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| | #1 |
| Gear addict Joined: Sep 2010
Posts: 454
Thread Starter | Pro Tools vs. Analog Mixing (video) |
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| | #2 |
| Gear addict Joined: Apr 2006
Posts: 388
| Itb/ otb Don't believe the hype.. Voltage is voltage.. bits are bits... both will get you to a place.. but why do we keep wanting there to be little or no difference.. Many miss the way... this business is about ART.. not just science.. Of course you can make a hit on a mbox.. It will also sound like a hit done on a mbox... You can always use a 2012 les paul, instead of a 1958 les paul.. as a matter of fact, so much infomation is lost on most digital systems.. I bet most people would not even be able to tell the difference between a vintage GTR or a modern one..on a DAW setup... So lets just use all cheap stuff and just throw the CD's away after a few listens |
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| | #3 |
| Gear addict Joined: Sep 2010
Posts: 454
Thread Starter |
so dudes in this video are either just tripping out or lying? are you sure that you're not buying into a hype? not saying I know one way or the other. Just curious. discuss. |
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| | #4 |
| The Official | Digital is the perfect version of audio - it is accurate and clean as can be (if done correctly). The problem is that people are so use to the distortion and unique sound of analog that we work backwards to achieve a sound characteristic of our past. Which one do you like more - that is the only hype you can buy into.
__________________ JoRillo JoRillo: Space Ship Status - from the album No Sleep http://soundcloud.com/jorillo-1/no-sleep-space-ship-status Wake Up - Start the Coffee - Make - Mix - Master - Sleep - Start Over |
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| | #5 | |
| Lives for gear Joined: Jan 2008 Location: Philly/New York
Posts: 5,112
| Quote:
Then there's the idea that perfect isn't really a real concept. For example, when you clip inside the digital world, you end up with flat square wave distortion. When you clip in the analog world you end up with modified square wave distortion. Which is better? Well, most of the time I think the latter sounds much better. Overall, I try not to compare digital to analog though. I just look at my favorite pieces. Most of my favorite pieces are hardware, some of my favorite pieces are software.
__________________ I have a new website - check it out: www.Weiss-Sound.com Member of The Pyramid Recording Collective. Grammy Nominations, Platinum & Gold credits, yeah... we got that. | |
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| | #6 |
| Gear maniac Joined: Nov 2009
Posts: 185
| Maybe how you hear it in clarity, but as if now, analog captures audio more accurately. Accurately as in it's true form.
__________________ It's the spirit behind the music not the computer behind the music. |
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| | #7 |
| The Official |
Maybe I overstepped by bounds on what to say - *correct me if I am wrong* aren't we capable with digital, not necessarily practical or probable in most cases, to record a perfect signal to what is being recorded? I understand that there will always be a round off at the end in digital, so never perfect, but so conceivably close that the final round off doesn't matter? This is assuming you had top of the line converters, and a good chain of coarse - maybe I was lied to - but I have been told more then one time that digital is capable of perfect, the human ear just likes distortion so we cling to analog. Is that just BS? |
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| | #8 |
| Lives for gear Joined: May 2005 Location: London
Posts: 910
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imperfection is perfection for me. Analog>>>Digital |
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| | #9 | |
| Lives for gear Joined: Aug 2010 Location: Auckland, New Zealand
Posts: 2,198
| Quote:
Sent from my Nexus One using Gearslutz.com | |
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| | #10 | |
| Gear interested Joined: Jul 2011
Posts: 14
| Quote:
The Analog vs. Digital debate is purely a matter of taste, a dash of e-penis measuring, and a sparkle of fanboism. Apple vs. Android Xbox vs. PS Need I continue? | |
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| | #11 | |
| Gear maniac Joined: Nov 2009
Posts: 185
| Quote:
If it was possible to strip away all the bull crap like distortion and everything in between when audio comes in, I believe you would hear audio as clear as anything that digital could reproduce. I believe our tolerance in listening in digital is not as high as in analog because our ears have to work to fill in the missing data that digital does not record. Just by nature digital can not capture the nuances and frequencies of all the data from analog sound. The code would have to be infinite while analog already is. Again, depending on our interpretation of what the context of accurate is. | |
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| | #12 | |
| Lives for gear Joined: Oct 2010
Posts: 2,195
| Quote:
This is all pointless as the human ear can reach 20K.. Issue is, digital has to be approached in a completely separate scenario. A hard disk won't roll of the high's like tape will, component's do not suffer wear like tape. Flutter and WOW are irrelevant, there is nothing to dirty the signal... It's like asking a 10 year old, would you like some chocolate or a carrot, we know in terms of health which would be the better choice. But it doesn't mean it's the preferential one. I honestly believe, we don't like transparent and we don't like signals being too clean.. Especially with close mic'ing, it adds to a more artificial sound, in the real world we have real reverberations, decay from signal paths.. Vibrations, standing waves... etc. etc. In music we are told to remove this from the equation, but nothing feels or sounds like a firework in the sky.. Or the sound of actual rain. I know this is a rant, but it's perception and how you use this perception to your advantage.. One in my regards is better or worse than the other, the person's goal dictates that. | |
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| | #13 |
| Gear interested Joined: Jul 2011
Posts: 14
| Very true, context has everything to do with this 'accuracy'. However, there would never be any practical reason to have an 'infinitely precise' algorithm for A/D conversion simply because the human ear has absolute thresholds of hearing for amplitude, frequency, etc. But even if we didn't have these absolute thresholds, it would be just a matter of waiting on technological advancement for the mass distribution of higher resolution media. |
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| | #14 |
| Lives for gear Joined: Jan 2008 Location: Philly/New York
Posts: 5,112
|
This is a great topic cleverly disguised as a repeat topic! To understand perfect, ya gotta step back from digital and analog entirely. What's accurate is the sound in the room. Not just the sound, but the feeling of the air moving and the psychology of our own ears selectively working the sound. Recordings are a huge leap away from accurate to the sound as it's performed in the room. And even sound aside, there's also the feel of it. So accurate and perfect can mean very different things - accurate to sound or accurate to energy? If a mic was built with an extended top end to sound more accurate to the source on tape - is tape or digital more accurate? That said, the digital medium still has inaccuracies. One for example is with compression. There are many software compressors where no matter how fast you set the attack, there's still a click in the front of the signal, like it can't grab the very head of the attack. Don't seem to have that problem so much in the analog world. Another example is with EQ. Why is there phase distortion in digital plugins? Well, the digital plugins are using time-delay "circuitry" like analog eqs. Why are they doing that - it's digital - why not just calculate the frequencies and mathematically remove them. That's what FFT equalization does, and it sounds really weird - because it's difficult to accurately calculate a continuous signal on an digital level - works well for noise reduction, but it's trickier when you are trying to break down multi-variable sine waves. |
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| | #15 | |
| Lives for gear Joined: Oct 2010
Posts: 2,195
| Quote:
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| | #16 |
| Lives for gear Joined: Dec 2010
Posts: 2,544
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| | #17 |
| Gear addict Joined: Oct 2008
Posts: 429
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Mixing ITB is torture for me. Mainly because of workflow: Do one operation at the time, click, click, click, stare at screen, its not constructive for me at all. And whole point is to make ITB mix sound alike something that was done OTB. Tho marketing behind plugins is brilliant, make eye-candy GUIs and sell fog to people that this new game changing plugin will make their music better and sell more because emulated hardware now available as plugin was used on countless of multi platinum classic songs. |
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| | #18 |
| The Official |
I never understood why people like to mimic analog outboard with plug ins when they could just focus their energy on making a great new digital plug in
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| | #19 |
| Lives for gear Joined: Oct 2010
Posts: 2,195
| +1000, some synth's you can buy sound superhuman.. Amazing depth and clarity!! Why? Because they haven't spent 99.9% of there time figuring out how something else works and just made something that sounds amazing.
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| | #20 | ||
| Lives for gear Joined: Oct 2007 Location: Boston, MA
Posts: 1,112
| Quote:
Quote:
I'm not here to debate which is 'better' (whatever that word means), but you are propping up quite a few straw men. | ||
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| | #21 | |
| Lives for gear Joined: Dec 2010
Posts: 2,544
| Quote:
Originally Posted by Retrofreak imperfection is perfection for me. Analog>>>Digital THis thread should have stopped here
__________________ SoundCloud - www.soundcloud.com/moo-10 CHECK OUT THE REMIX for the super talented 3-card!! http://soundcloud.com/moo-10/3-card-curse-of-an-artist-dat | |
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| | #22 | |
| The Official | Quote:
Give the kid a chance to grow up before you try to judge his ability's on the field. I do agree sonically that right now analog is still in a better spot then digital, but give it some time, opinions will change. It seems more then one person wants this thread to die - so I'll just leave it at that. I don't know why you guys want this thread to die though, seems useful for a lot of people to be able to read.
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| | #23 | |
| Lives for gear Joined: Dec 2010
Posts: 2,544
| Quote:
're implying give digital a time to grow. It's irrelevant. Your question was why do software companies try and replicate analogue. My response , was in good humour of course as it is opinion, was in relation to that question .Reason is because the thread is just another analogue vs Digital debate which is still a very subjective matter despite all the facts. You know my opinion | |
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| | #24 | |
| The Official | Quote:
I don't feel like there was an argument of which sounds better, we were talking about facts on which is capable of the most accurate recording. ![]() But I understand, so lets let this thing burn. | |
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| | #25 | |
| Lives for gear Joined: Dec 2010
Posts: 2,544
| Quote:
I dont disagree. Only that my response..was talking about the present and not the potential of the future ![]() God bless big guy. | |
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| | #26 |
| Lives for gear |
There is no such thing as accurate audio recording or reproduction. Everything we do is an illusion based on compromises at every step of the chain, from the mic at the source to the storage medium. If you want accurate audio, go see a live acoustic show.
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| | #27 | |
| Lives for gear Joined: Oct 2010
Posts: 2,195
| Quote:
I honestly believe, we don't like transparent and we don't like signals being too clean.. Especially with close mic'ing, it adds to a more artificial sound, in the real world we have real reverberations, decay from signal paths.. Vibrations, standing waves... etc. etc. In music we are told to remove this from the equation, but nothing feels or sounds like a firework in the sky.. Or the sound of actual rain. I know this is a rant, but it's perception and how you use this perception to your advantage.. One in my regards is better or worse than the other, the person's goal dictates that. | |
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| | #28 |
| Lives for gear Joined: Aug 2007
Posts: 901
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*sigh* The test is interesting, but so many people in these debates refuse to recognize that it is about the talent in front of the microphones. ITB or OTB is a factor to the finished result, yes, but it is an insignificant one. Significant factors count things like talent and knowledge of the artists and the engineers as well as the synergy of the people working with the project (the ability to feed off eachothers energy etc.). Sorry, but whether ProTools is able to accurately recreate the sound of a large-format console is just not relevant to making good records in my eyes (even though as a gearslut, I still find it interesting to read and listen to).
__________________ Producer & songwriter from Copenhagen, Denmark. |
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| | #29 |
| Gear addict Joined: Sep 2010
Posts: 454
Thread Starter |
so....to those who stand by the belief that digital will never be able to replicate closely enough to compare to analogue -- Do you believe you would be able to take this test and spot the impostor?
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| | #30 |
| Gear nut Joined: Sep 2010
Posts: 79
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From what I've read, the huge difference is in what analog captures vs what digital captures. Digital has much clearer highs but loses much of the warmth in the mid lows and lows, whereas analog tapers off on both ends but has incredibly warm mids, mid-highs and mid-lows, giving things a bit more body (think of a parabola). Either way, it's a matter of taste and using various techniques you can still take advantage and find ways of grabbing the sounds you want to hear. Hearing these pros talk about it is pretty good evidence of that. Digital offers the ease of recording and the ease of non-destructible assets, so it's obviously the medium of choice nowadays. The advantage of analog is that you are a little bit less lazy when it comes to recording the sounds you want and need especially. At least, that's my impression.
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