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| | #1 |
| Lives for gear Joined: Jul 2002 Location: Brooklyn, NY
Posts: 3,856
Thread Starter | Emu SP12 Disk Drive and Cable
I just picked up an SP12 Turbo for cheap but I don't have a disk drive or the cable for the drive. If anyone has info on what cable I need and drive, that'd be amazing!
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| | #2 |
| Lives for gear Joined: Jul 2005
Posts: 2,228
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You will need a commodore 1541 diskdrive or 1541 II, connection is done by a 6 pin din serial cable. There is a lot of useful info about the sp 12/1200 at emulatorarchive, and a list of compatible diskdrives. http://www.emulatorarchive.com/DrumM...2upgrades.html |
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| | #3 |
| Lives for gear Joined: Jul 2002 Location: Brooklyn, NY
Posts: 3,856
Thread Starter |
thanks for the link and info!
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| | #4 |
| Lives for gear Joined: May 2005
Posts: 672
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Be careful with the 1541 drives. Make sure it works b4 you buy it. If the person says it lights up and looks good but I have no way of testing it, this usually means it is broken. I have been lucky enough to be given about 5 of them unfortunately none of them work. You will need either single density or double density disks. The high density ones will not work. If you get a "disk error #21" when trying to format this mean the drive heads are gone and you need patience along with the c64 console to realign them. |
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| | #5 |
| Gear nut Joined: May 2005 Location: Helsinki, Finland
Posts: 120
| sp12
welcome to the club. :D personally i don't own a disk drive for my sp12. i sample stuff to it, then sample it back to the mpc OR just track to pt. i've synced the sp12 to my mpc so i don't really use the seq on the sp12 either. the disk drive takes a long ass time to save btw (12-15 minutes). |
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| | #6 | |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
| Quote:
juts bought EMU SP12 Turbo on ebay , waiting for arrival... wonder what route to take for saving sounds..... 1. or commodore floppy drive... but have to find a working one first, than where would i get floppies for it? 2. read somewhere that there is a faster way to save and load sounds from a classic Apple Macintosh computers like Mac Plus or SE30 .. or maybe other Apple Computers too? with some legacy Mac software called Drum File Software 1.12 .... or i've found this Macintosh Classic app called SP-12 Librarian that claims to work on any classic mac with MAc OS6, 7 or 8 + serial port ..... any ideas about that? SP-12 Librarian 3. or maybe there is a chance for a HxC Floppy emulator ...like this one? HxC2001 HeadQuarters : HxC Floppy Emulator sorry for a complete newbe questions and thanks in advance for any help | |
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| | #7 |
| Gear maniac Joined: Mar 2011
Posts: 222
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in order to load and save samples u dont even need an external drive.....you just load and save them as a long wav file.....using the cassette functionality. bear in mind it takes about 8 mins to save a full 8 samples, and to load them i dont think HxC2001 HeadQuarters : HxC Floppy Emulator will work as its a floppy emulator the sp12 dont have not floppy, it does however work with the sp1200 since that has a floppy drive
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| | #8 |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
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thanks for your reply , sorry for my ignorance but how exactly the "saving or loading from tape" works... I do have a Techiques double cassette deck.. how can I use it for load/safe SP12 sounds? |
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| | #9 |
| Gear maniac Joined: Mar 2011
Posts: 222
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you dont even need a tape desk ![]() line out from your laptop into cassette in at back of sp then you need to press 15 or something like that...middle button on top of sp...use low volume on pc from what i remember. same for saving samples...cassette out from sp into line in of laptop (please be aware this method creates one sound file soundling like old computer games which were loaded via cassette desks....so you cannot load your own wav files....) heres a dedicated forum: dxarmy.com sp1200 forum :: Index a guy on there is selling eproms in case youd like to have different sounds on the first 3 banks |
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| | #10 | |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
| Quote:
does it goes into audio IN of audio card of any Computer or is it platform related Mac or PC ... or is it MIDI in? "a guy on there is selling eproms in case youd like to have different sounds on the first 3 banks" i don't want any sounds inside SP12 ... need to be able to free all ( microscopic) built in memory for own sampling... i've read somewhere that its possible to erase the stock sounds... to increase the memory? | |
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| | #11 |
| Lives for gear Joined: Jan 2007 Location: Seattle WA Suburbs
Posts: 898
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The SP-12 has 2 ways to save sampled sounds. #1) Via the Commodore Disk drive. #2) Via a recording device recording audio (Like listening to a modem) Both take way to much time... I did like another poster and just resampled everything. I place all the samples as hits on the daw. Make a note on how I did the sequencing and be gone. I 'm using a Sp-1200 now, so I'm sporting the floppy seconds. (Old EMU EMAX Pun) The new Rom's are a good idea if you are not happy with the stock drums. |
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| | #12 |
| Lives for gear Joined: Feb 2010 Location: New Zealand
Posts: 755
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A not working floppy drive can just be dirty heads. It will sometimes clean itself by trying to read over and over. Or use a floppy cleaner (a floppy disk with a cleaning disk inside). |
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| | #13 | |
| Gear maniac Joined: Mar 2011
Posts: 222
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1. sp12 comes with 3 banks of sound....you only have one bank for your own samples....the sp1200 have four banks for samples,no internal sounds 2. the samples you record in your sp12 remain in the machine even after you turn it off..in the sp1200 each time you turn it on there are no samples in it, you need to load via floppy 3. anything recording audio will do - cassette desk, notebook(windows, liynx, mac)...use any audio recording software like soundforge, audacity.....the benefit of using a notebook is that you can archive your sounds in a safe format than tapes which can get chewed... as the last person just said.....its actually much much quicker just to record the samples directly into the sp12...but if you want to save songs, patterns and the associated sounds, I would go the route of saving the cassette audio to your laptop Quote:
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| | #14 |
| Lives for gear |
Man I've owned a SP12 for probably about 10 years...I have the disc drive and plenty of discs but I've probably used it once. As mentioned, it takes a lifetime to save/load from it...I find it makes much more sense to set up a kit for it that you can kinda use for anything and just rock with it, and dump right to ProTools...
__________________ Parks HeadQcourterz Studios Audio Engineer/Producer/Musician @parksmusic |
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| | #15 | |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
| Quote:
that would make SP12 Turbo memory almost as SP1200 ..? | |
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| | #16 |
| Lives for gear |
There is a way to move your sounds over the preprogrammed ones, but if I recall correctly, it doesn't free up any more sample time, but you could conceivably fill up most of the banks with your own sounds depending on what they are (a lot of drum 1 hits average in at about 1/3 of a second x 5 seconds (?) and there's 24 pads? Works out well with a s950 setup where you need some pads to control the samples anyway....
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| | #17 |
| Lives for gear Joined: Jan 2007 Location: Seattle WA Suburbs
Posts: 898
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Just assign the sample to any of the pads in banks 1-4. Your still limited to the 2.5 or 2x 2.5 memory banks. With the turbo (5 Seconds) you can easily do drums. |
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| | #18 | |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
| Quote:
kick, snare, closed hihat, open hihat, snare roll, rimshot, ride at 45rpm and tune samples down how many seconds from 5 it would use... just wonder how many drum samples could be fit into 5 sec using this sampling method? read on DXA SP1200 forum that there is a hack with custom EPROM chips to erase stock sounds and replace them with your own... how difficult is it to do? | |
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| | #19 |
| Lives for gear Joined: Jan 2007 Location: Seattle WA Suburbs
Posts: 898
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More as long as there all under 5 seconds total... and no sound is longer than 2.5 seconds... 1X in a SP-12, 2X in a SP-12T, 4X in a SP-1200. It's honestly really hard to say based on the sounds you have... but everything you listed would probably only eat 0.5-1.5 seconds, sampled as described. |
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| | #20 | |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
| Quote:
right? | |
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| | #21 |
| Gear maniac Joined: Mar 2011
Posts: 222
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dude, if you want 32 samples you need the sp1200 sp12 can only store 8. |
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| | #22 |
| Lives for gear | |
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| | #23 |
| Gear maniac Joined: Mar 2011
Posts: 222
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32 different samples in a sp12 ![]() so how many different samples can your sp12 store lol i wish i had that bronx hack |
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| | #24 |
| Lives for gear |
32. As long as you can make all 32 fit in that 5 second timeframe of course....
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| | #25 |
| Lives for gear Joined: May 2005
Posts: 672
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| | #26 |
| Lives for gear |
Yea they will...^
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| | #27 |
| Gear maniac Joined: Mar 2011
Posts: 222
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so where do i get the hack to store 32 samples? and overwrite the eproms |
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| | #28 |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
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| | #29 |
| Gear maniac Joined: Nov 2005 Location: Nice, France
Posts: 211
| wow, just found that tread on Sp forum, donno if it's real but here it is! http://sp1200.myfastforum.org/archiv..._t__t_342.html |
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| | #30 |
| Gear maniac Joined: Mar 2011
Posts: 222
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yeah its real but it only means it replaces you can replace the internal sounds on banks a,b,c wont do anything to increase your sampling time |
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