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Old 19th January 2008   #1
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Fruity Loops Question

I feel like a noob asking this.
But I just have to...


So when I usually build the beat layout and everything in FL and mix everything in Cubase. How can I export ALL the channels at once as a wave?
What I do now is mute all channels except one ("solo" this one) and save this one wave and do this with all channels. This takes a lot of time and I wonder how you do this?
Is there something like a Auto-Export function ?
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Old 19th January 2008   #2
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Quote:
Originally Posted by mix-it-well View Post
I feel like a noob asking this.
But I just have to...


So when I usually build the beat layout and everything in FL and mix everything in Cubase. How can I export ALL the channels at once as a wave?
What I do now is mute all channels except one ("solo" this one) and save this one wave and do this with all channels. This takes a lot of time and I wonder how you do this?
Is there something like a Auto-Export function ?
hi there!

for CubaseSX you can try:

Phil Pendlebury - MEAP Download

in FL Studio you can check the "little disks" on each channel in the mixer of FL and locate where to render it. after hitting start fruity renders it to the folder of your choice.

bye ches
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Old 19th January 2008   #3
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Originally Posted by mix-it-well View Post
I feel like a noob asking this.
But I just have to...


So when I usually build the beat layout and everything in FL and mix everything in Cubase. How can I export ALL the channels at once as a wave?
What I do now is mute all channels except one ("solo" this one) and save this one wave and do this with all channels. This takes a lot of time and I wonder how you do this?
Is there something like a Auto-Export function ?
First, make sure each of your sounds is on a different mixer channel. Name your mixer channels using f2. Export to wav like you normally would. There's a little checkbox on the save dialog that reads "split mixer channels". Voila.........!

It will let you set a base name for the WAV (I always use "_"), then will append the mixer names you set. So you'll end up with shit like _snare.wav, _kick.wav, etc.

This is how I work 75% of the time.
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Old 19th January 2008   #4
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First, make sure each of your sounds is on a different mixer channel. Name your mixer channels using f2. Export to wav like you normally would. There's a little checkbox on the save dialog that reads "split mixer channels". Voila.........!

It will let you set a base name for the WAV (I always use "_"), then will append the mixer names you set. So you'll end up with shit like _snare.wav, _kick.wav, etc.

This is how I work 75% of the time.
Yeah thank you man!
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Old 20th January 2008   #5
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While we are on the topic of fruity loops here, where can I find some more quantizing templates to use within the program?

I tried getting back into using FL the other day, and i just wasnt feeling the way things grooved in it, i guess im too use to how things are with the other programs I currently use, like Nuendo, Reason and Live.
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Old 20th January 2008   #6
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While we are on the topic of fruity loops here, where can I find some more quantizing templates to use within the program?

I tried getting back into using FL the other day, and i just wasnt feeling the way things grooved in it, i guess im too use to how things are with the other programs I currently use, like Nuendo, Reason and Live.
**** some stock templates.....make your own.

Dump your favorite breaks into the fl slicer, save the score files. You just made a bunch of quantize templates.

Play in a drum break manually into a piano roll with quantize turned off. Move around the hits with snap off until you're happy with how it sounds...dump that to a score file. Quantize all your synths to it.

Dump high-hats, snares, or whatever quantized / swung from a mpc. Send it to the slicer....starting to get any other ideas?
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Old 21st January 2008   #7
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Quote:
Originally Posted by cynic View Post
**** some stock templates.....make your own.

Dump your favorite breaks into the fl slicer, save the score files. You just made a bunch of quantize templates.

Play in a drum break manually into a piano roll with quantize turned off. Move around the hits with snap off until you're happy with how it sounds...dump that to a score file. Quantize all your synths to it.

Dump high-hats, snares, or whatever quantized / swung from a mpc. Send it to the slicer....starting to get any other ideas?
True, but IMHO FL Studio is not worth all that trouble. I already spent a long ass time doing the same type of thing in Neundo, then had to repeat the process over in cubase as well.

If I was to go through that trouble with FL, I might as well pull out my MPC from the closet and start putting it to use again too while I'm at it.
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Old 21st January 2008   #8
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True, but IMHO FL Studio is not worth all that trouble. I already spent a long ass time doing the same type of thing in Neundo, then had to repeat the process over in cubase as well.

If I was to go through that trouble with FL, I might as well pull out my MPC from the closet and start putting it to use again too while I'm at it.
Ok so if you have MIDI files for cubase/nuendo, import them and then save them as score files. Really aint that hard. I usually do 1 or 2 when I'm starting a new track.
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