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| Tags: advice observations enlightenment, digitalicious, dithering heights, technical techiness |
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| | #61 | |
| Gear addict Joined: Apr 2009 Location: Blackburn, OZ
Posts: 351
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| | #62 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
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hi, i totally understand what you are saying, and i am not really disagreeing, but i know i read something a while back about using an "averaging scheme" for sample points. seems like it was from some reputable source [whatever that means ].but its not worth talking about unless i find the information that i am talking about. if i find it, i will post it at some point. [edit] actually, now i think i remember. the averaging thing is the basis of the ability to reconstruct musical waveforms. nyquist / shannon actually only pertains strictly to periodic signals, as does the pertinent fourier stuff, apparently. music is generally comprised of non-periodic signals. i will look for more info on the issue, or perhaps one of the other posters has it handy. [edit] right. | |
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| | #63 | ||
| Lives for gear Joined: Mar 2004
Posts: 561
Thread Starter | Quote:
Answer (b) makes no algebraic sense. Quote:
David L. Rick | ||
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| | #64 | |
| Lives for gear Joined: Mar 2004
Posts: 561
Thread Starter | Lies, damn lies, and Nyquistics Quote:
![]() Please erase all these ideas from your head. Every single one of them is wrong! Whoever taught you these things doesn't know enough of the relevant math to be expounding on the subject to begin with. Fourier analysis works just fine with non-periodic signals. But one needs to switch to the Fourier Transform instead of the Fourier Series. The frequency-domain representation is then continuous instead of having discrete spectral lines, but it still exists. Now it is true that any proper musical piece will be strictly limited in time, and therefore can't be strictly limited in bandwidth. But it can be practically limited in bandwidth because the frequency-domain representation of a finite-length time window falls off at 6 dB per octave. Eventually it falls below the noise floor and you can stop integrating. (Unless, of course, you think the noise floor is part of the music, in which case I have some John Cage albums to sell you.) Even if you believe Nyquist, Shannon, Kotelnikov, and Whittaker all deserve to rot in hell, that needn't keep you from digitizing audio. There exist various "generalized" sampling theories that don't require the band-limiting assumptions digital audio has grown up with. We could build perfectly servicable A/D/A chains without brickwall filters that would still allow proper reconstruction of audio. The trouble is, such systems would be incompatible with the existing digital audio infrastructure, and would have to exist in their own audio ghettos, connected to the rest of the world by analog "bridges" -- pretty much like those Korg DSD recorders. David L. Rick | |
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| | #65 |
| Lives for gear Joined: Jul 2006
Posts: 2,254
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| | #66 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
yes, thanks panatope, i think i understand the paragraph now, so hopefully i will be able to understand it. why can't the anti-aliasing filter remove the distortion products? i'm kind of slammed right now, so i haven't had time to grok everything that's been posted lately. i may have some questions yet. right. | |
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| | #67 |
| Lives for gear Joined: Jul 2006 Location: Germany
Posts: 2,420
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| | #68 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
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hi, no, come on now. that's irrelevant. a filter is a filter, and it can filter frequencies generated by any process. some other explanation. the distortion products must be above or below the filter's cut-off or something. ? right. | |
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| | #69 | |||
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
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Quote:
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hi, david, i do not understand why you say (b.) makes no "algebraic sense". i am asking if the undithered output of a sampled signal would be equal to the input signal minus the quantization error, if the signal representing that quantization error had somehow been removed from the output [forget about sampling error or anything of that nature]. at the risk of posing a question with an obvious answer, i am just trying to establish whether or not there may be any significant third factor that may somehow be operative. i believe the answer to my question would be yes. also, exactly what do you mean by "spectral energy", and "spectral replicates"? also, what dBfs was the 3.6kHz signal recorded at in your graph example? thanks. right. | |||
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| | #70 |
| Lives for gear Joined: Mar 2008 Location: Sweden
Posts: 3,960
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| | #71 | |
| Lives for gear Joined: Mar 2004
Posts: 561
Thread Starter | Quote:
When I speak of spectral replicates, I mean the copies of the spectrum at multiples of the sample rate. Real-world systems generally do sampling and quantization at the same time, so I was assuming sampling in my answer. But one could at least imagine an ideal quantizer that worked in continuous time. In fact, a single-bit one is trivial to build with a comparator chip. In that case there would be no spectral copies, but there would still be extra stuff in the spectrum due to the quantization. The 3.6 kHz signal was simulated at 0 dBFS. David L. Rick Seventh String Recording | |
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| | #72 | ||||
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
not to worry. it is unecessary for me to erase the ideas from my head. that's because most of these ideas are not even written to, or stored in, my head, to begin with. i have a clone [mr. kerry oky****] that i have been using to deal with all of these potentially confusing ideas and explanations. i have access to the ideas and explanations at all times, but i do not have to be responsible for their upkeep [or accuracy]. kareoky**** has been doing a great job, though. Quote:
i am talking about the fact that most people seem to think that every single complex musical sound can be easily reduced to a bunch of component sine waves, which is apparently not the case. i think dan lavry is one of the people who has frequently mentioned this. something about just considering the preceding samples back to infinity as zero. and whatever you guys say, mehhh, i do know that i saw something about being able to reconstruct signals from samples taken at irregular intervals by averaging the samples. i cannot say more about it because i have not taken the time to locate the information i am "citing", and i don't want to talk about stuff when i am more clueless than typically. Quote:
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right. | ||||
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| | #73 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
hi, i don't understand why a filter cannot remove distortion components above Fs2. i am assuming that the truncation and generation of the distortion products occurs before the filter. i seems to me that the aliases would be what the filter would be unable to remove. what's up with that? maybe i am misinterpreting what you are saying. right. | |
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| | #74 | |
| Lives for gear Joined: Mar 2008 Location: Sweden
Posts: 3,960
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Don't know how the samples are moved in time, pattern/randomness and I have not really used the function. /Peter | |
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| | #75 |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
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hi, ta da! i found the reference i was talking about. wikipedia: nyquist-shannon sampling theorum "Nonuniform sampling The sampling theory of Shannon can be generalized for the case of nonuniform samples, that is, samples not taken equally spaced in time. Shannon sampling theory for non-uniform sampling states that a band-limited signal can be perfectly reconstructed from its samples if the average sampling rate satisfies the Nyquist condition[4]. Therefore, although uniformly spaced samples may result in easier reconstruction algorithms, it is not a necessary condition for perfect reconstruction." [Nonuniform Sampling, Theory and Practice (ed. F. Marvasti), Kluwer Academic/Plenum Publishers, New York, 2000] ipso fatso, oky**** is not crazy. mehh. right. |
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| | #76 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
and here's an except from an interview with paul frindle in "audio design lline" magazine about cumulative dither noise that you may find interesting or helpful. "Another similar problem can exist when you dither signals, because of relative correlation. When you dither a number of channels, the dither noise of any one channel should be unrelated and uncorrelated to any other, or you risk the relative correlation of the dither noise starting to become evident. You can end up with statistically partially 'mono' dither-noise, which can close in the stereo effect, especially on fade-outs. Again, a single channel works fine, a stereo channel apparently sounds fine whilst the music is playing, but as channels build up with the same dither, the stereo begins to close in. We spent a fortune on the R3 finding 256 independent noise sources, because it was a strange problem to solve. It is hard to measure, and the sound problems are something which you often need to be working on day after day before they become clearly apparent. You feel a sort of unease, that something is wrong, but you can't quite explain what it is. At one time, before we found an easier solution, 30% of the processor of the R3 was dealing with this problem. [And the R3 had about 3000 times the processing power of a current (2005) Pro Tools system. P.N.]" right. | |
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| | #77 | |
| Lives for gear Joined: Mar 2004
Posts: 561
Thread Starter | Non-uniform sampling is harder, but usually not better Quote:
The required reconstruction algorithms are so onerous that systems architects use non-uniform sampling only in very special circumstances. (There are a few advanced oscilloscopes that can do a version of this.) If you must digitize a signal that you know will cause severe aliasing, I think you can use non-uniform sampling to spread the alias energy around so it looks more like noise. But I haven't ever studied this topic, so I can say for certain. If you happen to know a lot about the spectrum of the signal you're digitizing, you can often pick a particular uniform sample rate so that the aliases land someplace you aren't worried about. This is the basis of so-called sub-sampling radio architectures. Sometimes researchers get stuck analyzing non-uniformly-sampled data because that's the only data available, but they don't generally have to process it in real time. David L. Rick Seventh String Recording | |
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| | #78 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
so you admit that the average sample rate could be calculated on a sample by sample basis, and that i do not have to wear a uniform. right. | |
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| | #79 | |
| Lives for gear Joined: Mar 2004
Posts: 561
Thread Starter | Multi-channel dither Quote:
David L. Rick Seventh String Recording | |
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| | #80 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
hi, seems like this issue may possibly have some relevance with respect to the pro tools dithered mixer thing. do you use pro tools at all? right. | |
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| | #81 |
| Lives for gear Joined: Mar 2004
Posts: 561
Thread Starter | |
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| | #82 | |
| Lives for gear Joined: Mar 2004
Posts: 561
Thread Starter | DAW's and dithering Quote:
![]() Bob Olhsson knows a lot about such issues, having used PT (very carefully!) for mastering before it really deserved such use. I'm certain he could shed a lot of light on the issue. By the time Digi finally cleaned up their audio act, I was firmly entrenched in the Samplitude/Sequoia camp. (Bob has now switched, as has Bob Katz.) Please, let's not turn this thread into an argument about the merits of specific DAW's! Each has strengths and weaknesses. A skilled and informed operator can overcome the weaknesses of most any modern DAW. The main barrier is transparency -- not audio transparency, but algorithmic transparency. The programmers and manual writters don't give us enough information about what they are actually doing "under the hood". If they did, an engineer with a sufficiently good technical background could stay out of trouble. But instead, most software companies just say "trust us". ![]() David L. Rick Seventh String Recording | |
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| | #83 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
ha, ha. you definitely don't have to worry about me starting one of those daw fights. yeah, they all tend to obscure the details of the implementation, and its a drag for people who could use the knowledge to make better recordings. i use pro tools [and other stuff], and digi has two different mixers now. the manual and other documentation is ambiguous as to whether or not the "undithered mixer" does actually add dither at the outputs, even if not at other places in the channels. it says one thing one place and another thing in another. lovely. you don't happen to know about that, do you? i hear sequoia is good. do you think previous dither is destroyed by redithering? i agree with dithering whenever bit depth is reduced, but when it is going back and forth between 24 to 48 to 24 to 48.....to 24 i wonder if it is not better to just add it at the last reduction. ? wouldn't that still 86 the quantization distortion? but than again, if the intermediate reductions were done without dither, would the file be accumulating low level inaccuracy on the way to the final dithered reduction, thus yielding a slightly more inaccurate file, but with no actual quantization distortion? right. | |
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| | #84 |
| Motown legend Joined: Jun 2002 Location: Songwriter Gulch, Nashville TN
Posts: 10,878
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Truncation distortion accumulates 6 dB./process. Dither accumulates 3 dB./process. It's your choice!...
__________________ Bob's room 615 562-4346 Georgetown Masters 615 254-3233 Music Industry 2.0 Interview |
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| | #85 | |
| 3 + infractions, forum membership suspended. Joined: Jan 2009
Posts: 780
| Quote:
thanks. are you using pro tools for anything now? i'm trying to sort out a couple of things, and it seems to me that you probably have a handle on this stuff from the standpoint of the whole process mixing through mastering. i'm looking at the documentation from digidesign which appears to say about 3 different things in as many places, so .............. ?????? how do you feel about not using the dithered mixer and just dithering once during mastering? also, do you think the 48 channel regular mixer dithers at the outputs anyway? it seems to say that in couple of places, but then again in others it says something like "when the dithered mixer is used, dither is added at the outputs when the signal is placed back on the tdm bus" [something like that]. also, it seems to me that any truncation going on when the audio goes back and forth from the 24 bit bus to the 48 mixer would mostly be just a bunch of zeros getting chopped off, and i wonder if that would even create any distortion artifacts anyway. i think paul frindle said something somewhere about redithering not causing problems because the previous dither gets destroyed. not really sure what he meant. ??? jay has some info about temporal resolution actually being improved by dither also, and i've been trying to figure that out. i get some of this from you guys telepathically, i believe. ![]() anyhow, i have no problem with the idea of dither, i just don't see any reason to glom any more of it on that is actually useful, and it would be great to know exactly what the daw is doing. if you have time, maybe we could discuss some of this at your convenience. thanks again. right. | |
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