audience. Usually the people at the front will bear the brunt of a band with the guitar amps up too loud! It's especially bad if it's one guitarist on one side of the stage in a 2 guitar line up with guitars either side of the stage. So in rehearsal move to where the other players are and listen to the mix balance. If you are a guitarist in a 2 guitar band then try moving to the other guitarists position and listening to hear if the other guitarists amp is at a similar level to your own then move out to the singers position and take a step forward to where the front row at the gig is and try to hear if you are drowning out the drums, and try to balance the sound and not overload the room with sound pressure levels. It's got to be exciting but not deafening or uncomfortable. When I mix live sound for bands the first thing I listen for is that the vocals are at the right level against the drums especially the snare. So in rehearsals with my band (I'm the drummer in my current band) I try to adjust my playing so that I'm hitting the snare as loudly as I can whilst still being in balance with the vocals and the room. So this means being aware of my stick height or sometimes I go to lighter sticks. Record your practices and make adjustments to your levels until you have a nice balance of your band happening in the recordings. Use a stereo recorder like a zoom H2 - no multi tracking allowed! It's the balance of your band in the room that counts. Every now and then we work with in house engineers and for us it is almost always a disaster! LOL There are a lot of venue owners and friends of venue owners doing live sound at small venues. Occasionally you will come across a good mix and a good night helped by their contribution. But then when you go back another time will it be just as good. Mostly the answer is no! LOL But occasionally it's a yes. When ever possible use your own soundperson (who should be a pro engineer) and gig at venues that you would want to come back too. To repeat successful nights try to use the same engineer at the same venue and repeat the formula to give yourself maximum chance of a great gig. Do not hire a boyfriend/girl friend or a buddy to be your soundperson. Hire someone whose mixes you have liked at gigs. If they have gotten a good sound all night for a number of bands and you see them again especially at a different venue and they have gotten a great sound again then give them a go with your band and find out what they are like to work with. If they appear to like your music and they are easy to work with and can handle the technical requirements of the job then hire em as much as possible and let them get to know your music. Get them to play good recordings of your band through the system at soundcheck and keep cluing them into the sound you want to create. My band hires the same 2 guys for our live sound over and over. We communicate well with them and they work for us! They are great at what they do and it's a pleasure to gig when they are on board. I look forward to the gigs when they are manning the desk. I admire their work and they admire ours. They feel every bit a part of our band and have mixed our band longer than some of the players have been members of the band. It feels like they are part of the band and I look forward to seeing them at each gig. Peace, cortisol Last edited by cortisol; 12th April 2010 at 01:34 AM.. Reason: spelling |
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| | #65 | |
| Lives for gear Joined: Jan 2008 Location: Philly/New York
Posts: 5,112
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I do "get it" I've been doing it pretty successfully for years. Both as a musician, and as an in-house sound engineer for a number of venues. Right, I need the sound person to work WITH me, that's a two way street. And berating is a terrible idea - no one should be berated unless they have seriously crossed a line. Again, if I did that to you, chances are my show was already on life support - or I wouldn't do it. I have a tech, but he's not always available, and sometimes it's just not worth the expense. I find it interesting that you laugh at bands that aren't "at the level" of being able to afford a sound guy at every gig. That's pretty cool. **AND if the sound guy showed up on time, as my band and I did, we would have had a sound check. But he didn't. He showed up too late for a check, and too high to do it properly. Understand that the sound problems beyond any shadow of a doubt were exclusively the result of a poor sound engineer, in this particular case.** But all of this is things I have said before. That's that whole part about communication, listening to people, etc. I don't think I made a mistake that night. It wasn't a great move, but the sound was already terrible, it was a last resort. MY MISTAKE WHICH I APOLOGIZE FOR IS RECOMMENDING THIS AS GOOD ADVICE. It's not - my back was up against a wall, I made a quick decision, I executed it well enough that no one felt terribly insulted and the sound got up to being decent, and I got lucky that it wasn't you doing my sound. Because if it was, instead of turning up the level to something audible, you would have just left it inaudible. | |
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| | #66 |
| Lives for gear Joined: Aug 2008 Location: NashVegas
Posts: 1,044
| Touché... apologies... and the rest of the post stands. Rarely are live sound issues simple or singular. That's all.
__________________ Harry Butler Photography • Videography • Audio Visual Production www.harrybutlerphotoav.com |
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| | #67 | |
| Lives for gear Joined: Jan 2008 Location: Philly/New York
Posts: 5,112
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. It happens. On top of that, I have tried my best not to underplay the role of a good sound person - but perhaps I have focused too much on the negative on this thread. As a gigging musician myself, if you're doing your thing behind the boards - thank you. Thank you for ears, thank you for sticking with it when bands act like assholes toward you (especially if I did.. ), thanks for showing up on time, thanks for giving a shit.
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| | #68 | |
| Lives for gear Joined: Dec 2007 Location: Vegas, Norcal
Posts: 3,608
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| | #69 | |
| Lives for gear | Quote:
I have been on the road and seen a lot of really strange setups. In one case we were going to do a show in an outdoor amphitheater. We had talked to the person in charge and told him we were bringing our own sound. He told us that he already had a "state of the art" system and our system would not be needed, When we got to the venue his "state of the art" system was a Shure Vocal Master POS. We told him that we would not play with what he had and needed to setup our own system. He balked and started informing us about all kinds of problems including inadequate power, access to the stage, he did not have a space for the speaker stacks, etc, etc. etc. Then he tells us all the acts that have been to his venue and that they were all more than pleased with what he had. We finally convinced him to let us do our job and got the sound setup, checked out and were ready for sound check when he comes in with his "sound man" who in reality was his brother in law and says that he has to run the system. This person would have had problems turning on a light switch let alone running a complicated sound system. He had never seen a large audio console and knew nothing of speaker processors. We finally had to "convince" the owner to have his "sound man" sit next to our engineer and "coach him". After the concert we got a lot of people coming up to us and telling us that they had been attending concerts at this venue for years and this is the first one where it actually sounded good. So much for the brother in law's Shure Vocal Master setup. An other time we were doing a gig at a large bar. The owner said that he wanted to use the built in sound setup as it was more convenient and everything was first rate. We got to the venue and were surprised to see some very nice speakers and floor monitors. We looked around for the sound console and could not find one. We asked the manager where the sound console was and he said follow him. We went down into the basement and there was a very small booth with the sound console, a TV monitor and a wall mounted speaker. It was a very good large format console that must have had the room built around it as it was literally wall to wall mounted. The speaker was the kind that you use to have in your home room in junior high for morning announcements and the TV monitor was black and white with a very out of focus picture being displayed. I asked why this set up and the bar's owner said it did not take up a lot of space up in the bar and so it gave him room for a couple of extra tables. As you can probably imagine the setup was NOT ideal and we had lots of problems but the guy who was the "sound guy" was a pretty darn good engineer and had learned how to make the system sound good by listening to the crappy speaker and watching the monitor. The gig came off OK but it would have been a lot easier and a lot more efficient if we could have all been in the same room. FWIW...
__________________ -TOM- Thomas W. Bethel Managing Director Acoustik Musik, Ltd. Room with a View Productions Oberlin, OH 44074 www.acoustikmusik.com Doing what you love is freedom. Loving what you do is happiness. | |
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| | #70 | |
| Lives for gear Joined: Jun 2007 Location: berlin
Posts: 1,122
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i'm always amazed at how musicians can do this, they are truly magical people. | |
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| | #71 | |
| Gear Head Joined: Oct 2008
Posts: 30
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Soooo true, I love it when performers standing 5 feet behind the mains try to tell me what needs to be changed. Or to "It sounds Echo-y", uhhh, dumbass its called room reflections. Drummers - If you are in a small club, you dont need to hit like Lars Ulrich. And If an "artist" does stop and critisize the sound or me, (unless he is the guy paying me) I gaurentee he will get no love from me. All he'll get is a lot of 5k and LOTS of hi hat in his wedge. | |
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| | #72 | |
| One with big hooves |
It seems like there's at least two sides of the tale here. The situation in bars & pubs is usually lo-fi at best. Beat gear and someone running it with just enough knowledge to be dangerous. Not much you can do in those situations aside from playing defense early on to control the damage. So bars & clubs not withstanding here's some stuff that'll hopefully make life easier to deal with in a hostile live envorinment besides having your own competent engineer at the desk. 1) Have an input list & stage plot ready to go. If its a festival gig, or even a theater... anything, that information gets sent as soon as the booking goes in my calendar. Carry multiple copies with you. Always. Always advance the gig. Always. 2) If you can't afford an engineer to tag along, at least bring your own mics. Vocal mics are a must. If there's something you prefer for a guitar amp or keyboard... snare drum etc. then bring it! Mark the supplied mics on the input list... 3) Be educated. Know when & which battles to pick. If things aren't going well from the start then don't let the situation spiral out of control before speaking up. By the time your on stage its generally too late to do much of anything. 4) Know what you need at a bare minimum and ask for just those things. Sort of ties into the above... In a high pressure/tight time situation whatever you think you need in the monitors, you really don't. Less is more even for the 'house' mix. If the guitarists have 50-100 half-stacks then they don't need to be the in house mix. I've already walked into rooms, looked at the setup & deduced that all we need are vocals & kick drum. 5) This is a big one. Stage volume. Control it. Work at being no louder then the acoustic volume of the drums. About 95% of the time the drums are the loudest thing off the stage so if somethings overpowering them we're gonna have a problem. That problem usually starts with the vocalist not being able to hear themselves... and that all starts back at the rehearsal hall. 6) If you have loud guitar amps (like me!) then don't face 'em out front... point them inwards so they're firing across the stage. You'll hear yourselves better and cut down on the wash that's slamming the house. But don't play any louder then you "really need" to play... 7) If asked to turn down then turn down, but don't turn down so far that you can't hear your own amp! That creates an inverse problem where the drums leak into the guitars & when I turn you up for a solo the snare comes up too. If the volume is already low & you know its too low then don't turn down. Just smile & feign turning the knobs. Sometimes shit just won't make into the house mix even if the room holds 2000 people... like a 100 watt half-stack. 8) By all means if you end up with someone at the console that's truly terrible then complain!!! Don't complain to them, but after the gig bitch to the club owner and the promoter. Tell them that next time you'll be bringing your own engineer or simply won't be back & will tell everyone to avoid their venue. By the way, this usually works better if your management or booking agent is the bad guy!!! 9) If you ARE licked with an idiot at the console then deal with it by asking for the bare-minimums. Don't expect a whole lot if the guy only has enough knowledge to plug in mics & turn 'em up and down. 10) Bring your own audio engineer. Engineers typically have forgotten more then "sound guys" have ever known.
__________________ J. 'Moose' Kahrs producer|mixer|recordist MooseAudio.com mooseaudio.bandcamp.com Quote:
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| | #73 | |
| Lives for gear Joined: Jan 2008 Location: Philly/New York
Posts: 5,112
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Yes, I suppose that hearing FOH sound from the stage is the equivalent to posting a response to someone without having read the whole of their postings. | |
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| | #74 |
| One with big hooves | I don't know... quite a few artists, during the sound check have asked me to turn off the mains so all they hear is monitors & stage sound. I've also been on the other end of it as a player... being on stage & the person at the console has me up so loud that the slap from the backwall becomes a distraction.
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| | #75 | |
| Lives for gear Joined: Jul 2007
Posts: 1,046
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__________________ ____________________________________________________________________ "If you make everybody big and fat they won't fit all into the elevator." - joeq"I'm gonna give you a hint about "engineering"... the real skill is to know what every knob does in the joint... and then touch as few of them as humanly possible." - Fletcher "You can ignore this advice, but 20 years from now, it's the advice you will be giving out....." -drBill | |
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| | #76 |
| urumita Joined: Nov 2002 Location: Spoleto, Italy
Posts: 2,381
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On small gigs I've had the best results with a Vocal amp and a mono Oh kik setup. The vocal amp serves as a monitor and is situated like a gtr amp mono feed 2 speakers. If anyone remembers the old Tapco 'boards' 6 channels, 4 for vox, 2 for drums, you get the idea. If you don't need 4 vox, 1 can go for bass mic. Gtr's if pointed in the right direction... one can do wonders like this Larger? If the house system is shit it don't matter, I've never heard anyone say, turn the gtrs up. normally it's the vox that suffer and the presence of the drums and bass. Every sit has its own thing to resolve If a band is used to rehearsing in a garage, the extra bedroom, basement, they're used to rehearsing with close returns, a stage can present problems that the group is not used to. This should not be the soundguy's problem but it most often is. I've run into the problem (I have to preface this that I was playing drums in a Jazz accordeon trio with electric bass, music by Zappa) that the owner operator of the system didn't want to put the kik in the PA because he was afraid to blow his speakers. I had the bassist thump the kik and set it my self, after I put a piece of tape over all the channels and told them not to touch anything or I'd see them later with a pair of line pliers and a drywall knife.
__________________ love and light |
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| | #77 | |
| Gear maniac Joined: Mar 2008 Location: Los Angeles
Posts: 230
| Quote:
Hey, interesting thread! Here is my guide to dealing with the soundguy. ![]() For starters, I have to say that I both agree & disagree with you. Bad soundguys is not what's killing local live music scene. It's the terrible, terrible local live music out there that is killing the scene. The lack of originality and songwriting skills, it's all about the "sound" I guess. That along with the raising of prices for drinks & cover charge. Are there a lot of crappy soundguys? Oh yes a ton of 'em of course. You have no idea how people just get thrown into those situtions. It's also a place to cut corners for the club owner (in their opinions). Blown wedges, intermittent snakes & cables, cheap dusty old consoles with only 3 band eq's. All because of artists that abuse and owners that skimp on quality. My suggestion to you and others(I'm not about to attack you here this is just in general) is to learn about sound and by that I mean "live" sound. Because it's a huge difference from sitting at home with a mbox. The more you can learn the better. That way you can help him out or suggest things(and do so in a humble & professional manner). You have be able to communicate. Remember you're in his office. You don't go into just anybodies office and tell them how to do things. And as someone suggested earlier get a hold of the soundguy & pay him 25 bucks or something and have him come in an hour early for a soundcheck. You have to realize, you and everyone else come there to enjoy themselves. He's there to work. Also don't go into a club thinking it's a playground be mature, professional and prepared. In regards to gear, call ahead and ask. ALWAYS bring your own vocal mics. As suggested earlier keyboard amps are good to bring. Use the house kit if you have to (make it easy on the soundguy and he'll be good to you). Bring a D.I. just in case and ask if you should use your own or his. Call/email the club or talk to owner and let him know that the club sound system is in need of a face lift. The most important thing, whether you agree or not; DO NOT PISS OFF THE SOUND GUY! Again this has nothing to do with you as an individual. It's all just general suggestions. EDIT: make sure it's ok to put your stuff on the stage before you do don't just assume. | |
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