Quote:
Originally Posted by beat you down eversince the "frankensteining" kicks thread i've been off and on trying to apply the same method to other sounds that coincide.
i guess i'm trying to use the imperfection of human hearing to my advantage and increase headroom. i'm more and more deleting attack parts of the least important sounds when they coincide with conflicting sounds instead of slapping on some plugin per default.
any of you use micro editing instead of more conventional methods like eq and compression etc to solve problems like clashing sounds?
just getting into this, so...
any tips?
thanks. |
Honestly I read that whole thread for tips & techniques that I could improve with, but honestly I found a lot of that to be silly.
Whether someone controls ASDR of a sound through destructive editing a sample or simply adjusting the knee & attack time on a compressor doesn't have that drastic of effect on the sound if done right.
I have gotten real anal recently about ducking (sometimes multiple) sub bass sources in my tracks. I guess it could also be called sidechaining, but I don't use a compressor, I use the Peak controller in FL to trigger the low shelf (or other bands) on the Parametric Eq.
Works wonders for making trap beats more clear on the low end.