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| Tags: advice observations enlightenment, best of rpiamlr, gigging or gagging, surround |
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| | #121 | |
| Lives for gear Join Date: Aug 2006 Location: Hyperspace
Posts: 1,067
| Quote:
Martin
__________________ http://www.nu47.com Two new microphone models! http://www.panphonic.com High quality surround and stereo microphone. | |
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| | #122 | |
| Gear addict Join Date: May 2005
Posts: 437
| Quote:
If one is that concerned, they can always use ANALOG circuitry (bypass the conversion), and that would yield just a few microseconds. If one needs to listen to themselves, they can do just that. Some of the new converters offer just a few samples of delay, so they can advertise "low latency". Again, my point is that one should quantify their statements. Once you state how much delay is required, and the NUMBER of msec is based on REAL requirements, we can talk about the various ways to achieve the requirement. I would think that the use of headphones is to hear oneself, so that other loud sounds do not cover your singing. Your statement seems to me to be very exaggerated. I go to concerts, and you have large orchestras perform where the distances between players as well as listeners are not fixed to be 3 inches, or even a few feet. I play music, and my piano strings are not inside my ears. I often play through amps, and I play with other musicians, including fast attack drums. The speakers are a few feet away, (thus a few milliseconds) and there is no latency issues. Say a spot monitors are 3 feet away, so going from say 1msec to 500usec delay (6 inch savings) is not all that significant. If the mic is 0.5 foot away and the speaker (monitor) is on the floor, at say 5 feet away (short singer), the converter delay is pretty insignificant. When you say that even 1msec delay bothers you, you are suggesting that acoustic guitar players, acoustic drums, acoustic bass, piano and more players would place their head a few inches away from the sound source. Can it be that the 1 msec that is bothering you is IN ADDITION (in series) to other accumulated delays that you did not account for? Regards Dan Lavry | |
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| | #123 | |
| Lives for gear Join Date: Aug 2006 Location: Hyperspace
Posts: 1,067
| Quote:
But just as yourself, I'm perfectly comfortable playing a gig through a bass amp some 10msec or so away. Let's get back on topic... Martin | |
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| | #124 |
| Lives for gear Join Date: Mar 2008 Location: Sweden
Posts: 3,861
| Off course a 1ms delay is audible when you also have the direct sound thru the air/scull or whatever. If we assume the direct sound from mouth to ear is 17cm (ignore the bone conduction for now) and we have a 1ms "electric" delay that means about 0.5ms/17cm effective time difference. This (if my tired brian is working right now) results in cancellation/combfiltering from 1kHz and up all the way thru the audible spectrum. A 1ms delay between tracks is off course insignificant. For the Topic, I think two channel will dominate for another 50 year or so but like there are vinyl/SACD/DVD-A people and such, surround will co exist and grow. I have upgrade my recording gear from 2 to 8 channels due to my curiousity on this. With few exeptions I'm not much for discrete sounds from the rear but ambience. In general I think I'd like a 100-180 degree "soundstage" with ambience speakers behind and above. Eight channels is a compromise but that'll have to do for my own experiments as a starter. /Peter |
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| | #125 |
| Lives for gear | Dan and others who may be able to answer this one, I read in a number of technical and journal papers that lower end multi-channel ADC and DACs will often not link in the way that we want them to, meaning that one channel will be played back fractionally (~10 samples) before the other in a stereo setup. Is this problem exacerbated in multi-channel setups (i.e. is this problem six times worse in a 5.1 setup)? Just a curiosity . . . MohThoM
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| | #126 | ||
| Lives for gear Join Date: Jul 2006 Location: Germany
Posts: 2,418
| Quote:
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Daniel | ||
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| | #127 | |
| Gear addict Join Date: May 2005
Posts: 437
| Quote:
I do not think they are looking at the point where the DA conversion leads to the output filter, because the wave there is not too far from a clean 5KHz. Probing that point will show some steps, but most likely very small steps, and the higher the upsampling, the smaller the steps. But looking at the final DA output (after the analog filter will show a clean wave. So what are they looking at? Probably some computer simulation of a DA without upsampling, and without an analog filter. But I already explained it in a previous post... Regards Dan Lavry | |
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| | #128 | |
| Lives for gear Join Date: Feb 2005 Location: Poland
Posts: 550
| Quote:
Where I refered to noise-floor I should perhaps have said acoustic noise-floor of the listening environment. What I meant is that given a sufficiently high acoustic noise-floor in the listening environment, the difference between 12bit and 24bit would be effectively masked. In other words, the harmonic distortion & 'random noise' of 12bit would fall below the acoustic noise-floor and not be audible. In my conversation with Dan I described a 'test' where I took a 16bit recording and compared it with an 8bit truncated version of the same file. By introduction of sufficiently high acoustic noise-floor I was able to mask the differences. While the topic of masking is not quite so simple, in principle this is what I meant and this can put in perspective the significance of bit-depth. Andy
__________________ -------- www.SimpsonMicrophones.com - Next Generation Microphones Hi-res WAV files: http://www.simpsonmicrophonesarchives.com/WAV/ | |
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| | #129 |
| Lives for gear | Maybe I should just put white noise generators in all of my listening rooms rather than record in 24bit then . . . ![]() I don't record for people to listen with high acoustic noisefloors - I record with the assumption that people are going to listen in a well sounding room on fair equipment. Obviously it would be negligent to assume that my recordings were only going to be listened to this way, but if you prepare for the playback that shows every flaw. Or maybe I should be getting people to drive past my listening room window to mask the poor fidelity . . . |
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| | #130 | ||
| Lives for gear Join Date: Feb 2005 Location: Poland
Posts: 550
| Quote:
Quote:
This is interesting in light of the various tests that have 'shown no perceptible difference between 16bit & 24bit'. In these tests I would expect that the distortion/noise products of 16bit were either acoustically masked or below the threshold of hearing for the test. Andy | ||
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| | #131 |
| Lives for gear | I'm afraid I'll not be buying a subscription to that brand of Audiophile Weekly. I'm afraid I can't believe that an Audiophile (trans: lover of sound) would knowingly introduce noise not present on the playback medium to improve appreciation. If it were required it would be burned into the disc. I don't burn this data into the discs I produce because every bit (to the sixteenth and beyond) is important. Again, maybe it's because I've met with rather favourable acoustics (£2m purpose built recording/concert hall, £2.5m purpose built audio research lab) but the consensus among those using these facilities is that depths above 16bit CAN be heard. You say that the improvements between 16 and 24 bit are 'predictable.' What else would they be? An unpredictable result would be any piece of music played back at 24bit turned into Wagner's Ride of the Valkyrie. A predictable result is that there is an increased level of dynamic resolution. Of course these improvements can be masked also - with earplugs, by playing too loud, by playing other music at the same time, by piercing the eardrum with a sharp object . . . MohThoM |
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| | #132 |
| Gear addict Join Date: May 2008 Location: Delaware
Posts: 305
| Surround is here to stay! Sample rate effects the perceived audio content on a recorded medium. We should always be recording at high sample rates whether the release is stereo or surround. We are capturing complex waves that are interacting in an acoustic environment, every source (instrument, speaker, reflections, etc...) is altering the pure anechoic tones of the source. Its pure physics. Why would we want to limit these interactions to the recording space only? For me I want to mix hearing these mutations, because this is what I hear while listening in the recording space. It is what makes a cello sound the way it does, for example. While mixing a close mic'ed performance I want as linear a recording as possible so that these interaction will be preserved in my mix. I know that transducers are far from perfect, but any degree of linear transfer is better then just cutting them out all together. Its pure acoustics. For those people that say surround is less immersive and inadequate, Have you truly recorded or mixed in surround? I install Home Theater systems for a steady pay check, and with a few thousand installs in the past 4 years I can say that surround is very alive. These are not bose/theater in a box systems, but full range Klipsch systems. Consumers are much more informed now then a few years ago. They are beginning to see value in the enjoyment of dedicated theater/music systems in their homes. |
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| | #133 |
| Lives for gear | Digital theory I have come to the conclusion that a little knowledge is a dangerous thing! The fact that Dan comes to this and other places again and again and again to explain the basics and still there are a few out there that refuse to hit the books and "read, learn and inwardly digest" the simplest of principles, never ceases to amaze me. 5.1 Again, a little knowledge . . . There are a few engineers, producers and musicians who see little or no point in 5.1. Bruce Swedien is perhaps the most notable one. There are those who are new to 5.1 (we've had 5.1 now for about 30 years, so if you are not working in this medium, what on Earth have you been doing for the past 30 years!) In an ideal world, we would have one speaker for every position of every instrument or other sound source. In stereo we reproduce many positions with the spreading of the image from Left to Right. With surround, we can take that into depth - however, there are some producers who seem to think that it is necessary to have something going on from all directions at all times. They forget that the listener is already in an environment that gives him sounds from all sides in the form of his car, living room or wherever he or she is. I have heard some very high profile projects ruined in this way. A little something (as Winnie-the-Pooh puts it) now and again is more exciting than a constant stream of swirling mush that is supposed to sound like ambience. Such a stream can clash with the existing ambience of the room and make the listener feel physically sick in extreme cases.
__________________ http://www.the-byre.com |
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| | #134 |
| Lives for gear | Have any of you guys ever been to see a multi-channel electroacoustic music diffusion concert (32ch+)? Maybe that would help clarify how un-immersive surround can be when done poorly! MohThoM |
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| | #135 |
| Lives for gear Join Date: Jul 2006
Posts: 793
| An exciting use of surround with music is in filmed opera productions. The singers can sound like they are on a virtual stage closer to the audience than in a stereo recording, with the orchestra surrounding the audience in a wider sound image set furthur back in the hall. |
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