![]() | All Advertisers |
| Member Services Directory | Classifieds | Reviews | Jobs | Deal Zone | Merchandise | Marketplace | Facebook App | Books, DVDs & Gadgets | Video Vault | Tips & Techniques |
| |||||||
New Reply | Thread Tools | Search this Thread |
| | #31 | ||
| Lives for gear Joined: Feb 2005 Location: on the couch
Posts: 1,636
| Quote:
while most cats' careers are over after a couple of years of producing, many (if not most) of the engineers have been doing it for over a decade, or two......or even longer. they say that it takes you at least a decade to become outstanding, to be a master of a field of "science"; no matter if programming, basketball or production. I know this and you can find proof for this theory in as many aspects of the "professional world" as you want to look at: most guys start production at the age of 15-18 - when do they score their first "hits"? right, 10 years later. most kids these days start to play basketball at the age of 8-9 - when do they become great players? right, 10 years later, after high school/while in college. Quote:
yes, you can produce a great song, using shitty FL Studio sounds and then bring it to one of the aformentioned guys: if you can show them your vision, they will turn that great song........into an awesome sounding song. behind every great producer, there's an even better mixing engineer. or for that matter, call him a "song's sound & flow designer". so if you find that Chosen One, lock him in your basement and hire two bodyguards to guard him, so that he can't escape. seriously, that's the only advice I can give you. I'm still looking for THAT guy. of course, you can go the "DIAY - Do It All Yourself" route. but how many Reaissance Men besides Da Vinci do you know? or to quote Isaac Newton: "If I have been able to see further, it was only because I stood on the shoulders of giants" | ||
| | |
| | #32 |
| Lives for gear Joined: Aug 2006
Posts: 665
| Man you need to just stop now and go learn the basics... Because if you can't understand things like this, you won't really be able to make use of the advice given to you anyway. Start learning more about mixing, audio, etc.
|
| | |
| | #33 |
| Lives for gear | hey khamel, be sure to message me on AIM - i was not on my home computer before so i lost your screen name!
__________________ SonicSpecialists - Drums created for, and used by, top producers across the globe. URBAN FIRE 6 OUT NOW!!! Check our website, and the billboard charts. |
| | |
| | #34 | ||
| New School Boom Bap | Quote:
Quote:
| ||
| | |
| | #35 |
| New School Boom Bap | i know some basic information on audio, mixing, midi ect but im no expert which is why i came here for help. You guys expect me to be where u r at when in fact Im not if I was I wouldnt be here asking for help
|
| | |
| | #36 |
| Gear maniac Joined: Dec 2006
Posts: 182
|
If you really want to be at the top of your game you should learn not only music production/creation but the fundamentals of audio engineering. 1. If you knew how to properly EQ your sounds... any sounds... you wouldn't have made this thread. 2. Your sounds will come out the way YOU want them to. You'll have the ability to change sounds according to your tastes. 3. It's all pretty damn interesting! To answer your question... my approach to getting drums to sound phat is this... First I layer my kicks and snares. Usually 3 kicks and 3 snares. I try to find similiar sounding and looking waveforms and match them up so they aren't out of "phase". <--- You would know what that is if you brushed up on engineering. I read Siroccos response and think thats a creative way to go about this but I do it a little different. I take those 3 layered kicks and apply an EQ to each of them. I go ahead and boost or cut (no more then 6db!) EACH kick to get the sound I desire. For example I'll EQ Kick A then EQ Kick B... then mix them and see where I may have to back off the EQ or boost it. After I have those blended... I EQ Kick C and bring it up in the mix. I try to blend it with the other 2 kicks... and adjust the EQ etc to make it fit snug. I do the same thing with snares. Then I use some NY compression on them... I send them out to a compressor and bring them back on their own track. So now I have UN processed Kicks and a track of Compressed Kicks. I'll take the compressed kicks and lift them up underneath the UNprocessed kicks to give it a little more ooomph. Just be sure to check for "Phasing" issues again and adjust. Then when my song is completely arranged and mixed... I'll throw an Ultramaximizer /Limiter/ Compressor on the Master track. I'll set the ceiling to 0.3 db and bring the Input down til about 3 db before it peaks in the Ultramaximizer. Then I'll lower the threshold til I feel my drums getting compressed. Adjust the Attack and Release to taste and raise your Output or Makeup Gain to compensate for the compression. Instant "Boom" to your beats! Goodluck!
__________________ Minding his pre's and cues... |
| | |
| | #37 | |
| Lives for gear | Quote:
nice post! | |
| | |
| | #38 |
| Gear Head Joined: May 2006
Posts: 30
|
IMO it´s all about getting the first layer right (make it sound as good as possible). 95% of the time i use only eq and pitch shifting for that. I almost never pitch down my snares, if i need a snare with lower frequency range, i choose another sample which has that. Also for my first layer i usually choose samples which have distinctive root frequencys, so its easyer to tune them with rest of the track. Hope it helps and sorry for my bad english! |
| | |
| | #39 |
| Lives for gear Joined: Aug 2006
Posts: 665
|
Wavez why don't you pitch snares down? I hear a lot of drums in songs we all know that have been pitched down intentionally, because it gives the drum a different sound and has the added benefit (in Hip-Hop) of effectively lowering the bitrate and moving the harmonics lower for a deeper "fat" sound*. In terms of grit, it's not the same as just boosting lows or using a sample of a drum that was tuned lower, or even just straight-up bit-reduction. |
| | |
| | #40 |
| Gear maniac |
khameln: you have to update your myspace page! hire a webmaster and pimp your space... your music is outstanding but your myspace doesn´t reflect that. all these wannabe rapper kids got better pages and designs...i know it´s the music that counts, but this was my first thought when i hit your page and just wanted to help... it´s like the guy in this other thread who bought a bimmer just to step up his business - in a more essential way ![]() btw: the track memories on your soundclick: could you tell us your used instruments (vst´s?) and how you got that 70ies sound (signalchain?) ?? great work. |
| | |
| | #41 | |
| New School Boom Bap | Quote:
| |
| | |
| | #42 | |
| Gear Head Joined: May 2006
Posts: 30
| Quote:
).
| |
| | |
| | #43 | |
| Gear interested Joined: May 2007
Posts: 4
| Quote:
and xabiton - your tracks will never sound anything other than average if you don't understand at least the basics of engineering. I'm no engineering master myself, but I've picked up some great tips over the years, as well as experimenting to find what works to get the sound I'm trying to achieve. It's worth learning a few things so that you're not fumbling around in the dark, so to speak, when trying to get your EQs right and make every element stand out in the mix the way it needs to. Good luck with your drums! | |
| | |
| | #44 | |
| Lives for gear Joined: Aug 2006
Posts: 665
| Quote:
The music is also old, I've grown since then and the new music is better, but thanks again :D And instrument-wise everything is Reason. 70ish sound is eq, possibly some colortone, sonitex. | |
| | |
New Reply
Facebook
Twitter
LinkedIn
| Thread Tools | Search this Thread |
| Similar Threads | ||||
| Thread | Thread starter | Forum | Replies | Last Post |
| OTB mixing TIPS compare and ask Q about OTM mixing | ToneLux | High end | 1 | 23rd October 2006 03:07 AM |
| Udu drums - recording tips? | reid | Remote Possibilities in Acoustic Music & Location Recording | 12 | 22nd June 2006 07:59 AM |
| new wave drums/vocals - any tips | paulneedles | Low End Theory | 2 | 28th February 2006 12:52 PM |
| ANY Tips for 12x11 room for drums? | fetter | Low End Theory | 5 | 7th August 2005 04:12 PM |
| Tips - Messy Drums | tee boy | So much gear, so little time! | 15 | 29th April 2004 09:02 PM |
| |