![]() | All Advertisers |
| Member Services Directory | Classifieds | Reviews | Jobs | Deal Zone | Merchandise | Marketplace | Facebook App | Books, DVDs & Gadgets | Video Vault | Tips & Techniques |
| |||||||
New Reply | Thread Tools | Search this Thread |
| | #1 |
| Lives for gear Joined: Dec 2008
Posts: 534
Thread Starter | Mastering your demotracks
What's up Slutz? Some of us are shopping tracks one way or another and we all try to get the best possible product. The industry side is waiting for some mastered music (best accessable sound) but not all of us are expirienced in mastering music. I just want some tips or chains you're using for "finalizing" your product. We know it's not all about L3, so tell me what you're doin' and if you're satisfyed. My current chain is: - Stereo wav of track mix - EQ (Waves) - SSL comp (Waves) - Inflator (Sonnox) - Limiter (Sonnox) Just remember: We ain't talking "radio ready". We're talking "very good sounding demo" |
| | |
| | #2 |
| Lives for gear Joined: Jan 2008 Location: Brooklyn
Posts: 2,655
|
if it's your mix and you're happy with it. i'd just throw a l2007 or the like at the end to get the level up where you want it.
__________________ DL
|
| | |
| | #3 |
| Gear maniac Joined: Dec 2008 Location: Derby, UK
Posts: 252
|
__________________ "It is ridiculous claiming that video games influence children. For instance, if Pac-man affected kids born in the eighties, we should by now have a bunch of teenagers who run around in darkened rooms and eat pills while listening to monotonous electronic music." If the opposite of a pro is a con, then look beyond this, the opposite of congress must be progress! |
| | |
| | #4 |
| Lives for gear |
why bother?
|
| | |
| | #5 |
| Lives for gear |
For the demo, just mix good and then turn up the gain till it starts distorting and clip at 0.1 dbFS if RMS is needed. Why bother for real? IMHO |
| | |
| | #6 |
| 3 + infractions, forum membership suspended. | Good Question. From my personal experience, and since the mp3.com golden years, the producers with the most "polished" and loud and clear sound, were the most successful. For alot of "browsing" artists, it's easy to remember a BANGING track, compared to a "low" track with Good dynamics. I had to remember that not everyone has the "ear" for "Good quality" music. Sometimes they just want to feel and hear the bass, and the track sells! I've had tracks I've worked on the composition for hours, and no one downloaded or requested, because the sonic levels were too low. Once I threw a LM on it, and re-released, I got some good reviews. Technically, I did nothing to it. So i think it's important, for hip hop atleast, that you have a STRONG reference mix/master just for the consumers. Afterall, once it's in their hands, it will be remixed anyway. I just made a very similar thread, and got some MAstering Guys here to check out and reference master 2 songs of mine. And they all respectively did a great job. And it does make a BIG difference. Sometimes your mids and lows are all funked up. And it takes that "other" ear to really make "sense" of it all. One engineer was even kind enough to snapshot the chain he used on the master. And it was impressive to see the different stages he put my track through to get that sound. Like Amokk, have had and used a similar chain on the Master WAV. But now i'll be more careful on the limiting side of things. And pay way more attention to the EQ. I like Ozone 4 for that reason. The EQ match is a GREAT reference/preset tool. The mid/side individual modifying is crazy. But I typically only go through all of that on a "song" and not a beat. But for beats, it's so important to get the EQ levels right. And limit it just right. With cats like Soleternity / Johnny Juliano / Sho-Down / I.N.F.O all mixing ITB and sounding better than the pros...you reall have to step it up! |
| | |
| | #7 |
| Lives for gear Joined: Oct 2005
Posts: 3,441
|
here's my actual "home loudeezering" receipie: drop an eq with MS on your 2buss (like the LP10 from DDMF) rise the side a bit and cut it's lows + dip low mids, dip the low mids of the middle, eventually drop a gentle compressor with a slow attack, drop somethig with a gain knob to up the peaks somewhere around -3db or use the make up of the comp, drop your limiter, set the ouput at -0.10 and up the input gain till you get the desired level.
|
| | |
| | #8 | |
| Lives for gear | Quote:
I have heard some of the people you mention here, and they seem to bank off soundclick by taking there generic sounding beats and mixing em nicely to get em sold off- I guess the point I am making is try getting to a point in your beats where it really doesn't matter if you have no mix the track sounds fire from the start you feel comfortable handing it in to any A&R completely unmixed. | |
| | |
| | #9 |
| 3 + infractions, forum membership suspended. |
Well the reality has changed. Alot of kids who normally wouldn't have the oppurtunity to make 5k a month, now can due to the overwhelming wave of aspiring artists and hobbyists. And the psychological fact remains, that artists tend to take the details more serious than a consumer. A consumer (in our case rappers and singers) may have ambitions and motives that by far elevate past creativity and being true to a sound. It's about expression and attention, respectively. And the "hey if i have a shot to make it big, i'll take it, but i'm only really doing this because it feels good". And for that market of people, you better have some "cookie cutter" tracks ready, because that's what they are looking for! They don't know the difference between an 808 and Acoustic Drum set most times. It's subconscious. So you have to be able to take advantage of that, if you know that there's an unspoken impulse in the humans ability to "familiarize" things...ESPECIALLY Sound. The more familiar something is, the more likely people will relate to it. And out of that relationship, grows a dynamic that's really unique to what we do online as producers. We want timbalands synth, we want dre's drums, we want storch's strings..because we know someone with a 100 paypal..will be willing to give it to us if we use and find these tools. Now it's just 100$...to some of you, but to some of us who can make that into 2000$...that beats 8 hours in a restaurant somewhere trying to save for your first car or goto school. I think people forget that there's still a "lower" class out there, who bootleg software, and make cookie cutter beats, as a mechanism of SURVIVAL. Once you understand, you may get why there's so many issues about "common sense" to "musicians". Not everyone is trying to get ON as much as they are trying to get BY. And this isn't direct specefically to you MYAMS. IT was like a public service announcement. |
| | |
| | #10 | |
| Lives for gear | Quote:
IMHO | |
| | |
| | #11 |
| Lives for gear |
Lol not sure why you made it deep like that I was just giving my experiences in this cause I think people on GS are a little to worried about how there "mix" sounds. I don't have the mindset of the type of people you are describing but I am sure there is pleanty of people here who can relate. Get that paper! |
| | |
| | #12 |
| 3 + infractions, forum membership suspended. |
@ DAH - I agree. But realistically, I know 2 producers from another forum between 2000-2004 they made over 100,000 online selling beats. Driving BMWs and full out studio gear that you could ever want. One of them are on a production label, doing "light" work..but still relevant behind the scenes. And the other you may find doing "commercial" work, like game soundtracks and TV. He even quit making beats to learn how to paint..and play xbox. THat's how crazy the money and demand was at one point in time. You can't front and be like, "nah, im not gonna sell out or atleast have a competitive sound" for the sake of the "future". Anytime i get around a person with a "go getta" personality, i get charged. Because they don't put no excuse on why they're not successful. They just do it. Being a lurker myself, and frequenting so many forums...just had me form a few opinions about the state of things, and in particular myself. You gotta make that choice, create for self fulfillment and follow the road wherever. Or be determined to have a great and competitive sound, and sell what you (logically) know will sale...make THAT. |
| | |
| | #13 | |
| Lives for gear | Quote:
| |
| | |
| | #14 | |
| Project Code CL2465 | Quote:
| |
| | |
| | #15 | |
| 3 + infractions, forum membership suspended. | Quote:
And some kids i know on soundclick now are making 5k (on a good month) I haven't counted 100k in my life...so even a humble 5k a month for rappers aspiring...would motivate me into a totally different person I'm sure. That's all about background. But i'm most impressed with these guys because they are high school drops outs and addicts...but some how find the light to create and deliver....and inspire a whole generation of creators. | |
| | |
| | #16 | |
| Project Code CL2465 | Quote:
![]() 100k, and how much of that was spent on drugs?!? I have never heard of kids making 5k a month selling beats, especially how the industry is nowadays. Unless you're working with Major Label artists, chances are you don't make 5k a month selling beats only. | |
| | |
| | #17 | |
| 3 + infractions, forum membership suspended. | Quote:
They WERE drop-outs who turned to drugs. But music saved them from that lifestyle and helped them get clarity (since most of them started at 16 and are 25ish now). Art has a way of doing that. And 5k a month is very easy to make if you're selling exclusives for 500-1000 each. There's so many independent mixtape artists in america...let alone other countries. And if you're visible, they will find you. I cant count how many times i hear the "vibes" or "joooohnnny" voice tag on a mixtape i get locally. And those guys in result, get work from majors for mixtape work as well, or artists in the "circle" who are upcoming..who pay 5k minimum for a track. Even if you're leasing 25/50 a track and get 10,000 hits a day..you can see 500 a week..which is just 2k a month...but...the leg work is in promotion and delivering what that audience wants. Which is why the final product/master is so important when you're competing with the TOP 25 on any given site. | |
| | |
| | #18 | |
| Lives for gear Joined: Oct 2005
Posts: 3,441
| Quote:
| |
| | |
| | #19 |
| Project Code CL2465 | I think Ozone 4 would suit you really well for demo mastering. It doesn't need too much thought and it sounds great.
|
| | |
| | #20 |
| Gear maniac Joined: Feb 2007 Location: Austin TX.
Posts: 270
|
Mix things the way you want them then add a limiter. For demo purposes of course. I send the 24 bit track into a mastering program & do the following. Make sure the project is 32 bit Remove DC offset Normalize High Pass 31hz Stereo imager Compress EQ Limiter I'm not an M.E. nor a famous Audio Engineer. Just a guy working with what I was given. I did however go to school for this. Try it.
__________________ Generation Me (movie trailer)- I did all of the sound!Generation Me (IMDb movie link) Last edited by Ray Sr.; 16th October 2009 at 10:44 PM.. Reason: Wrong Process Mentioned. Not Dither. Remove DC offset. |
| | |
| | #21 | |
| Project Code CL2465 | Quote:
| |
| | |
| | #22 | |
| 3 + infractions, forum membership suspended. | Quote:
I think when you start getting into UAD/Sonnox/Waves/ and others it starts to become a thing of "taste". but the principles remain constant. | |
| | |
| | #23 |
| Gear nut |
for a quick GOOD sounding master this is how i usually set up my chain. •Main output channel •D82 sonic maximizer (turn middle knob till you get enough fullness/clarity) •L3 multi maximizer ( move threshold till you get some attention) and thats that |
| | |
| | #24 |
| Project Code CL2465 | A Sonic Maximizer is really a no-no for Mastering (Real Masters), but other sonic exciters work, especially the one in Ozone.
|
| | |
| | #25 |
| Gear nut | |
| | |
| | #26 |
| Lives for gear Joined: Dec 2008
Posts: 534
Thread Starter |
Thx everyone for sharing some knowledge, I will try different things thumbsup
|
| | |
| | #27 | |
| Gear maniac Joined: Apr 2007 Location: Spain
Posts: 174
| Quote:
You feel me? | |
| | |
| | #28 | |
| Gear maniac Joined: Apr 2007 Location: Spain
Posts: 174
| Quote:
| |
| | |
| | #29 | |
| Gear maniac Joined: Apr 2007 Location: Spain
Posts: 174
| Quote:
| |
| | |
| | #30 |
| Lives for gear Joined: Mar 2008 Location: Montreal
Posts: 1,208
|
MGthefutur. You seem to have a good understanding of how the online business is going. Where i'm from the good beatmakers are doing like a few undreeds a month or so. For 500 a week i would quit my day job any time lol. I don't sell that much... i know i dont have the sound that people are looking for ( or i'm just not going to the right people with it ) but i don't want to be another wanna be timbo and if it makes me less popular then so be it plus i have a lot of things left to learn about creating, mixing and etc I don't mean to take the focus away from the original subject but i was always wondering what was the set of mind of someone who is mostly after money and succes. I'm in it for the music.. that's it.. if potential money comes along with minor succes, i'll take it but at the end of the day it's not what drives me. It's been asked here a lot of times... but maybe you could start a new thread about selling online and give tips, sites and etc to the less business oriented of us ![]() ------------------------- About the original subject. I usually use an eq going into a multiband going into a stereo tool going into a limiter. Sometimes i'll just use a limiter if it sounds good enough without having to do all that pseudo-mastering. Songs on myspace are with limiters only.. you can see that they don't sound all at the same volume plus these are just rough mixes. -Alxi- |
| | |
New Reply
Facebook
Twitter
LinkedIn
| Thread Tools | Search this Thread |
| Similar Threads | ||||
| Thread | Thread starter | Forum | Replies | Last Post |
| Mastering guys - What are the biggest mistakes made in mixdowns pre-mastering? | Louis Bernstone | Mastering forum | 62 | 17th July 2009 06:35 PM |
| UAD Precision Mastering bundle & Mastering Programs (Mac) | rich robinson | Mastering forum | 2 | 30th May 2009 12:17 AM |
| Mastering rooms:Floorstanding speakers and mastering desks | bit mangler | Mastering forum | 51 | 2nd April 2008 11:39 PM |
| mp3 upload: mastering house(fairman) versus home mastering | mittebewohner | So much gear, so little time! | 8 | 9th January 2007 09:06 AM |
| Mastering - does use of signal crush maximizers make mastering compression - redunda | Jules | Mastering forum | 15 | 30th August 2005 04:55 PM |
| |