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| | #1 |
| Lives for gear Join Date: Oct 2005
Posts: 1,041
| synth sound design Yo, (yes i said yo cause i'm an ignorant ethug beatmaker), as a beatmaker i use to play with the presets i find in my synthetizers, i change some filter or adsr settings to find what i need, i know filters, the adsrz, the ocillators, the glide, the tune, the arpegiators, the fx etc. but i want to step up my sound design skills. I want to program my synth myself without using the presets, and hear what i really want. (every time i really try to do this i end lost in the ocean of my ignorance) do you know any book/tutorial/site/forum that can help me? |
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| | #2 | |
| Lives for gear | Quote:
The manual for it would be the best place to start. I've done a lot of sound design in the past- some in the games industry but also for house artists. If you want to get serious about sound design then I suggest getting Native Instruments Reaktor and start building synths. Getting a modular analog synth is very useful for concepts, but they are expensive these days. Good luck, hope this helps. | |
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| | #3 | |
| Lives for gear Join Date: Oct 2005
Posts: 1,041
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| | #4 | |
| Lives for gear | Quote:
What is your synth(s)? Programming an additive synth vs a wavetable vs subtractive, vs granular - well it all depends what you want to do. I don't know of a single resource for teaching you how to do this. Most people just start tweaking existing presets to learn and then start bulding them from the groun dup once they have it under control/ How are you on synthesis theory? Do you understand how subtractive differs from additive, wavetable, granular, FM, physical modelling? Do you understand how this all works? Do you understand how wavetable synthesis and sampling differ (I mean true wavetable synthesis, not the type attirbuted to creative style soundcards). If so then you should be able to conceptualise what you want by thinking about it. You'll know what is possible and what isn't- for instance expecting highly realistic acoustic instrument sounds from (EDITED- said wavetable but meant granular- not thinking straight today) wouldnt not be fair. There is more to it than simply 'how do I do xyz'- there are a lot of ways to skin a cat, or at least to synthesis the sound of a skinned cat. If you have any specific questions I'll be happy to help. Sound on Sound had a good example based series on synth programming a few months back.
__________________ Regards, Jim Richmond "I don't go to mythical places with strange men." Douglas Adams | |
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| | #5 |
| Lives for gear Join Date: Oct 2005
Posts: 1,041
| well, I know soustractive synths are based on filters, i know analog or virtual analog use to be soustractive. I know fm synths is kinda mutli oscilator that feeds hiself back or something like that (i admit i'm scared to program fm synths). i know wavetables are short samples the synth use to create the sounds. i know granular synths use samples too but divide them in "grains"... but i dont know how to get that fat drum kik out of the ms20 by myself,like you say i just use other ppl presets and try to changes them to my taste (sometimes after half an hour of destroying the program, i come back to the preset and find it way nicer than my divagations), lol. soft synth that i like and use: soustactive: arturia minimoog, korg ms20, korg polysix, gmedia imposcar. wavetable: korg wavestation fm: ableton operator (rompler: kontakt/ableton simpler) for now i'd like to start with the soustractive synth. I have to find that sound on sound, maybe it will help me, like you say i need examples of programations to undestand the process by doing it myself (in theory i undestand it but when it comes to reality, i'm limited by my non experience). If anybody know where i can find some examples of programations for synth, feel free to post it here. thank you richmondjames. |
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| | #6 |
| Lives for gear Join Date: Aug 2005 Location: Paris, FRANCE / L.A, USA
Posts: 665
| This post is really interesting, richmondjames. I usually end up buying / downloading presets, patches, banks, etc. As I have ZERO patience with soft synth (but illimited patience with well made hardware synth). Let's begin with a basic question : how many waveforms there is in the "try again" by Timberland (for Aallyiah). My guess is a Saw tooth (of course)... And something like a transient to make it kinda "wet". What do you think ? Also, if you have good tutorials webpages on this subject, it'd be really helpful. Isaac |
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| | #7 |
| Lives for gear Join Date: Dec 2005 Location: Gothenburg, Sweden!
Posts: 1,466
| Recepy for simple synth strings You'll need: 2 oscillators 1 lfo 1 filter 1 adsr 1 vca Set the lfo to tri and slow speed. Set the oscillators to saw. Detune oscilator one -1 to -2 cent, detune oscillator two +1 to +2 cent. Assign the lfo to the pitch of oscillator 2 with very little amount. Also assign the lfo to the filters cutoff with little to medium amount. Adjust the filter cutoff so the lfo turns the cutoff just about when the filter can't get any more open. Set resonance farly low. Assign the adsr to the vca. Adjust attack to 0.5-1 sek, decay to 1-4 sek, sustain to 50-75% and release to 2-6 sek. If you want to spice it all you can do that by adding another triangle lfo at slow speed and assign to the pitch of all oscilators with very little amount. Also you can add another sinus wave oscillator one octave belove the other two. Cook in micro oven for ten minutes and you're ready to rock! /Cojo |
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| | #8 | |
| Lives for gear | Quote:
Thanks Isaac, I like to try and help. Um, don't know that track actually- I'm not really into new hiphop- I mostly listen to old stuff and nu skool breaks these days. But I'm a bit of a synth-head-and enjoy hanging out in the hip hop forum and I am on nubreaks forum quite a bit too. I can suggest getting a Nord Lead II- the rack version goes for a couple of hundred quid these days- definitely a pukka synth and it is laid out properly so you can really get in there and learn it, without loads of menus getting in the way. I really like Quasimidi synths (I have all of them) as although they are menu driven they are pretty logical and I like the filters. The best way to design sounds is to be able to conceptualise what you want and then think about ways of getting it- sounds pretty simple, but vague and I apologise for this, but there isn't an easy way of doing it. SOS articles are great for 'I have a juno106 and want to make a celeste sound' instances- but to learn how to program synths 'properly' (if you'll forgive the term) means you need to understand the various types of synthesis quite well, know what suit which application anf then work on getting the sounds you want over a period of time. It is certainly not a 'monkey-see-monkey-do' process, anymore than engineering is. The SOS articles will start you in the right direction though.
__________________ Regards, Jim Richmond "I don't go to mythical places with strange men." Douglas Adams | |
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| | #9 |
| Lives for gear Join Date: Oct 2005
Posts: 1,041
| thank you very much everybody, exactly what the monkey needed to get started, but the monkey not so dumb, the monkey will soon be able to program his own sounds. forreal, i think i learned more about sound design today, than in yearz of reading esoteric articles.thank you. cojo i folowed your instructions on the virtual minimoog (i tried to), it sound cool. |
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| | #10 |
| Gear addict Join Date: Nov 2004 Location: VA
Posts: 316
| V-Synth.... |
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| | #11 | ||
| Lives for gear Join Date: Dec 2005 Location: Gothenburg, Sweden!
Posts: 1,466
| Quote:
hrmmm, I don't know how to say this but... ...the oven part was a joke! Quote:
/Cojo | ||
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| | #12 |
| Gear interested Join Date: May 2006
Posts: 14
| Theres a a pretty decent synth programming tutorial on the Access wesbsite as well (the virus programming tutorial i think its called) , its obviously geared towards their Virus range so its general usefulness is a little limited but theres some decent tips n tricks in there too. http://www.access-music.de/downloads...ct=virusb#cat4 |
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| | #13 | |
| Lives for gear Join Date: Oct 2005
Posts: 1,041
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