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| | #1 |
| Gear interested Joined: May 2011
Posts: 27
Thread Starter | High-end Frequencies
I am creating a beat in Reason 3.0, and as of now, the “beat” that I am composing is practically finished. However, I am having a problem with an electric guitar sample that I am using in my composition. When the “beat” starts to play, all of the frequencies from the aforementioned sample are clear ,and distinct. However, once the sequencer has played through the entire “loop” once, and returns to the beginning of the “beat” to play through a second time, the high-end frequencies of the aforementioned sample start to “fade out”. To be more specific, the high-end frequencies of the sample can be heard, except for the fact that they are dull, and are being emitted through the speaker at a low volume. When I isolate the “track” with the electric guitar sample, the aforementioned problems do not occur. The problem that I am experiencing only occurs when all of the “tracks” in my composition are playing at once. Also, it should be noted that the low to middle end frequencies of the aforementioned sample are not being distorted in any way. What could be causing the aforementioned problem, and how can I correct it? Thanks |
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| | #2 |
| Lives for gear Joined: Mar 2011
Posts: 1,049
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High end frequencies are too expensive. Stick to low end. |
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| | #3 |
| Gear nut Joined: Jan 2012
Posts: 82
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thats usually how it goes, making something sound great on its own and making it all blend and sound great is 2 totally different things.. 1 question is.... is this guitar a main element, i mean out of 12 instruments and you can only pick 4 main instruments instead of your drums would this guitar be one of them? what it sounds like is you have too many things performing in that highend, and while a mojority of instruments sound better with the highend boosted if you boost them all your going to have to much going on. some instruments need to fall back so that some can shine. |
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| | #4 | |
| Gear interested Joined: May 2011
Posts: 27
Thread Starter | Quote:
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| | #5 |
| Lives for gear Joined: Mar 2009
Posts: 867
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Depending on what's specifically going on and what your trying to achieve you could. 1.)turn your other instrument/s down specifically the one/s that are interfering with the guitar. 2.)eq the guitar (defintley high pass and probably high shelf or bell around 2k), 3.)carve out eq of the instrument that is interfering with the guitar 4.) use some compression to help the guits punch thru. 5.) automate any or a combo from verse to hook 6.)panning and widening techniques on one of the instruments to help clear out the middle ala Dave Pensado/pensados place (check YouTube) |
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| | #6 |
| Gear nut Joined: Jan 2012
Posts: 82
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then you do want that to sound the best, but there has to be some other frequencies messing with it.. pull up a frequency analyzer for a minute and just look at it and understand what the frequencies are doing and then look and think about the other instruments that are playing along wit it and figure out what could be messing with the sound. i havent heard it or even know what your trying to do but you said something about the highend so just make sure theres space in that highend, also i've noticed alot that electric guitars usually add a little hiss in that 8 to 12 k region you could maybe have it to bright.. sometimes its nice with the extra hiss but not always. hope this helps
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| | #7 |
| Gear interested Joined: May 2011
Posts: 27
Thread Starter |
I want to thank all of those who gave me advice on how to solve the problem that I was experiencing with my compilation. All of you definitely gave me a lot of useful information. Subsequently I do have another question. Are there any precautions I should take next time I compose a “beat” that would help me avoid this type of hassle? Thank you |
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| | #8 | |
| Gear interested Joined: May 2011
Posts: 27
Thread Starter | Quote:
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